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SC_Manu653

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Everything posted by SC_Manu653

  1. Oh my god... I miss this big advance... a lot of good memory fro me.
  2. Yes Coconut will do the same next week but with some correction of the length like we already talked.
  3. For us I know that the part of our squadron who is Luftwaffe will still fly Axis but the members who will fly VVS will be under the TAG 57.GIAP
  4. Ok all. I've forgot to give you the TS for the event, my bad. The Teamspeak server will be the Official BOS at : 8.3.5.133:9407 password: bos2014 We will play under MP server 2.
  5. Will take care of Difter. I forgot the TS. So it will be the official TS. Np Tip
  6. In fact the little clock is working on the German plane. It start to turn when you took off. Really nice for timing you time of flight for TAW(15min).
  7. Don't really remember it was between 2001 and 2008... But the G2 for me was better than G6 .
  8. I remember, on Il2 46, struggling with the G6 on Italian campaign against P-38... if we were not disciplined it was a dead bird. For me the advantage will the two 13mm... it will saw wing without using the 20mm !
  9. Thank you for this campaign. It was a good one and you guys are always improving it. Good and bad feedbacks is really better than not all.
  10. First Campaign First session will be Tuesday the 3rd October at 20h00 London Time to 21h30 London Time, mostly EU players +/-. (15h00-16h30 New-York Time) Première session mardi le 3 octobre à 21h00 Heure de Paris à 22h30, majoritairement européens. (15h00-16h30 Montréal/N-Y) Second session will be Tuesday the 3rd October at 21h30 London Time to 23h00 London time, mostly American players +/-. (16h30-18h00 New-York Time) Deuxième session mardi le 3 octobre à 22h30 Heure de Paris à 24h00, majoritairement américains. (16h30-18h00 New-York Time) The Teamspeak server will be the Official BOS at : 8.3.5.133:9407 password: bos2014 We will play under MP server 2. GERMAN SIDE 1st Session 20h00-21h30 London Time (15h00-16h30 New-York Time) Fighter: 1. 4./JG52_Doughboy 2. 4./JG52_Drifter 3. 4./JG52_VonJarno 4. 4./JG52_Jordi Bomber/Ground Attack: 1. 1/KG4_Klaw 2. 1./KG4_Grat 3. 1./KG4_Oxo 4. 1./KG4_OldJames 2nd Waves ( 8 max) 2nd Session 21h30-23h00 London Time (16h30-18h00 New-York Time) Fighter: 1. 4./JG52_Doughboy 2. 4./JG52_Drifter 3. 4./JG52_Anton 4. Bomber/Ground Attack: 1. 1./KG4_Klaw 2. 1./KG4_Grat 3. 1./KG4_Oxo 4. 1./KG4_OldJames 2nd Waves ( 8 max) RUSSIAN SIDE 1st Session 20h00-21h30 London Time (15h00-16h30 New-York Time) Fighter: 1. 57.GIAP_Mongoose 2. 57.GIAP_Manu 3. 57GIAP_Vladamir 4. ATAG_Db Bomber/Ground Attack: 1. 216th_LuseKofte 2. 216th_Nocke 3. 216th Retnek 4. DBS_Tx_Tip 2nd Waves ( 8 max) (57.GIAP_Mongoose) 2nd Session 21h30-23h00 London Time (16h30-18h00 New-York Time) Fighter: 1. 57.GIAP_Mongoose 2. 57.GIAP_Manu 3. 57.GIAP_Vladamir 4. Bomber/Ground Attack: 1. DBS_TX_Tip 2. 216th Retnek 3. 216th_Nocke 4. 2nd Waves ( 8 max) (57.GIAP_Mongoose)
  11. Here the new guys for the 109 ! - 2./JG51 Drifter...already there - 5./ZG1_CorZero - 4./JG52_Sinerox - 4./JG52_Jordi It was the 4 109 reserved. Can you add: -4./JG52_Anton -4./JG52_Manu Thank you
  12. Jason said that he will try very hard to make it true (G6)...he really knows how to let the money flow during development. Such a good administrator.
