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II./JG77_Manu*

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About II./JG77_Manu*

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    Football

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  1. Currently i own a Rift S, but the clarity is not enough to really enjoy flight sims in my opinion (many see it different). The first 20 or so hours i was just baffled by the immersion and loved doing simple stuff like dogfights against the AI or a bit of Berloga. But after a while in my case the limitations were too many - online my competitiveness went down by a huge margin and offline (e.g. Havoc over Kuban scripted campaign) i couldn't hit ground targets at all, because i just couldn't see them soon enough. In racing sims i didn't have any limitations, so that's where i spent my pc time the last couple of years. But i am going to get the Reverb G2 and after all i read i am pretty sure this will revive my enjoyment for flight sims again, especially with the new spotting system shown by Jason. If you are planning to use VR only for flight sim / seated experience i would definitely go for the G2, because clarity is by far the most important aspect when flying.
  2. LuseKofte pretty much answered this statement for me already -> "I want my UFO with laser gun and tracking missiles. You ruin the game if I can’t " that nails it pretty much. Making the game more realistic is far from "wrecking" it. Or did the game get "wrecked" back when you could no longer turn your head outside the actual aircraft and look around with nothing in the way? Limiting the movement of the head to a certain angle and certain speed in TrackIR/Snapview would only be one more step towards more realism. But as already said, that would only be one way to make it fair. Another one would be - as the creator of this thread intended - to just include snap view for VR and all is good, nobody has anything to complain about. The step to VR pretty much ruined IL2 multiplayer for me, have only spent very little time in this game since i own VR. This could be solved so easily by introducing a little low effort snap view.
  3. Awesome, have been waiting for a damage model revision for ages, 4.005 will definitely bring me back into my cockpit
  4. I just found this now. Is it still possible to register? I'd love to participate (on central side)
  5. Very generous of you I'd like to participate in the giveaway draw. I am a VR pilot and i think WW1 is perfect for VR. I was a bit saturated from IL2 lately and ventured to other games. But this would definitely bring me back in my virtual cockpit 🤩
  6. Old but gold. Gotta love scottish accent😁 Great initiative busdriver, as i see it there are very few people around helping this franchise grow and flourish as much as you do 🙏
  7. Engine timers gone and instead a more realistic approach to engine wear would make me happier then any expansion. I'd also like a map actually looking like Germany (populated)
  8. Is there any "place" where the VVS is organized and some kind of (unofficial) commander/s are giving useful targets/information? I barely have time to fly and if, never more then some 40min or so, so no time to get organized with other people in TS. On those occasions i'd rather do something useful then doing meaningless attack runs or cover assets that don't get attacked anyway.
  9. Have been out of flying for ages and the written rules of TaW on the webpage didn't really seem to change since then.. So i have a question i didn't find an answer on the webpage so far - what can the U2 do in TaW? Asking since i am thinking about buying it, would probably buy it, if it can do interesting stuff in TaW.
  10. I can't set AVX to zero in my BIOS. Only "Auto" or full numbers starting with 1. Do you have any suggestions?
  11. Thanks for the tips guys, it was quite trivial to be honest. When i newly installed the game a couple of weeks ago i copy pasted Fenris' graphic settings into the cfg file and didn't bother with it anymore. When i actually started flying, the latest hotfix had overwritten the graphic settings with quite high presets (most settings on high or max, AA on 2, don't ask my why). Thanks for showing me the right direction @Alonzo, when i checked with TrayTool and saw that the processor is fine, while the graphics card is around 30 ms frametime on average i knew something was amiss and checked the graphic settings again. Dialing down the graphics again and doing a quick online test, i seem to get quite ok (not great but flyable) performance. Thanks In case anyone else with bad performance reads this thread and is interested in settings / set up: Now i use Fenris copy-paste settings, Oculus Tray Tool with 1.1 SS, ASW off, Meltdown and Spectre fix disabled, and OpenComposite in it's latest version. Seem to get 80 FPS now on most occasions
  12. Hey guys, i had a pause from (VR) flying for almost a year and came back now with a little upgrade - Rift S instead of Rift. I used to have quite decent performance in VR, not great, but flyable both in SP and MP (with reprojection). Now i still have the same PC, same specs. Used to run quite some SS back then, so i didn't even change the pixel count. But horrible performance..no matter if SP or MP, i regularly drop below 40fps, which makes flying quite impossible. I even overclocked my processor to 4,8 GhZ and my Graphics card by some margin, but it didn't change a thing. I am quite busy with my job and i don't have time to tinker for hours like i used to, back then when i was a student. Does anyone have an idea, why the performance dropped that significantly on my side? If i don't find a quick fix, i see myself leaving flight sims in general (which would be a shame), since i really wanna utilize my sparse free hours with the VR glasses. Edit: seems my signature with my specs got lost in the last year. Evga GTX 1080, 16gb DDR4 RAM, I7 8700k, game on SSD I also use Open Composite to save performance
  13. I wouldn't mind a Midway scenario at a budget with only 4 aircraft or so and only the Midway islands and the rest being (rather cheap to make) ocean without a campaign mode. With 30-40€ at max, this would be a fair deal. At the same time the devs could monetize their "R&D" in ship and ocean programming technology. But seeing the WW1 module for full price currently, having only a small map and no career mode, not even a complete set of ground assets i wouldn't bet on that. For full price Midway would be too expensive. Then i'd rather have Guadalcanal or the likes folks already proposed
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