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About Spinnetto

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  1. Thanks for info... This is the FW190A5. Not clear on the consensus opinion.
  2. Not sure what I did here, but switched on mods (which I have done before) and it sends me to a log in page, I put in my login, then it hangs. This is odd. Never had it challenge me for a login before. I just put the loose mods in data - do I have to use JGSME for mods? it was just skins and whatnot, nothing elaborate. TIA.
  3. It had an engine fire, so I throttled back and nosed down to put out the fire, but no change. Is this not modelled? Would be cool to have if not.
  4. I didn't realize it worked at all. How does that work when you are on the gun sight? I imagine no effect? Only when in crew or commander position?
  5. So my Tiger is taking machine gun fire. For kicks, I hit it with the 88. Nothing. Hmm. Hit it again. Nothing. Tried the bow mount MG, and emptied a mag at point blank. Nothing. So I run the nest over and the guys bail out, but don't "die" and my tank gets disabled by the sandbags. Infantry 1, Tiger 0! This game sure has a long way to go. The AI is really terrible and it never feels like battling armies, just tanks waiting around for you to go solo kill them. Still kinda fun though and I hope they continue to develop it meaningfully so someday it will be worth what it cost
  6. I know lots of people that speak Japanese but not well enough to ask them about translating WWII stuff!
  7. not sure if its covered here, but even if the effect is right, planes like the FW-190 where the pilots legs are much more straight should have less effect than where the legs are more like a chair - is this pilot position modeled? Also, it does seem a bit much. I've done 6g in a stunt plane (Pitts S2) and I rather enjoyed it - granted it wasn't for long sustained turn, but a handful of seconds is no problem at all. It did make my face feel like it was going to droop off though lol.
  8. I was happy to support the team by buying the tank game, but for the price it delivers a lot less than IL2 does. Feels like a very expensive tech demo. For starters, how bout a quick mission builder and some missions? The AI is brain dead and it just feels clunky in general. Hopefully in a few years it will deliver what it promised.
  9. Me too. Looking at the log file its got this in it: luascripts/worldobjects/bots/botpilot_pe2.txt: Invalid arguments number (1 instead of 2) of var: ejectdelay
  10. Hopefully a simple one... Brief description: Game won't play in full screen Detailed description, conditions: Full screen checked, won't play in full screen if resolution selected is less than the full panel resolution (5k panel, trying to run at 1/2 that). Seems like it doesn't change the desktop resolution at all. Your PC config data (OS, drivers, specific software): Win10, most current build, 4 gig AMD vid, 4gig i7 24gig memory
  11. Great mod, and what I wanted from the start of the original IL2... Wonder if I'm doing something wrong as the pilot's hands don't follow the throttle or stick. I presume that's the animation fix files, but don't they go in the same place in the data folder? Thx
  12. Sweet! Something I've wanted since IL2 first came out years ago... Not like in a real plane you can't see your body!
  13. Hmmm I'd like a scale, and scale length stick (Gunfighter Pro), but not for big bux. their products are oddly positioned. The base stick is well priced, the next one up too big a jump and this one?.... To me, a pro stick should be just that. no twist rudder, no extra buttons etc... just the stick, expecting the throttle to be separate and the pedals to be separate....
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