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About 6./ZG26_5tuka

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    Gliding(200+ flight hours), Skinning, Opel Astra G, Testing

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  1. The pilot could switch between either of them. They could not be turned on simultaneously.
  2. The current G-model in my opinion is one of the best representations of human physiology in flight sims. Judging from a MP perspective it really was a game changer in some aspects and put more emphasize on tactical flying. Sure, a well trained, fit and relaxed pilot could probably sustain some more Gs but given the realities of war many pilots were forced to fly tired, unfit and with little expirience of their own body restrictions. Add psychological factors such as depression, fear, panic, tunnel vision ect. and you will probably find out that even intermediate combat pilots had a lower stress tolerance when flying than lets say a modern aerobatic pilot.
  3. Gliders for sure, thats a real disappointment by Microsoft given the vast weather and VFR improvements made, but more euro-ULs? We already have the Virus and CTLS. A couple of real classics (DHC 2 Beaver, DH Tiger Moth, PT-17 Stearman (was in MS Flight!), DC-3, Beechcraft 18 ect.) would have fit very well. Hopefully some 3rd parties will utilise this gap in the planeset to deliver some nice high fidelity aircraft in future.
  4. Have to say it's quite impressive how close vegetation colour matches the real one. I used photographs of mine and turned them b&w to see how capeable the tool is. Sky colour and vegetation works well so do people for the most part. Of course it can not tell the finer differences (for example beige is left white, some mid colours turn greyish). Good guesswork, but unsuited for professional restoration. This one however looks quite nice. Second one is the unedited result of the ai.
  5. Not that blown away by the list of aircraft selected but the scenery makes up for the lack of some nice vintage aircraft (PT 17, DC-3, DH.82) and gliders. Sure, payware will satisfy that need down the road, but it could have been incooperated in exchanged for 1 or 2 of less interesting ultra lights in the pack. My aircraft of interest are: Cessna 208 Caravan Robin Dr. 400 Zlin Savage Cub (I preferr the vintage look over the carbon cub) Since they are all standard I might save the money for premium for buying quality 3rd party content instead. Not sure if Frankfurt is worth the extra 60$ to me.
  6. I remember someone quoting a memory of a russian pilot flying victory rolls in his A-20 on regular basis until one time when it ended up badly. The question here is not what you expect the aircrfat to do based on what it is supposed to do, but hy it should not do what you don't expect it to do. If it does have enought roll ratio, lift force, elevator authority, engine power and G tolerance to perform a barrel roll - why should it not be able to do it? As an example of "unbelievable flight chracteristics" this video demonstrates a Boeing 707 performing a nice barrel roll. Not what you would expect your 117 t passenger hauler to do. Point is just because it is out of norm to barrel roll an A-20 (which is understandable since real pilots flew for survival unlike sim pilots) it doesn't mean it is physicly impossible. Most of the time I see people struggling with the Heinkel they come in too fast and used flawed approach methods coming in too high and deploying flaps too soon. These aircraft were design to fly at minimal speeds to operate from tiny poor grass fields. Thats why it has a landing speed of just 160 km/h. Using the correct procedures the aircraft behaves normally as it should according to the pilot's manual.
  7. The Fw 190 manual makes no mention on canopy usage for normal takeoff and landing but says that incase of an emergency landing (specificly engine failure) the canopy is to be fully opened and that no danger of ripoff is given (this accounts for an airspeed of 300km/h). - Fw 190 A-1 Bedienungsvorschrift-Fl May 1941, p.18 The Henschel manual mentiones that the canopy should stay closed for takeoff and opened only after landing. Incase of an emergency landing the canopy should be opened prior the landing. - Hs 129 B1 und B2 Bedienungsvorschrift-Fl May 1943, p.49
  8. Some of my older skins my suffice. It's a skinack containing 4 skins for foreign Ju 52s. Hopefully the link still works: http://www.mediafire.com/file/qjbucscr555t9mz/Ju52_4k_foreign_skinpack.rar
  9. Compared to the Gotha in RoF the Heinkel is a treat to fly. Many good points have been made so I'll skip the general suggestions and expand on what I find usefull: 1. The engine can only sustain takeoff power for 1 min. Its best used to clomb till 200 m above GL and than reduce power back to climb power. That way you can avoid damaging your engines and utilize max power for safe takeoff. 2. Flaps do increase drag but that is no reason not to use them. Instead, accelerate the aircraft without flaps and extend them upon reaching takeoff speed (~180km/h). Depending on load, 20 - 25 ° should be used. Also ypu should leave flaps out until reaching a safety altitude of 200 AGL atleast and retract them gradually instead of instantly to allow the aircraft to pick up speed and compensate lift loss. 3. When slow rudder does only help in combination with a blast of throttle. Give your engines some revs fpr a second and hit rudder hard untill you notice the momentum catching up with your change of direction. Never stay on rudder for long put rather apply it in short, hard tabs. Still brakes are nessecary to corner or to prevent a breackout. 4. Don't be afraid to go slow. The Heinkel will even climb at 220 km/h which is usefull when you have to clear large obstacles (like nasty trees). Once cleared you should increase your airspeed to improve climb performence and cooling. 5. The bomb sight works like in RoF in that upon emtering the bombsight view the aircraft is put into autolevel. Than direction can be adjusted with the autolevel turn keys to perform gentle aileroun turns. It is always adviseable to setup your bombsight before heading over the target to save time (altitude, speed and wind angle adjustment should be part of the flight plan). The englaced nose makes it perfect for spotting targets in the front gunner seat. 6. The Heinkel is an aircraft with manual permitted overloads for certain conditions such as exessive long asphalt runways. Ingame its not sensible to fly it in that condition which can be easily avoided by not chosing full fuel and/or the SC1800. 7. Warm weather is your enemy. When flying in summer conditions adjust for an imcrease of your takeoff run even if it means rolling off the runway.
  10. It's nice to see your project envolving again. There's definetly a good selection of throttles and I'm looking forward to the concepts for some german style units. However, I will try to not put too much hope up as for now. Not because I'm not supportive but because there's great hurdles to overcome from building the first production models to setting up a global buisness for such a wide selection of controllers (thats not to say you can't). For informational purposes only I think yes (GVL does it too for his throttle units). You may not use the forum as a sales platform though.
  11. The work done to the normal map is insane. Very nice job on the Ju 87. Gets me really exited to create some new skins for it. I'm curious how different the P-47 'splitty' will feel compared to the bubbletop one with its more elegant vintage lines.
  12. Not quite true. Check the He 111 for example. It's reflections show the front gunner / bombardir which change when he moves forward to lean against the gunsight. While it's not fully dynamic for sake of performence, it still has some adaptability to the scenery.
  13. It apparently originates from the drive shaft probably due to bearing causing a lot of mechanical noise inside. Here's some footage from the real one.
  14. This has been the issue for losing planes in medium - low distance in the past. Now they shouldn't 'vanish' against the background scene as they used to. The spotting system is constantly being improved so I see no need to continue this perpetual complain. While I haven't encountered this issue since it last has been dealt with, very much work has gone into tackling this issue down which is no easy task to do. If it's still present I'm confident it will be looked at closely and dealt with as soon as a solution comes up. Edit: Was missing the date of the initial post.
  15. Some error in the lableing: Staurohrnog -> Staurohrhzg (abbreviation for Staurohrheizung = pitot tube heater) Verratsmess -> Vorratsmess (Vorrat = supply, Verrat = treason) Kraftstoff Kraftstoff Looking great none the less, keep it up.
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