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5th_Hellrider

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About 5th_Hellrider

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  1. I fully agree, Karaya. I've always hated seeing the 109 E4N and Spit II on the server (I've never used them). They are head and shoulders above others, and a lot. Especially the E4N is truly superior to the normal E4. In reality it was a rare aircraft, built in few numbers (I think only 15). As you said, these two planes can monopolize a map, making the other planes in the planeset useless. Probably these things had to be thought long ago (years ago), before several pilots moved to other sims (primarily Il2 BoS). Another sensitive topic are the stats, but I will open another topic. Stay tuned! 😊
  2. Pay attention to the difference between IAS and TAS, this is a very important thing. As the altitude increases, the gap between the IAS (the one indicated) and the TAS (true airspeed) increases. In short, your instrument indicates much less than true speed. I don't really want to do manually the conversion calculations between IAS and TAS so I try to use a calculator taken from the web: http://indoavis.co.id/main/tas.html 460 km/h IAS should be 546 km/h at 7000 m (always if I am not wrong to put some data in the thing). However, a credible speed for those two planes at that altitude. NB: to measure the plane's climbing performance, try doing the 0-6000 m and 0-3000 m. 8000 m is too much, the engines start to lose a lot of power at that altitude. Also remember that every plane has a climb speed with which it climbs best (faster). Anyway it's a great job, if you have time and desire, try other planes too! 👍 Your intervention was probably also to point out that the D.520 seems to be too fast in game. It was probably. My friend Clydefrog and I during last week's event managed to escape from several 109s. I haven't tried with the new patch though. With the 109s with manual prop pitch a lot depends on the pilot if he knows how to set the right RPM and rads. From the report you linked, it appears that the level speed of the two real planes was quite close. So in line with the planes in game. It would be worth trying at different altitudes though. PS: I only now realized that your speeds were relative to 1000m alt. I had misunderstood and thought they were at high altitude.
  3. It has already been suggested by someone, but I want to reiterate it further: it would be nice to have more varied planesets and related to the mission year. Otherwise you always end up playing only with the same planes (109 F4 and Spit V), without being able to enjoy the many other planes present in il2 Desert Wings. Surely someone could answer that everyone is free to take the plane they want, but online people will almost always take the best plane available (also for compensate their size 😄). Among the map rotations on the Tobruk server, I would propose 3 different planesets (*): -1941: Cr42, G50, 109E7 (limited in numbers) and Gladiator, Hurri -1942: add the C.202, 109F2 and P40, Martlet -1943: add 109 F4 (**) and Spit V I would also like to pay attention to the Battle of France. The 109 E4s should be removed and the Spits should only take off from England. Remember to put France as a nation, to have the correct markings on the D520s. I understand that having a free planeset is more comfortable, especially for new players, but variation is better. Also, let's face it, there are very few new players on CloD/Dw. They are always the same ones who have been shooting with 109 and Spit for at least 8 years. * I have only listed the fighters; the bombers are always more or less good, and nobody looks at them (unfortunately). ** The 109 F4 was already heavily present in the '42, but it would bring a big advantage to the blues in game. So I would say to put it only in the missions where the Spit is present. A small historical license for playability. 😇 I hope I have given some interesting inputs.
  4. Is it possible to have some more airports for the Regia Aeronautica? I only found one on south. And it's not nice to fly Italian planes with German markings. 😊 Remember that the presence of Italians in Libya was massive. This state was an Italian colony before the war.
  5. What speed are you talking about, Kintaro? The IAS (indicated airspeed) or TAS (true airspeed)? 460 km/h indicated at high altitude are not few.
  6. There are some stats used for the BDO. Poppy made these. I think they are still there somewhere. We should ask to Racetrack or Poppy himself.
  7. I have some pics also about that 😃 I was lucky to surprise you. You were in bound about 2000 meters lower than me. I did a split S and I dove on you. In any case, my teammate Barone was also there, ready for a second IN, in case I missed the shot.
