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No.610_kmac31

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About No.610_kmac31

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  • Gender
    Male
  • Location
    northern california

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  1. @JonRedcorn yes im using vr. Most of my footage in the cockpit is unusable because its so shaky. So i had to get creative with different camera angles in order to make a video.
  2. yes i did live, might have had a mild concussion though lol
  3. A video of my experience with 27-2 in the 23rd mission "The Last Gasp" of the ACG Campaign.
  4. @PatrickAWlson thank you for your hard work Flying the jug in PWCG is a dream come true. Cant wait to do some coop events with this.
  5. if you use xpadder or a similar type of software you can use one sticks axis as the mouse inputs and key strokes or mouse clicks to the other buttons.
  6. i use a xbox360 controller for tanks with the xpadder software and it works great for vr
  7. My mostly DIY set up MFG Crosswinds, VKB Gunfighter Pro with DIY center mount, DIY throttle with GVL224 components and diy desk mount, two tactile transducers one under the seat and one under the flight stick mount, and of course Oculus Rift
  8. Ya i have its pretty awesome riding around in a tiger with the hatch open so you can see everything. I wasn't much for tanks just wanted to support the devs but it shocked me i enjoy it
  9. i received these throttle components from @GVL224 with the intentions of creating my own throttle quadrant with the mmjoy32 software. the components from @GVL224 are really top notch and are really easy to use in DIY projects, i got some different switches and made the box from MDF board painted it up and this is the final product. @GVL224 could have made a much cleaner looking throttle quadrant than i did at pretty close to the same price but i enjoy having projects. If any one is looking to do a DIY throttle quadrant or just looking a throttle quadrant i really recommend @GVL224's products.
  10. I hardly notice the screen door effect or the lower resolution, the experience of being in the cockpit makes those things irreverent, and for those that say they dont fly vr because the resolution makes it impossible to spot obviously have never tried the 3DMigoto mod for VR. With that you are every bit as competitive in mp if not more so due to gunnery being so much more intuitive in 3d vr than a 2d monitor. my favorite part of flying vr is not having HUD and having to learn how to fly all the planes by the gauges. another immersive part of not having HUD is taking damage i had my wing hit bad in MP by another plane i managed to escape, but my plane was just not flying right i suspected an aileron rod/cable had been destroyed. after landing the plane i looker at my wing and my aileron was just hanging there due to the cable being destroyed and no airflow keeping it up. i have played this game since the beginning and never once noticed that was even implemented. vr has made me see this game in a new light and i appreciate the little details so much more.
  11. Works good thanks, its a huge help for flying campaign in vr
  12. Not quite force feedback i used to fly with my msffb2 its not like that. But flak makes your molars rattle lol its similar but defiantly different.
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