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About JG4_Knipser

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  1. Type of improvement: Multiplayer Gameplay Explanation of proposal: After joining a Multiplayer-Server, players have to choose a side first, before beeing allowed to see any Map or Briefing details (see attached image).In the current verision of the game, you have to choose a plane first before beeing assigned to a certain team. After that has happened you get a time penalty when switching sides. But the penalty does not apply, if you haven't picked a plane already. So it is a common practice to click on an airfield of the opposing side first, to get some intel about your enemies, like how many players did spawn on a certain airfield or to look for hidden objectives, e.g. Paratrooper dropzones on Tactical Air War. Getting this kind of intel about the opposing team gives you an unfair advantage. Benefits: With little effort, you get a lot more fairplay in multiplayer matches.
  2. 🤩fantastic work! thank you man, hope the devs see that post. one thing is still wrong, the word doesn't make any sense like this and there is also a typo in there. i know, german is complicated 😄 wrong: Gerätebel ausluechtung the correct version would be: Geräte beleuchtung literal translation for that is device lighting, which actually means Lighting for the Instruments (and other Devices) Edit: found a picture from an old bf 109 Manual:
  3. Already posted this in the screenshot section, but since it's TAW related... Yesterday afternoon on the Server: (Skins by JG4_Kruger)
  4. Another Ghostplane video, this time the server wasn't even that crowded. Playback the first Part in Slowmo. I zipped and uploaded the ingame trackfile, download link below(Ghostplane Bug happens at 08:26): https://workupload.com/file/Nt5Vq9tf46S
  5. This afternoon on TAW. (Skins by JG4_Kruger)
  6. That sums it up perfectly! Thanks for clearing that up, i think this is the kind of info the devs really can use! 👍 One thing i'd like to add to the MP Invisibilty Bug: It's not only shooting, that makes them visible. The moment the "invisible" plane triggers an action, like shooting, turning on nav lights, etc. the data about the plane (e.g. position) on the game client side gets updated and the plane pops in.
  7. Thanks to @=LG=Kathon and his team for this first version of the Western-Front-TAW! It was a first version of this TAW-Scenario, and for a "first version" it was pretty good! Despite all the complaints on the last pages of this thread, there was still some constructive criticism and good suggestions. This is what helps to make TAW better! Maybe we should focus on this kind of posts and try to keep all the personal bullshit out of here.
  8. omg ... what have you done ?!?! 😁
  9. Just did a few sorties on a crowded online server. This was the smoothest, stutter-free multiplayer-experience i had in a very long time, even with FPS-Limiter turned off! @Han, @Jason_Williams and your whole team, you did a great job guys! Thank you! 👍
  10. After we were done with our squadron's annual "New Year's Flight", somebody came up with a fantastic idea 😁
  11. That was a looooong one, i really need a break now! 😁 Thanks to the TAW-Team and all participants. Also big thanks to the pilots of the Red Team who kept on fighting to the very end, even though they were outnumbererd a lot of times! See you all next campaign. Really curious about what Kathon and his boys have in mind for future Campaigns...
  12. A well-intentioned advice to all the noobs out there: TAW is not a practice server! If you lack the necessary basic skills (like plane identification), go practice somewhere else. On my first flight today, i saved a Ju88 from an angry Pe2. Seconds later a pack of expert 109s dove in to completely trash the german bomber. Nice job guys! On my next flight, roughly 20 mins later, i was shot down myself by some greedy, friendly fighter. I was lucky and survived. I know, as a beginner, it's sometimes hard to ID the planes correctly, but if you are not a 100% sure about it, dont f*****g open fire! Simple as that.
  13. God dammit @666GIAP_Chimango ! What else do you want? Kathon tried everything he could think of, to make TAW more balanced, he even allowed players with a death penalty to spawn now, if there are uneven teams! But if the Reds simply don't join the server, there's nothing more he can do about it. You want us to stay off the server, if theres just two or three reds on it?!? I have the feeling, that a lot of VVS players simply don't join the server, if there's not already a certain amount of red pilots on it. Simple trick to fix this, just JOIN the server..
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