1)Before 3.005 server works 24/7, new update brings random crushes to servers with tanks, i have no commander to auto restart server, i up it manually then see that is down. Waiting fix crushes from developers.
2)Skins locked on, but setting "available skins" did not work for tanks, like for airplanes - waiting fix from developers. Also this bug known with skins for La-5.
2a) In game files i found that both skins for Tiger have same name:
On the over hand KV-1:
3)Fuel and payloads are locked, for difficulty and balance. Developers says that they don't want correct reaction for controls - plane react for you controls, how you move you controls - plane react. But, with this even heavy twin-engine planes with 10...30% of fuel fly like butterflies, it is unrealistic, that's why fuel locked on 100%
4)Yesterday server was disabled manually, i made some changes:
1.Added random wind layers. Wind will be from 1...15(usual) to 50m/s🙃(rare)
2.Mission small changes.
After playing on server i would note to players - static tanks(T-34 and PzIII) on tank bases are fake with high durability (15000)🙃
3.Scoring in statistic changes: scores for armor and artillery are upper now(more than airkills score).
Couse server crush often then player respawn, time for rejoin in mission are higher now: 30sec for "finish mission" and 5min(300sec) penalty for death.
And i recommend then server mission end - don't wait then next mission load, leave and rejoin.
Sometimes then you not rejoin then next mission load - you can see bug with fantom objects from previous mission. And possible it couses dserver crushes.