  13. Thank you Banzai, right now we will find a good day between Tuesday to Thursday to get this event working. Our first though will be first session (mostly EU) 21h London so 15h N.Y. and second session 22h30 London and 16h30 N.Y.. Each session should be of 90 minutes. Great Retnek
  14. Salut, Un AAR est After Action Report que nous remplissons( Simulated Air Combat Group) apres chaque mission car nous jouons avec la regle Dead is Dead. Pour l'heure locale je vise + ou - 21h France pour premiere session et la seconde session 22h30 France donc 16h30 Mtl NY. Pour la fin de semaine nous avons une campagne sur la carte de Kuban le Samedi 19h00 France qui est une campagne inter-escadrille. Je crois t'en avoir parlé déjà. Bref plus d'info sur cette activité cette semaine je t'enverai un courrier.
  15. It can be a sign up like this on each side: 20h00-21h30 London time Fighter: 1. 2. 3. 4. Bomber/Ground Attack: 1. 2. 3. 4. 2nd Waves ( 8 max) 21h30-22h00 London time Fighter: 1. 2. 3. 4. Bomber/Ground Attack: 1. 2. 3. 4. 2nd Waves ( 8 max)
  16. Nous souhaitons démarrer un nouveau type de campagne dynamique en Co-Op sur le serveur de Coconut. L'objectif de cet événement est de pouvoir réaliser des missions coordonnées dans un environnement. Voici les regles du serveru de Coconut Expert: https://forum.il2sturmovik.com/topic/19753-coconuts-server/?p=310902 Ce sera un événement verrouillé vous deverez vous inscrire. Les statistiques seront disponibles sur ce lien: http://coconutside.eu:81/fr/ Règles de participation: 1. Le maximum de participants actifs de chaque côté est de 8; 2. Un quorum de 50/50 d'attaquants au sol (bombardier / Jabo) et de fighter doit être obtenu de chaque côté; 3. Durant la mission un équilibre de +/- 1 entre chaque côté doit être obtenu; 4. Vous devez être inscrit à l'événement; 5. Vous deverez être sur notre TeamSpeak dans les canals prescrit; 6. On peut inscrire plus que nécessaire, mais une rotation de certains pilotes, même élément entier, sera nécessaire après chaque mission; 7. Si vous êtes abattu / parachuté / crash-landing sur l'aérodrome / moteur mort, vous deverez faire la rotation avec un autre membre qui est en attente; 8. Pas de chute-killingr; 9. Pas de base-camping ( tourner autour de l'aéroport ennemi); Pour SACG uniquement: 10. Dead is dead mission seulement (n'oubliez pas que vous pouvez voir vos statistiques sur le site de Coconut); 11. Si vous êtes abattu dans le territoire ennemi, vous devez remplir votre AAR de combat avant de prendre un autre avion; 12. Plus à venir! Nous avons deux options pour exécuter l'événement: Un événement de 3 heures impliquant 2 sessions de 90 minutes, donc une inscription pour 20h00 Londres et une autre à 21h30 Londres. Nous savons tous que une mission a une moyenne de 45 minutes si on exclut le bombardement de haut niveau. Donc, chaque session, vous pouvez faire une rotation des joueurs entre les 2 missions de la session. Un événement de 2 heures avec une session de 90 minutes. Les particularités Afin de coordonner les missions, chaque élément de chaque côté ira dans un canal réservé ayant des paramètres de chuchotement; De chaque côté, nous aurons un commandant '' Marshall '' (joueur actif) pour coordonner l'objectif et les différents éléments; Un consensus sera obtenu entre AXIS et VVS pour décider la zone d'attaque (2 secteurs côte à côte sur la carte) pour éviter de jouer au chat et la souris..; Vous n'avez pas besoin de faire partie d'une escadrille, mais vous devez accepter de voler à l'intérieur de la chaine de commandement de l'escadrille attitré à la mission. Vous devez savoir voler en coopération. Pas de lone-wolf...soloiste ! Escadrilles Puisque le 4./JG52 a déjà organisé un événement de formation avec le 216e au milieu de la semaine, nous serons heureux s'ils souhaitent s'occuper de l'élément d'attaque au sol. AXE 4./JG52 Fighter 2./JG51 Fighter 5./ZG1 Attaque au sol ... VVS 57.GIAP Fighter 216th SAD Bomber ... J'aimerais avoir votre avis sur ce que serait la meilleur heure pour un évenement NA/EU ? Quelle option préférez-vous 2 heures ou bien 3 heures? Il y a des règles à modifier? Quelques spécifications à ajouter ou supprimer?
