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About 77IAP_Knipser

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  1. Totally love that "hardcore"-sim approach the makers of this online campaign had in mind, when they developed TAW. Limited lives, planes, no techchat etc., that's all fine. The thing that really ruins that whole experience is the laser guided anti aircraft artillery in conjunction with the map layout. I know this topic has been discussed plenty of times already, just wanted to share my thoughts about it from a fighter pilots's perspective. This "hardcore"-sim feeling should come from a player-vs-player competition, not from a player-vs-AI-AAA battle. I mean that's what PVP is all about!?! I'm not even talking about the struggle, the ground attackers have to go through, every time they attack a tank collumn or a defense position. Flying a fighter, the thing that you fear the most, are not enemy pilots, it's the crazy AA gunners that could blast you out of the sky in a blink of an eye. It's almost impossible to engage someone, especially on the eastern front campaign. The map is crammed with airfields, aa-positions and target areas, so close together, there's simply no room to go into a dogfight without getting attacked by enemy AA. You can't even do a surpise attack on a totally unaware pilot, since he gets warned by exploding AA shells in the air or by some server warning message. Almost everybody (including myself) exploits this crazy AA as an escape option. The moment you get bounced, you just drop your nose down and dive away to the closest AA-defended position. No matter where you are on the map, there's always some flak-snipers closeby, ready to save your ass from getting envolved in a dogfight. No player is that crazy to follow you, cause he knows what's waiting down there. Even most ground attackers take the closest friendly AA Position into account, when planning their attack routes.
  2. This afternoon on Combat Box: Waiting for the Mitchells to join the party..
  3. Don't try this at home 😇 (Skins by @JG4_Kruger)
  4. " ... this update will make the online multiplayer experience totally different from how it was before." When i read this line in the patch notes, did not really believe it at first. Spent the whole evening flying online, and i gotta admit, you guys totally nailed it! It's absolutly true, this game is on another level now. Think i only said this once before after a patch, this is a game changer! Thanks for making that happen!!
  5. Thats some great news! The video quality might not be the best, but you already commented on that. Big thanks @Jason_Williams, @Han and the rest of your team, for tackling that problem. We all know how "special" this community is 😅. Keep up the great work you guys did over past years, this sim just keeps getting better and better! 👍
  6. No offense, but it's pretty obvious, why spotting planes in tobruk is so much easier 😂😂
  7. Go for Realism please! .. as far as this is even possible my two cents on this whole discussion: - please fix the LOD issue with dissapearing planes - add some (of course limited) options to adjust the beautiful images, rendered by your game engine. this could be saturation, contrast, gain for example.
  8. I really appreciate the historical research you guys did on the planeset. It's the pilot that matters most, not the plane. Just take a look at the Top5 Fighters, and see what those guys can do with their totally inferiour planes😁 . However, as past discussions in this thread have shown, a big part of the community does not share that opinion and prefers a more balanced planeset over a historical one. Maybe you should also take that into consideration. Since we don't have enough RAF planes available yet, this would be my suggestion for the planeset. It's only the Fighter/Attacker part, since the Bomber/Transport part of the current planeset is totally fine. Again, this is just a suggestion.. nothing more, nothing less😏.
  9. @=LG=Kathon Maybe you should just suspend the ongoing campaign and fix the problems with the airpressure and the durability values of the indestructable targets. Even if it would take you a few days, it's probably worth the wait.
  10. Don't want to get too philosophical, but one of the things that made TAW special, compared to the other 24/7 servers, was it's limited availability for only a certain time frame. Totally enjoyed that deep dive in to this hardcore campaign experience for a few weeks. The long break afterwards was just as important as the actual campaign itself. If i remember correctly there were only two campaigns a year, back when i first took part. That special feeling somehow got lost a little over time. I mean, if something is just there, almost all the time, it's just not special anymore! So @=LG=Kathon, @=L/R=todeskvlt (and all the others of the LG-Squad), if you ask me, you can do a really long break this time!
  11. Type of improvement: Multiplayer Gameplay Explanation of proposal: After joining a Multiplayer-Server, players have to choose a side first, before beeing allowed to see any Map or Briefing details (see attached image).In the current verision of the game, you have to choose a plane first before beeing assigned to a certain team. After that has happened you get a time penalty when switching sides. But the penalty does not apply, if you haven't picked a plane already. So it is a common practice to click on an airfield of the opposing side first, to get some intel about your enemies, like how many players did spawn on a certain airfield or to look for hidden objectives, e.g. Paratrooper dropzones on Tactical Air War. Getting this kind of intel about the opposing team gives you an unfair advantage. Benefits: With little effort, you get a lot more fairplay in multiplayer matches.
  12. 🤩fantastic work! thank you man, hope the devs see that post. one thing is still wrong, the word doesn't make any sense like this and there is also a typo in there. i know, german is complicated 😄 wrong: Gerätebel ausluechtung the correct version would be: Geräte beleuchtung literal translation for that is device lighting, which actually means Lighting for the Instruments (and other Devices) Edit: found a picture from an old bf 109 Manual:
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