I just like to add the following things to Baeumers excellent post:
Maps, Weather, Seasons etc.
This will take time until the mission design is properly tested and working as intended. We are also planing a 1917 version of the mission. Without the Fokker D.VII and limited Spads
Now spawns dynamically when there is an enemy plane around. There might be occasions where no AA is there or it despawns right infront of your face. Not ideal but absoloutly neccessary with a heavy mission like this.
AA MGs are firing for effect, when spawned to give the impression of a war going on on the ground. They will still target you if you fly too close to them. But they are all on the lowest AI skill level.
Ground Targets and Recons
A successful recon also counts towards the destroyed targets. So to be precise you only have to destroy 8 targets and do 2 successful recons to win the map. Recon rewards are still being spawned in the hangar closest to the windsocks. Recons can also land on any friendly active airfield.
Ground targets are all randomized with every mission start and with every recon to spice things up a little...only balloons are a fix.
Still control the AI level of the flak in the vicinity.
Dog Fight Area
Type of plane and AI level is randomized. AI level is random between Normal and High. No ACE AI as for now. There is no AI Fokker D.VII in the mix, because it tends to go invisible unlike the human cotrolled Fokker D.VII. There is also no Spad XIII in the AI mix. They tend to run and gun, which leads to a less satisfying dogfight experience.
Targets in the Dogfight area are not counting towards mission success. They are marked with DF.
The whole Dogfight area can be deactivated and reactivated manually through server commands already. There is also another server command set in place to deactivate and reactivate the AI that spawns to protect the mission targets.
Not a big fan of them so they are only used when needed. Otherwise you have to read the mission description for more information of wind direction and speed, mission duration cloud level and so on...You also have to use your flight map to follow the mission progress.
At the moment active pilots are not being shown on the J5 stats page. God knows why. Use https://il2.flying-barans.ru instead.
Repair Rearm Heal
Is active on all airfields besides the airstart ones. They are not really designed to land on them. There is still a bug where it says repairing Cockpit and or Landing Gear. The message will not go away but you are able to take off again. If you don't trust the mechanics you can still finish the mission as you plane will get back into the inventory of the airfield.
Thank you all for you feedback. Keep it coming...