  8. These Custom Windows are quite complex and I would say totally useless. They should be removed, if the developers are able to do so. Honestly it was one of those things I expected with the TF5.0, as well as a simpler and more intuitive menu. Unfortunately nothing. I was also expecting a bit more complete stats, with bomber scores and stuff like that. Unfortunately nothing. Il2 CloD / DW risks, indeed it already is, a sim played only by old CloD players and does not attract new ones. Sad but true.
  9. Another Macchi pic here! Same sortie. 😄
  10. Sicuramente il problema principale del Macchi è l'armamento. Bisogna fare tanti passaggi sul nemico prima di azzopparlo solamente (continuerà a volare lo stesso). Sono ingaggi che portano via anche 5 minuti l'uno, troppo. Troppo considerando che i giocatori di ATAG decollano dalle basi più vicine a fanno rotta direttamente per andare fare vulching sulla base nemica più vicina. In poche parole, dopo 10 min che li hai abbattuti si ripresentano lì. Per di più queste basi "hot" sono un flusso continuo di caccia nemici, ne arrivano ad ondate di 2-3 alla volta. Moriranno tutti nel giro di pochi minuti, ma nel frattempo avranno fatto un bel po' di kills (contando anche gli aerei a terra) e ne saranno arrivati altri a dargli il cambio. A loro piace giocare così, lo sappiamo. Dobbiamo evitare di fare il loro gioco, anche perché il nostro aereo non ce lo permette e inoltre sembra abbastanza difficile avvistare i contatti in arrivo con un decente preavviso, nonostante chi sia in "OUT" stia facendo SA. Te li ritrovi già vicini, veloci e pronti a ingaggiare. Hanno ridotto un po' la visibilità? O sono le luci e riflessi a creare problemi? Questo lo avevamo provato a nostre spese già con Clyde durante i primi giorni di Tobruk. Queste basi vanno evitate. Meglio stare più a est, direi tra Bardia e Sidi Azeiz, in modo da sorprenderli prima. Da quello che ho capito finora sul 202, è meglio sparare a distanza molto ravvicinata perché già a media distanza i colpi perdono molta efficacia (forse hanno poca energia). Anche io pensavo di poter sparare da più distante vista la buona riserva di colpi a disposizione e la stabilità del mezzo, ma non funziona. La cosa migliore è cercare di sparare ai radiatori se si attacca da ore 6, se invece si è in deflessione al motore (o eventualmente in cabina, ma non ci riesco mai :-) ). Purtroppo con il Macchi è tutto molto più difficile. Il 109 ha un armamento decente, ma tende a perdere pezzi importanti (alettoni e elevatori) già a 650-700 km/h. Dispiace dirlo, ma gli aerei inglesi sembrano avvantaggiati in molti aspetti. Per finire il discorso sul 202, ricordiamoci sempre che è un ferro da stiro, virerà sempre meno di un P40 a tutte le velocità. Forse contro lo Spit, a velocità molto elevate, si comporta meglio, per poi perdere decisamente con il diminuire della velocità. Sotto i 300 km/h, il Macchi è finito. La conservazione dell'energia e la capacità di risalita dopo un'affondata sono mediocri, inutile farci illusioni, nonostante quello scritto da Karaya. Il P40 invece in questo è veramente ottimo. Inutile tentare di far passare avanti il nemico usando la forbice, ora gli Spit "frenano" bene e si riescono a piazzare bene dietro in ogni caso. Probabilmente la rolling-scissor è leggermente più efficace. Il 109 come già detto è superiore. Me lo immaginavo ancora meglio, invece tutto sommato gli Spit V e P40 se la cavano bene. Comunque per le prossime sortite potremmo pure organizzarci per fare caccia + scorta. S!
  11. Here an interesting website about ammunitions: https://www.munizioni.eu/italiane2/13-italiane/287-12-7-breda-mod-35.html#
  12. Italians have focused heavily on 12.7 mm caliber. I believe they are the only nation, or one of the few, to have HE mutions of that caliber. Probably installing the 12.7 SAFATs on wings would have been better than 7.7. But maybe the pilots wanted more a racing plane than a war plane, so: less is more! Shooting in deflection in game is really difficult (because of these MGs), and it had to be in reality as well.
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