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Apoll

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Everything posted by Apoll

  1. Hi GridiroN, thanks a lot. I mean when I can't see them that at least 50% of the time, it seems, I spot them quite literally when they are close aboard sneaking up on me from behind...the point is they are already behind and I'm at a disadvantage. So they are going low and I can't see them against the ground and they slip by and turn upwards. The broader point is how difficult it is to see these little specks and I'm flying on a high definition monitor. So clearly my situational awareness is not so good and I need practise. I do have a Nvidia GPU...two of em actually. Ok, I will play
  2. Ah! Just realised it's YOU in the video, GridiroN. Re previous post, delete 'he' and replace with 'you'. Apoll
  3. Hey GridiroN, thanks very much. I analysed this vid. Things I noticed was the amount of separation he took after the merge, the lack of obvious turning (ie, he kept whenever possible the aircraft straight, presumably to keep the speed up), the sitting at high altitude and diving down and back up again, and finally, the fact that he never turned with the enemy and if a shot was not ideal, he aborted and climbed back up. I guess I try to do the same but I notice, compared to this guy, I turn much more, I don't have anywhere near the same separation and I guess I make mistakes of following t
  4. Ah! Of course Herr Hartmann. I would consider $45 well spent if it meant I actually presented more of a challenge to those pesky, talented Ruskies in their Tie fighter-like Yaks.
  5. Hey GridiroN, I guess I never thought about it. Naively, I assume the G-2 would be a superior platform than the F-4 as it was a later model and thus incorporated improvements. But not so? Hmm. Will give the F-4 a go from now on and see what happens, as I need every bit of assistance I can get. That comment, GridiroN, about climbing too steeply is interesting. Yes, I do seem to be climbing steeply...but not excessively. I keep hearing about the climb advantage of the German fighters over the Ruskies, but have yet to see it clearly. Maybe that's it: too steeply. I will flatten it out and do
  6. PMs sent. Thanks to HerrMurf and Tripwire. Am also reading GridiroN's similar post below this one. Apoll
  7. Opps...hit post before ready...to continue... 1) In a BF109G-2, in a merge or starting as dogfight, what speed should I never let it drop below? 400? 500? The G-2 should be faster than the Russian fighters, right? Then why can't I shake then when I try to run? 2) When I see the profiler of a Russian plane closing in from behind, which I do about 50% of the time, what should be the IA (immediate action)? Should I...drop the nose and build up speed (which doesn't seem to work no matter how fast I go...the Russian fighter is always just behind me ready to pepper me)? Should I stay at same le
  8. Ok, I'm trying, I really am: I climb for altitude...and stay there. I try to keep my speed up...I try to keep a good look out. But time and time again against Russian fighters, no matter what i do, they always seem to be able to out run me...out turn me (expected), pout shoot me...out climb me. I am clearly flying all wrong. Some questions in the interests of trying to improve what is a consistently poor performance on my part (and I'm sure it isn't the plane..): 1)
  9. Yea, looks like it will be fine re able to play the HE-111 from the get go. This thread no longer is relevant. Self deleting it.... Apoll
  10. Well Zak...doing my bit to ensure there will be another version; spreading the word in my little pond as much as I can about how impressed I was with the HE-111 in early access. But surely there will be a third version; if those (now) notorious locked HE-111 and PE-2 pictures in the above much discussed and fumed over picture do not belong to a beta, early version of the campaign, and do represent at least what some purchasers of the game will face on D Day (launch day), BUT NOT current or future purchasers of the standard or premium editions, then there has to be a third version (it's not cur
  11. Mikey420 et alia, check my post in the Dev Note 79 trying to pin Jason down once and for all on just what is locked, what isn't, and to whom these 'locks' apply. I'm finding it all a bit confusing...but I think I'm ok as an early access purchaser...but not 100 percent sure. Apoll
  12. "You do not understand the context of this screenshot. It does not apply to those who have already purchased and will purchase the Standard and Premium Editions. Jason" Ok Jason...let us be clear..I'm referring solely to the ASAP experience in campaigns: 1) I have purchased the Standard edition early access: so I will have immediate access to ALL planes from the get go? Won't have to fly the Stuka or the ME 109 to build up experience points before I can fly the HE-111 on bombing missions? If so...that's great. 2) I will, however, have to fly missions in presumably designated p
