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19 GoodAbout andres43
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Discussion of the Battle of Normandy Announcement
andres43 replied to Jason_Williams's topic in General Discussion
If is possible to fly the Ju 87 D3 at BOBP , why this plane will be deleted at BON if the events were earlier? I think that the conversion the running D3 to D5 is not a job as complicated as making a plane from zero. -
Discussion of the Battle of Normandy Announcement
andres43 replied to Jason_Williams's topic in General Discussion
Ju-87 D-5 must will come to life at least as a collector plane for BOPB and BON, we, stuka pilots, lovers of crazy dives, having huge appreciation for our parachutes and cause heart attacks to mechanics counting bullet holes we have feelings too ๐ฅ -
I read somewhere that to achieve an effective destruction of beasts such Tiger, the shot with HEAT must be done at long distance; the projectile acquires a parabolic trajectory and reaches the tank from above, where its armor it's thinner. Of course is necessary an eagle view, steel hand and a lot of practice....๐ต
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Discussion of the Battle of Normandy Announcement
andres43 replied to Jason_Williams's topic in General Discussion
ยกAwesome! ๐ค๐คฉ๐ค , if the new map were developed first, users of BOBP would have a lot of fun! โบ๏ธ -
Battle of Rheinland Career Bomber Escort
andres43 replied to 361st_Elmer's topic in General Discussion
I'm having a lot of troubles with BOBP career mode; intercept reconnaissance planes out of the map, attack aircraft that are parked on the ground (in meadows and forests), five bandits chasing my FW 190 with a 500Kg bomb hanging down... -
I've just finnished the german campaing.... an a large and excellently drawn map just for fast clash at very small areas?? where are the armored movements up to the front, refueling and ammunition? such a large map just to use a small fraction. I hope it is developed some career mode ( altrough it is not historically correct) to exploit the full potential of the map and tanks possibilities.
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I have a similar problem ๐. The new yellow indicator is usefull to know the turret position in regarding to the vehicle, and that's important if the tank is moving... But it's too much fast ; a slight mouse movement sends the indicator at 180 degrees or more, I've tryed it at Expert and Custom settings and the result is the same , I can only handle it well when apply zoom magnification ( just for the turret main gun ) . What sense is the future position point indicator of the gun is moving much faster than the turret?. The new system reacts directly to the zoom, I think it is necessary to develop an optical magnification of the turret's own viewfinder as well as binoculars for the commander
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When i has a serious problem with the simulator i has re instaled the entire game... It's an awkward and slow solution but usually works. Best you contact with the game support , I'm sorry can't help you with this ๐