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-IRRE-golgoth21

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About -IRRE-golgoth21

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  1. This plus fake blocks.... All my work is on hold and so our campaign is (IRRE LBDK)
  2. Silk... I'm not sure to understand but if you want a bridge to trigger a timer on damaged or killed, you need to active link it, no ?
  3. I did it Tip, thank you for confirming it, this drove me crazy for two hours before i found out.... That's silly to see a train or a convoy falling in a river because of a destroyed bridge. I think this is the same with the fake blocks. Same bug.
  4. SAS_Storebror... I misdescribed the problem. The bridge still visible but there is a kind of invisible shape around it. I updated my first post. Try to link the bridge, set it a country and try to cross it with a train.... You will have a surprise. This has been confirmed by another campaign editor... I'm waiting for your reply...
  5. Since 2 patches now we (editors) are experiencing some troubles with fake blocks. We used to use them on runaways in order to detect bomb hits and declare the runaway out of order after several fake blocks destroyed. The fake blocks let the possibility to take off or land from this runaway. It's not possible anymore. Planes collide with fake blocks even if they still transparent. Please consider this bug linked to the one affecting bridges. It is the same behaviour.
  6. CONFIRMED CONFIRMED, when you linked a bridge, despite it still have a normal look, there is a kind of invisible shape around it. Vehicles and trucks can't cross it anymore. They explode or fall in the river once they reach the bridge. It's the same for the road bridges. If i unlink the bridge the vehicles can cross the bridge safely This is a BUG. A big one, as it is now impossible to add bridges in scenarios. Let say you want your train stops when the next bridge have been destroyed.... It is not possible anymore. !!!!
  7. CONFIRMED CONFIRMED, when you linked a bridge, Despite its look remains normal, there is a kind of invisible shape around it, and the trains and road convoys can't cross linked bridges anymore. This is a BUG. A big one, as it is now impossible to add bridges in scenarios. Let say you want your train stops when the next bridge have been destroyed.... It is not possible anymore. !!!!
  8. Hello Some trains are unable to cross bridges. They get off the track or even explode at the very moment they touch the bridge. . Even at 10 km/h. very strange..The bridge is linked, russian, the train is russian Any clue ? it's like the bridge is like a wall. Tia G21
  9. Hello In order to set a runaway as destroyed after a bomb run, i used to spread some fake bloks on the runaway and link them to a counter. Once the numbers of fake blocks are destroyed, the counter call a subtitle. So far, nothing new. The problem is that, while the runaway still operational (before the ennemy bombing run) i can't take off or land on this runaway anymore. Before, the fake blocks were like ghosts, invisible, now, they are invisible but i can't pass through them. Any clue to achieve the same purpose without this issue ? Thanks in advance.
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