  17. Salut Voilà on fait une petite campagne sur le serveur de Coconut qui serait tenu durant le milieu de la semaine. Je vous envoie le lien.https://forum.il2sturmovik.com/topic/31431-international-coconut-co-op-campaign/?p=514560 En fait c'est pour stimuler la coopération entre escadrons sur un plan international.
  18. We would like to introduce you a new kind of dynamic Co-Op campaign on the server of Coconut. The objective of this event is to be able to fulfill coordinate missions under quantitative balance. Rules of server Coconut Expert: https://forum.il2sturmovik.com/topic/19753-coconuts-server/?p=310902 It will be a locked event so you will need to sign up for a slot. The statistics will be available at this link: http://coconutside.eu:81/fr/ Rules of participation: 1. Maximum of active participants on each side is 8; 2. A quorum of 50/50 of ground attackers(bomber/Jabo) and fighters should be obtained on each side; 3. Whenever the mission is hold a balancing of +/-1 between red and blue should be obtained between each side; 4. You must be registered on the event; 5. To be on our Team Speak in the side choosen; 6. We can sign-up more then necessary but a rotation of some pilots, even element, will be required after each mission; 7. If you are shot down/bailed out/ditched on airfield/engine dead you have to do rotation with other member waiting; 8. No chute-killing; 9. No base camping; For SACG only: 10. Dead is dead mission only (don't forget that you can see your stats on the website of Coconut); 11. If you are shot down/bailed out over enemy territory you must fulfill your combat AAR before entering again on a plane; 12. More to come ! We have two options to run the event : A event of 3 hours of 2 sessions of 90 minutes, would be a sign-up for example 20h00 London and another at 21h30 London. We all know that mission have an average of 45 minutes if we are not doing high level bombing. So each session you can make a rotation of players between the 2 missions of the session. A event of 2 hours with a session of 90 minutes. Particularities For purpose of coordinating the missions each element on each side will be under a reserved channel connected by whisper settings; On each side we will have a ''Marshall'' commander (active player) to coordinate the objective and the different element; A consensus will be obtained between AXIS and VVS to acknowledge the area of attack (2 sectors side-by-side) to prevent...ninja attack....; You doesn't need to be part of a squad but you must accept to fly inside the command of a squad or leader element. You must be able to fly in cooperation and there is no lone-wolfing; Squadrons Since the 4./JG52 have already made training event with the 216th during mid-week we will be pleased if they would like to take care of the ground attack element. AXIS 4./JG52 Fighter 2./JG51 Fighter 5./ZG1 Ground Attack ... VVS 57.GIAP Fighter 216th SAD Bomber ... I would like to have your opinion on the best scheduled for both EU/NA during mid-week ? Which option do you prefer 2 hrs vs 3 hrs ? There is some rules to change ? Some specifications to add or remove ?
  19. It's not a server 24/24 but a locked event who is hold each week at the same time where you need to register.
  20. Momsen change in TAW website KG33Momsen to Joachim Momsen in profile. If I remember it's not very hard but it's a no go that admin will do it for you.
  21. I would like to add: AXIS 4./JG52_Manu....fighter 4./JG52_Miller...fighter 4./JG52_Riksen...fighter 4./JG52_Yeti...fighter 4./JG52_Marine...fighter 5./ZG1_CorZero...Bomber/Fighter Some of us can switch side as role too.
  22. I've been playing both side from longtime and most of the time, I will be more successful in VVS planes a lot because of the effectiveness of the AP on this game (hard to simulated chemical munition even on real as I was Master Gunner 25mm-120mm long ago) . But more because of people over-estimating their planes in Axis side... most often the F4 in climb speed relative to some VVS planes. Still some relative effectiveness difference about the FLAK but for me I don't mind. My opinion...
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