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About JG_deserteagle540

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    The Netherlands - Mexico
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    Win 10-64, MoBo: Asrock X570 Taichi, Samsung 970 PRO M.2. CPU: AMD Ryzen 7 3800X, GPU:  RTX 2070 Super Ventus,. RAM: 32 GB. Monitor: Alienware AW3418DW, TrackIR-5, Logitech Extreme 3D pro, VKB T-rudder, GVL FW190 Throttle

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  1. @rowdyb00t Really nice work on those winter clouds V10.1. I really appreciate your work!
  2. @DetCord12B Excellent work on the LW skins. Thank you very much for sharing them!
  3. @SARFlytitus. Nice work on the skins! Thanks a lot for this work. Only one request: would it be possible to use another type of software for compressing? Like 7-zip for example? Best regards.
  4. @unreasonable. That is a really interesting test you did! Thanks for your time!
  5. Great! DM and AI improvements are always welcome!
  6. I just gave it a try to install the modified overcast with JSGME & the stock Il2 clouds. This works great! The new overcast definitely improves the sky. Great work!
  7. That looks really beautiful!
  8. 13 new airfields on Rheinland map: Le Culot East (Y-10), Kluis (B-91), Mill (B-89), Helmond (B-86), Amsterdam-Schiphol (B-97), Arnhem-Deelen, Soesterberg, Strassfeld, Strassfeld 2 - Odendorf, Hilversum, Diest (B-64) Nivelles (B-75), Bierset–Liege (A-93) Wow, that is really great! Would it be possible to make some additional spawn points in QMB? I would love to start near Amsterdam and have a dogfight over the Ijsselmeer for example. The Arnhem area also saw a lot of action in the air during 1944. AI improvements 10. Ground attack aircraft won't hit the ground when engaging a target with rockets and guns in a tight formation; 11. AI-controlled B-25 starts the engines correctly; 12. AI fighters attempt Immelman maneuver only if they have enough speed; 13. AI fighters open fire more aggressively; 14. AI pilots keep formation on large maps much better; Just had 1 vs 1 dogfight in QMB and it is getting harder than before. Really great work by the devs. On the other hand, attacking a formation of B-25 or sturmoviks still needs some improvements. The AI 109's & 190's with ace skills still attack the bombers from six O'clock and get shot down like sitting ducks. Aren't they supposed to attack the bombers from different positions? For example Head ons and diving from above?
  9. @PatCartier. Very nice skin mate! Thanks a lot.
  10. I use the VKB-T-rudders and they are fantastic. The quality is really impressive, but no toe brakes on it. Planning to get the VKB gunfighter III in the future and that would make a wonderful package together.
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