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About Eicio

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  1. Well, I wish we had huge infantry assaults over strongholds and village, 100 hundreds more tanks from all the nations and armoured vehicles. But I've got to admit that tank crew is a start. They build it from scratch and it's safe to say that the tanks we have are the most detailed and accurate models ww2 wise, if tank crews perform well it'll be logical that new content and improvements will follow just like what happen for Il2 BoS back in the day. For now tank crew is nice, now give it the same support you gave to BoS 8 years ago and it might become the best tank si
  2. Well, except that there's no coop servers, the few that exists are usually some friends playing together and are locked.
  3. Could we expect some cooperation against the AI ? It would be niced to be helped and not shot at for once
  4. Eicio

    IL2 on console

    RT or LT = shoot all the guns RB and LB= brake right / brake left A=guns B= bombs X= rockets Y= both brakes Left joystick = Elevator + ailerons Right Joystick= Rudder ▲ = zoom in ▼ = zoom out ► = move head left ◄ = move head right For the rest I'm relying heavily on my keyboard, which is not bad for flaps, trim or radiator controls but annoying for the throttle+ prop pitch. The mouse is for the camera.
  5. Eicio

    IL2 on console

    I play flight simulations with a 360 controller, hotas are too expensive an take space, and it works great. The problem is not the console's controls, it's the difficulty to port a pc game to a console, especially a game as complexe as a simulation, if it's possible it would nevertheless require a lot of ressources (a whole lot of ressources) and I'm not sure that the devs are willing to make such a risky bet since the "console public" will be much more inclined to games like fortnite than smart and interesting games like simulations. That's only my opinion and could
  6. Well, the p40 was a little "overmatched" from the beginning, in game you'll struggle against any fighter if you don't have the energy advantage but still, it's a more than decent asset when it comes to ground support. The p39 is a magnificent aircraft, any critics about it will be denied, so say we all. You overlooked two major points, IMHO, numbers and experience. I don't know the exact numbers but I wouldn't be surprised if you'd say that in the late war the axis-allied ration planes would be something like 1:30. As for experience the attrition rate ger
  7. I'm also myopic and I know my nickname would be "friendly fire".
  8. That seems more plausible, I don't see why he would have to handle the stick while the pilot does his job.
  9. No IS-2mod 44 = No buy No rammstein in german tanks = no buy
  10. Ok thx, I'll take my best diamond pickaxe and go dig some history
  11. Hello there I was looking for some intel on the planes available in the game that I quite couldn't find. Indeed I'm looking for some informations for each variant of the planes and not just it's specifications or history of the "whole branch" of the plane. For an exemple this is the kind of information I'm looking for: Bf 109 G4: What is new in this variant compared to the others ? Why was it needed ? How did it fare ? Did the pilots liked it ? Was it mass produced ? In books, wikipedia et caetera you'll find extensive informations a
  12. I'm really looking for tank crew but I had the feeling it was too early to jump into it and get frustrated. Now that the damage model is here, well I believe so from what I've heard, I may get into it but I have the feeling that it is maybe too early yet... I mean I know/play steel fury with the sta mod and the only point that keeps it from being the best tank sim ever is the terrible game's performances : you gotta love playing 20 frames per second with the best of the computers. Still, even if TC runs perfectly well and smooth (and is beautiful), I fear th
  13. There should be some kind of automatic ratio. Like 1 authorized plane for 5 tanks on the ground. And full access to plane without any AT capabilities.
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