Yeah TLDR, hard pass.
I meant "that's how it's done in this sim " and that's it, you got me there. Since there is next to no documentation on this module/game and barely any moderation on this side of forums there's a LOT of spam so i won't guide you to the post where the guy combined mouse axis with mouse buttons to properly use the com-vis in the M4a1. You have to try by yourself, try the Geoweb's method.
Anyhow i find it natural cos with a sherman i am mostly unbuttoned, but if i have to i either only have time to look forward (and the visor is effin wide) and i dont need to move it with zoom on, and if i look for an air threat i need to use a keyboard to adjust the camera left/right/up.down to get at least a glimpse of a threat. I'm used to it i guess.
However i agree that it could and should be done better, like a lot of stuff in this game. I bought it as a last ditch to scratch that ww2 tank itch without r*tarded f2p bullsh*t and i'm dissapointed kinda in the updates overall - new vehicles are a-ok but the stuff that should fix the game rather f*cks up the game or it's kinda too little too late. There's a looooooooot of stuff missing and theres a F*CKTON of potential and im still having lots of fun.
I'm also through helping anyone here, since there are absolute morons in this niche community that can't even be bothered to check the most basic stuff in the options, and i'm bloody tired of answering the same questions over and over again, since there's really no documentation (even a community-made one), no tutorial etc. and the fact that devs still play around with core features it's pointless.