  13. Ah SYN mike77, that's bad enough in my books. I do want to use the plane of my choice in SP campaign from the get go. Oh well...hope the reaction from the community prompts a rethink on the part of the devs. Still a great simulation in my books.... Apoll
  14. Well SYN mike 77, the campaign SP experience and the unlock system IS the point; no one's complaining much about the MP and QMB bits, since, as you point out, that will not be subject to the daft unlock system (I think...). The SP campaign WILL be; that's the whole point of the complaints, and I for one think it is I'll advised. I don't want to have to go through several planes just to get to my favourite: the HE-111. Apoll
  15. Good points a Rivet. I agree with you. Why on earth they thought it a good idea from the get go, I don't really understand. I only hope they see the reaction, and it causes them to reconsider. Apoll
  16. I think people have a right to voice reasonable concerns; if people are concerned about the unlocking system, then I believe it is appropriate that they can have a forum to voice those misgivings. Of course, they should do so in a reasonable and mature fashion, and if possible, suggest alternatives. Using invective or insults, naturally, does no one any good. One thing that I have noticed about these developers is that they do provide a forum for direct input from buyers, and they do seem keen on engaging with issues raised. This is all for the good. I for one have raised my concerns about the
  17. Unlocking planes does not apply to founders? Is that right? Can someone confirm that? Great if so.... Apoll
  18. You are right, Finkeren. I'm coming to this late, and I guess it is what it is. It I'd still a fantastic game from my perspective. I just really want to fly bombers; I only got the standard edition, and if it means I can go straight to the He-111, then if there is am upgrade option, I will upgrade. Do u know if one can upgrade from standard to the higher edition? Apoll
  19. Re latest Developers' update: did I hear correctly? Will have to fly 109 et al before I get enough 'points' to unlock the He-111? Tell me that is not correct... Because I DON'T want to fly fighters, or be forced to accumulate silly points or whatever to get to fly my favourite: the He-111. I want to fly it right from the get go, and frankly, I bought early access largely to fly the He-111. Developers: I suggest you DO NOT go down this path. It is, IMHO, too gamey. I want to fly the He-111 from the first. For your serious consideration. Apoll
  20. Hi. I have another suggestion: I hope the eventual radio Comms with the AI is well done, and not just an after thought bolted on to give a semblance of a Comms environment. What do I mean well done? This: 1) plenty of options dealing with wing mates and your flight on formations, attack options, return yo based options, form il options etc; 2) there is an ability to interact with ground control, both on missions and when coming back into land; and 3) three voices, especially the German ones, sound really weird and strange: the German guy sounds like he had been at an all night Okt
  21. Aussie He-111 pilot here. Canberra based. Apoll
  22. Ok...today I decided to take a break from long complex cross country flights and do a bit of attack practice around the local airfield in my trusty He-111. I decided to give those lazy gunners, who usually sit at 5000 metres reading girlie magazines and trashing their hard working pilot/bombardier, some much needed time cultivating their aim on road convoys. Which meant I needed to get down at tree top height. So...I lined up on the runway in fair to middling weather conditions: not great, as squalls were coming through fairly regularly, hampering vision, and the wind sock was pretty much
  23. TOGPharoah, you are absolutely right. I've yet to do the tine over distance thing, and that I am finding is important in the difficult terrain of snow for as far as the eye can see. I am lazy; rather use pilotage and mag bearings to get me within eyeshot of the waypoint. In need to incorporate the tine/distance calculations...I'll have a shot at that today then. Apoll out
  24. Thanks Uriah. Did another one today more than 300 km round trip. Route worked out on printed map with pencil, compass and ruler and added mag variation to go to compass heading in aircraft. Works well...as long as you pay attention. Drop bombs on one of the airfields I used as a waypoint for practise. Going yo take a bit to get used to that bombsight. Did the last leg down low at tree top height and much more difficult to navigate. Spent the last bit before landing going up a road at tree top height mschine gunning convoys. Even fir a short tine, I lost my bearings, and in that snowy lanscape,
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