Jump to content


  • Content Count

  • Joined

  • Last visited

Everything posted by III./JG5_xshinel

  1. III./JG5_xshinel

    Alternative for Pacific Theatre after Bodenplatte

    I need Pacific!
  2. III./JG5_xshinel

    Any mod or plug like Task force radio in Arma 3?

    Hi guys, We know there is a Task force radio mod in Arma 3, this mod also can be synchronized in team speak, like we can change the channel from lobby to a special channel with a code automatic, after we enter a server. Does anyone know this how to work? Dose this mod also can be used in IL2? Thank you guys!
  3. III./JG5_xshinel

    Tactical Air War

    It's in development. Collision commander can give the strategy direction and the tactial taget to the pilots, coordinate the combat. It can make the fight more real, but also need the pilots discipline. Maybe it's like this.
  4. III./JG5_xshinel

    Tactical Air War

    Wow, new season is coming! JG5 will go red! Maybe the new air marshal system will provide the advantage to TAW coordinate combat
  5. III./JG5_xshinel

    Voice from Chinese players, to our brilliant DEV team.

    Hi~ Our server located in Guangzhou, we have a QQ group, 453750887, you and your friends are welcome to join. Here we have some friends from Taiwan, but none from HK, usually we oganize some big action in TAW and WOL, you can join us anytime. We have TS, jg5waffes.com, code, jg5 Welcome!
  6. Hello, dear DEV team, First, thank you for taking your time to read our post, and listen the voice of the Chinese BOS players. We have always been IL2 series fans from the beginning, and are all ecstatic when BOS released. Also we have been always promoting this game in variety ways in China, for example, through the biggest sim-flight group in China -- D.O.F. Now there are hundreds of people in China own the game, and almost all of the flight simulator in China know it. These achievement all depend on your excellent work. But in these two years, we have been facing a problem, of cause this is not all due to you, and this problem became the biggest obstacle on game promotion. The network problem. Like I said in my last topic, we must keep in connection with the master server, when we in MP games, otherwise we would be kicked. But unfortunately we are often kicked from the MP server, due to the connection lost with the master server. Also we try to solve this problem by using VPN, by set up a server in China, but the effect are not good, very unstable. This problem may caused by the long distance from Moscow to China, and also the big firewall of China network. Now when we ask someone who had already bought the game, why you don't play BOS anymore, most of the answer are the network is very unstable. So we really suggest to abolish master server handshake, then we can reduce the connection lost probability effectively. Meanwhile, some friends in Asia-pacific region, like in Korea, Japan and Austrilia, also complain about the high ping. We believe we can have more fun if we can set up a server in China, for serving the pilots in this region, after we fix the network problem. vds By the way, we sincerely hope that you can provide the Chinese language in the game, at least in menu and setting, this can help the players in China who can not understand English a lot. We know you are very busy at developing, for giving us a better game experience, so we can help on translation. Finally, thank you again for reading this post, and we will be very grateful if you can help us on these problems. Wish you all happy everyday, and wish all the pilots are more better at shooting and maneuvering. Expect for your kindly reply.
  7. I‘m wondering whether the performance problem of the sea map is one of the reasons that 777 still did not start the work on Pcific theater.
  8. Of course we can make it happan, this depend on the map editor. We can launch an air-land battle in PVP server or CO-OP server, that would be funny! Now we have a trainning map with aircrafts and tanks in it, and the Tiger is really a tough nut to crack for soviet tanks and IL2s.
  9. III./JG5_xshinel

    Tactical Air War

    What about active a real tank battle, when the tank group march in the last 10km of the strategic targets like AF or big city, after the Tank Crew released 😄 JG5 fly red!
  10. Hi, does anyone know the mission editor can set refuel, rearm, and repair effect? I noticed that the mission editor have this 3 events, but don't know how to make it come ture.
  11. III./JG5_xshinel

    Bodenplatte...Next year (2019)

    I just want to see the Pacific theatre come to us in 2020
  12. III./JG5_xshinel

    Developer Diary, Part 195 - Discussion

    Ah ha~ this is the news what we are waiting for! Just keep quiet and take my money!
  13. III./JG5_xshinel

    Tactical Air War

    why not begin on Sunday morning
  14. III./JG5_xshinel

    Tactical Air War

    Say hi to every RED soldiers, JG5 will fight for BLUE in this campain, we will try to help pushing the frontline to the east as far as we can.
  15. III./JG5_xshinel

    Tactical Air War

    I'm wondering how to make the arty strike happen. Maybe a recon mission by Po2 and ask for a arty strike after spotted the targets. But how to tell the targets' postion to those AI arty? Maybe these idea can become real after the marshall system released.
  16. III./JG5_xshinel

    Tactical Air War

    Another wonderful campaign! JG5 will back to LW in the next campaign.
  17. III./JG5_xshinel

    Tactical Air War

    I think, we can make the radio beacon as a target, lol, it will be funny Radio beacon will be an important strategic target
  18. Hi every virtual pilots here, have you ever imaged about the strength and endurance system which like in other games, like Squad, escape from takov, etc... Of course the system in those games are very complex, and we don't need that much complex in IL2. I don't know whether anyone mentioned this idea before or whether the DEV team had considerd about this setting, this idea is just for fun at the moment, or can be consdiered if the DEV team like this idea, lol This idea was started by a question about how long can be a pilot stay in a violent maneuver that like we do in the game, so this question lead to another story: A grandpa who was a WWII pilot is watching his grandson in playing IL2, the bandit is in a violent maneuver in front of his grandson, the grandpa tell him, hold and wait for he get tierd, then shoot him down, and the grandson tell to his grandpa, virtual pilot never tierd. So we think that a simple strength and endurance system can bring us more funny sim flight expierence, we may can not pull back the stick to much after too many sharp manuever. This is not a level up system, because every pilots join the air force from the aviation school, and most people have the same physical condition, this will fair enough for the rookie and veteran. At last, this system can be turn on/off in the difficult option like warmed engine, GPS, icon, etc.. So, do you like this idea? lol
  19. III./JG5_xshinel

    Strength and Endurance system for a virtual pilot

    I understand your oppion, but I think the VR makes you feel tired, but you still can do a sharp maneuver if you want. My opinion is that the endurance can affect the botpilot to manoeuvre the plane. Your VR feeling don't have any connection with the endurance changing of the botpilot who sit in your plane.
  20. III./JG5_xshinel

    Battle of Britain for IL2 Great Battles ?

    Yes, I would love to see the new Battle of Britain, only the complex bomber control attracted me in Clod But, please PTO first
  21. III./JG5_xshinel

    Strength and Endurance system for a virtual pilot

    There is a simple way to sim the strength and endurance, I think, for example, the moving range of the stick will drop about 5%, after a sharp manuever which if over 5G, and will drop another 5%, if another 5G maneuver occured in 5 minutes, and will recover to normal if no 5G maneuver in 5 minutes.
  22. III./JG5_xshinel

    Strength and Endurance system for a virtual pilot

    Yes I agree, and this can not only be used in the career mode, also can be used in some server, like TAW or coop server.
  23. III./JG5_xshinel

    TAW Lonley Peshka Found friends

    Thank you for providing such a wonderful server, we hope that more squadron can join the flight and in well organized, reproduce the great air battle in the east battlefront. We expect more elements in TAW, like squadron hanger, air-ground combined action after the TANK CREW been released, and other more funny and hisroric features. Of course these all can't do without your great effort and wish the TAW better and better.
  24. III./JG5_xshinel

    Tactical Air War

    Wow I like this scenario based maps setting. thank you Kathon team!