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About 6./ZG26_Klaus_Mann

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  • Location
    Aachen, Germany
  • Interests
    Gliding, Motoring, Actually following up on very stupid ideas, Biking, Wasting Money

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  1. 6./ZG26_Klaus_Mann

    Just flying the planes

    I normally fly Bomber Missions of 1:30 and more. Short Flights aren't nearly as much fun.
  2. 6./ZG26_Klaus_Mann

    Po-2 ... ?

    We can only hope.
  3. 6./ZG26_Klaus_Mann

    Coconut's dynamic campaign EXPERT and NORMAL

    Stat Page doesn't seem to work. Is it just me?
  4. 6./ZG26_Klaus_Mann

    Cannot take off in the 111

    Just to have everything covered.
  5. 6./ZG26_Klaus_Mann

    Cannot take off in the 111

    And last one: Headwind, 1800+1000kg and full Fuel in Anapa. Short Field Take Off.
  6. 6./ZG26_Klaus_Mann

    Cannot take off in the 111

    And here is the He-111H-16 with 2000kg and 1:45 of Fuel. Twice a Pe-2 Loadout INTERNALLY. Or 32 Bombs of 50kg if you want to get an Area Target.
  7. 6./ZG26_Klaus_Mann

    Cannot take off in the 111

    This is the same Loadout with a reasonable amount of Fuel. Here is Short Field Loadout enough to get you around the entire Map with 1500kg of Bombs.
  8. 6./ZG26_Klaus_Mann

    Cannot take off in the 111

    This is the Heaviest I got it to fly with Full Fuel.
  9. 6./ZG26_Klaus_Mann

    Cannot take off in the 111

    Well, looks for the Airfields with Tarmac Runways, there are a couple on all Maps. This is a Chart for the Fuel and Bombload of the H-16, "Kraftstoff" is the German for Fuel, and the Number the maximum allowed without Overload in KG Weight. 1l of Petrol is roughly 0.7kg.
  10. 6./ZG26_Klaus_Mann

    Cannot take off in the 111

  11. 6./ZG26_Klaus_Mann

    Cannot take off in the 111

    Well, once you are at 35% Speed you can Climb at almost 5%. Just Pull around 10%. Just keep the Power at 85% and the Turn at will always try to increase Percentage so you have to quickly Counter-Percent with the Joy. The Best Increase is at 50% Speed though. You can climb at almost 8% then. And Always take 100% Bombs and 100% Fuel, because that's Double Plus Good
  12. 6./ZG26_Klaus_Mann

    Cannot take off in the 111

    And stop working in these silly Percentages. First get to know what they mean and what your Inputs actually mean. Learn how your Aircraft works. And adapt your Technique to your Load Conditions. I mean, you are probably smart enough to know what a Litre is. And my Guess is also roughly what a Litre of Petrol weighs. And just by looking at the Fuel Flow Gauges going to a Max. of 500l/h per engine you should be able to infer that your Aircraft doesn't drink 4000l in an hour. Now if you actually cared you would look up some Engine Data. Now you see l/h and even if you don't know any German, that's a Clue that that Chart shows Fuel Consumption at a couple of Flight Regimes. These are correctly represented ingame except for the RPM Increase at High Altitude. So, why didn't you do this 3 Minute research before wasting your time posting?
  13. 6./ZG26_Klaus_Mann

    Cannot take off in the 111

    Your Engines consume about 330-360l/h each in the Climb and about 230 to 280 in Cruise. So if you Calculate Conservatively you say 650l/h in Total. Your normal Sortie from the Rear of the Map, Climb to 5k in Summer and 6k in Autumn and Winter, entry into Enemy Territory, Doglegs etc. will give you roughly 1:15h to 1:45h of Flight Time. Now add a healthy 30 or 45 Minutes of Reserve and you get 2:30h. That gives 1625l of Fuel if you are extremely Pessimistic to last you 2:30. Now, realistically in 1:45h and a normal 520l/h you will only really need about 900l of Fuel. My Standard Loadout therefore is a still Conservative 1200l for all Circumstances and is enough for all Bomb Loads WHERE THE HELL DO YOU THINK TO REQUIRE AN EXTRA 3000!!! Litres? Are you trying to to Bomb Thailand? Anyways; For Take-Off if you want a nice DC-4 style Floaty Type Take-Off you need: Full Power, so 2600RPM and 1.4ata 30 Degrees or 50% Flaps 50% on Oil and Water Rads The He-111 has a very Effective Elevator as soon as the Engines are under Load. Push Fully Forward as soon as you begin your Take-Off Roll The Tail comes up IMMEDIATELY Keep the Aircraft exactly Level to quickly build up Speed As you approach 150 to 200 (depending on Load Conditions) the Aircraft will Lift off with very little Back Pressure on the Stick Keep the Aircraft in Ground Effect (about 3 to 7m off the Ground) and let it accelerate while retracting the Gear As soon as the Gear is Up and Speed above 200kph Retract the Flaps to 25% or 15 degrees Power down to 1.25 ata (85%) and RPM to 2400 (85%) Let the Aircraft reach 215kph Fully retract the Flaps Let the Aircraft reach between 230 and 250kph and enter a Climb to Maintain that Speed. It should look somewhat like this:
  14. 6./ZG26_Klaus_Mann

    Friday Night Bomber Flight Topic

    Well, it was one of the nicest Stuka Kills I got so far. I told everyone the Stuka is a great Fighter and got to prove it.
  15. 6./ZG26_Klaus_Mann

    P-40 Great aircraft. Thumbs up.

    Hoping for P-40C, K and F/L as well. And P-40M the most.