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TUS_Samuel

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About TUS_Samuel

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  1. TUS_Samuel

    Finnish VirtualPilots - Dynamic War

    Just death 10 minutes later after player exited to menu and already started a new flight.
  2. TUS_Samuel

    Finnish VirtualPilots - Dynamic War

    LOL how is that possible? http://ts3.virtualpilots.fi:8000/en/sortie/log/249128/?tour=26 At the same time http://ts3.virtualpilots.fi:8000/en/sortie/log/249130/?tour=26
  3. Once again. Task manager shows correct average load. Of course registry tweaks cannot make thread run faster then single core allows but 78% average CPU load on 4 cores looks too high for il-2. I've never seen such a high load in reported measurements. Maybe last update + high settings + low 7700HQ frequency gives this 78%. However there is no point to argue without benchmarking.
  4. That is true. But as I remember we are getting 30-40% CPU usage on 4 cores. Blitze also has 4 physical cores on 7700HQ. Even if his CPU runs at 3.5 GHz instead of 5.0 he will see about 45-60% but he has 78% with HT disabled.
  5. TUS_Samuel

    not working: make SLI for VR active suggestion

    Look at this table https://docs.google.com/spreadsheets/d/1gJmnz_nVxI6_dG_UYNCCpZVK2-f8NBy-y1gia77Hu_k/edit#gid=1870565807 Il-2 is effectively single-threaded. There is a strong correlation between CPU single thread performance and FPS. Increase in core count or GPU power does not lead to any changes in FPS. So SLI VR is useless at this point, you can just get 1080 which will be loaded to a half. We need better multithreading. Some clarifications: - this table has more data for older version. There were some optimizations in 3.00x, but still il-2 is limited by CPU single thread performance - of course there are multiple threads in il-2, but there is one busy thread and many auxilliary threads which sleep most of the time. So increase in core count actually does give a very small FPS improvement More details in this thread
  6. Consider running benchmark (link in my previous comment) to make the picture complete.
  7. Looks promising. By how much does the FPS change with this optimization in benchmark?
  8. Isn't it better to get 8600k, delid it and OC to 5.0GHz? It needs less powerful VRM and cooling.
  9. Chilli, I think CPU load will be higher as well due to the increased FOV.
  10. 2548 @4.6GHz Not as good as @5.1GHz but more stable and cold
  11. Monitor only tests for 3.008 3770k 4.6 GHz, 16GB RAM 2400 11-13-14-32, GTX1080ti Fullscreen enabled (otherwise 20 avg FPS drop) 22265 121 289 185,542 22290 122 299 185,75 22284 122 304 185,7 22279,67 121,6667 297,3333 185,664 I have restarted game 5 times until I get consistent FPS, was 155-168, and now 185. Did not change anything in settings, just restarted. So wierd.
  12. Looks like this happens because of reshade. Try moving dxgi.* files from game folder while running benchmarks.
  13. TUS_Samuel

    Inconsistent performance

    Never ending story 😁
  14. Start sim, minimize sim, start fraps, maximize sim. Maybe there is a better solution ...
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