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Everything posted by Solty

  1. I think you shouldn't take 19sec as what 109E can do. The much heavier K4 can easily do 18sec. The whole thing is based on few anectdotal references of pilots claiming that they were able to easily turn with 109s. Also one pilot had an oprtunity to fly and review the p40 and claims its the best maneuvering and turning airplane of the US (at around 200MPH IAS at least). Taking into consideration that Mustang D and, depending on load can do a turn in 19-23sec this would mean that it at least would have to beat the P51D, not to mention P38L, if we were to believe his judgement. But P40E has the lowest wing loading between 109G6 and P51D. And from what I've seen the K4 can easily turn at 18sec having the highest wing loading... Could you check your simulation for P40M? Maybe that will be some indication.
  2. So now you are using a strawman to prove your point. Doesn't matter to me though. RO2 is an arcade abomination of its predecessor. With all the technology advancement they managed to tweek gameplay to be more fast paced and less complex game. Nothing short of shameful. All the RO community wanted was bigger and better, not easier and smaller. Also, sounds and weapon animations and models suck compared to the first game. Tactical gameplay or firefights do not exist anymorebecause everyone is so accurate and weapons so easy to handle that most can easily hit a headshot at 150m.
  3. You probably mean "Classic" because there are no hardcore modes. Arcade, Realism, Classic. And it is not even close to what Red Orchestra 41-45 is and it was added after a backlash from the fans of the original game.
  4. RO2 is one of the worst simulations of WW2. Self healing and nearly no recoil on weapons and super accurate soldiers with stabilizers under Shift button, not to mention unlocks and glued bayonets with poor netcode and skipping player models and nonsensical cover system. Red Orchestra 41-45 is far superior. The only thing RO2 does better is MG reloading. Tell me when RO 3 or rather RO 41-45 2 comes out and will not boil my blood to the point of pure rage. Meanwhile I'll be playing Darkest Hour.
  5. There were two types of 150oct fuel. One that was used most of the time, 44-1 and second that was actively damaging the engines of AAF planes called "Pep". "Pep" was used for a short period of time, because of those issues, while 150oct 44-1 was used widely in all FG's since May 1944. http://www.wwiiaircraftperformance.org/150grade/8thaf-techops-4april45.pdf
  6. So..., the 109 was notorious to crash on take off and landing due to design and even very experienced pilots crashed in it. That doesn't make it immediately unusable right? But somehow, higher octane fuels that lead to some inconvenience for the ground crew and a bit more care from the pilot, makes the whole airplane dangerous to use? Crump, at his finest. Also, the 150oct fuel 44-1, was standard fuel for the 8th AAF based in England, for a very long time.
  7. Good that you have acknowlaged the Bf109 prop hanging issue. I hope that can be resolved soon.
  8. Thats a NACA report on roll rate at 3000m. So, there you go. Fw190 is at the top of the chart. I do not know roll rate of the LaGG-3 IRL, but you can check yourself if the Fw190 is matching the figures.
  9. Could you send a link to the source? I would love to see that serries completed.
  10. I've also read and heard from the pilots that the P-40 was able to outturn the 109. One of the pilots (Wayn Reynard)even said that it was their tactic was to make the German turn with them and they did 2 circles which was enough to shoot him down. https://youtu.be/Lu5vX86TdIU?t=7m48s https://youtu.be/Lu5vX86TdIU?t=8m33s What we do not know weather he was talking about the P-40E or the P-40F, nor what 109 it was. Maybe it was G6? And it is interesting that some sources give it under 20sec turn time, and I have not seen a single one that states otherwise.
  11. Well with long range bombers and long range fighter escort they could have changed a lot on the eastern front. But thats not the biggest problem for the 109. I find the pilot ergonomics the biggest issue. The bad visiblity, the problematic landing gear which would cost lots of lives, the control stifness at high speeds. Those are all things that many others comfirm. Both from the German and the Allied side and even modern test pilots that had the ability to fly the 109 or the Buchon. At low speeds the airplane is a great dogfighter. Not as good as the Spitfire when it comes to turning but overall its good and clearly had advantages in years 1941-42 over Spit V and most soviet airplanes used during this time period (I153, I16, LaGG-3, Yak7 etc.). Since E4 the prop govenor was very nice and pilot could only focus on flying. Thats a lot of work that the pilot doesn't have to do. Thats very good. Its not that it is the only airplane that had limitations but they weren't as piled up on each other it seems. The Spitfire also has bad aileron control at high speed, very similar to the 109, just has better ergonomics but the control harmonization is not there at all, the airplane has a very light elevator. Typhoon was an airplane which had realy poor aileron control, even worse than 109 and elevator control was probably on par(no data realy avaiable). So many airplanes and each has its charm.
  12. I am wondering how is this thread still open? A guy who claims in his infinite wisdom that some planes are not to be modeled because he doesn't like people that fly them? I could easily say the same about all Bf109 wheraboos that I dislike, but the Bf109 is part of history just like the Fw190, P-51, Spitfire and many other airplanes. If you do not like to see people talk about airplanes you do not have any affection for, just AVOID the topic or even forum as a whole. Nobody tells you to write or read what is written on the forum.
  13. Solty

    Bf 109 G-4 or G-6

    I think IAR80 would be a better choice. I think it was present during the battle.
  14. OP, I understand that it took you some time to get test done, but what I see is not realy an accurate test. Sorry. We don't know the exact ammo types in the weapons. The game shows mix of AP/HE. What does that mean? What munitions are they realy? And where are the Tracer rounds, are they just Tracer or are they IT, or maybe they are APT or APIT etc.? Also, we do not know which rounds hit at a given time, because a lot of the time you miss. So on one target you can get 3 hits with HE on whole wing and see little damage, and on the other run you can have 1 hit on the wingroot with AP and rip the wing off because it went through spars and weakened the structure. This test would have to be done with much more precision to give any valid results. And they would have to be done a couple more times. EDIT: Damage models should not be based on ammount of shells that hit the target, but the real damage the shell does. If I shoot with a 12,7mm API and hit your wing at the wing root with 1 or 2 shots both of them penetrate and damage the structure enough, the wing will fall off. While if you take your 20mm HEI round and are going to bang it on the steel plate behind the pilot, you can be sure nothing new happens. People think that if they have a 20mm cannon, they can destroy anything with 2-5 shots. This is a wrong asumption. Many "victories" were scored because the pilot bailed out, many of them were scored without even hitting the target and some will be done with one shot to the engine block, while other will take 15 hits to the whole airplane which will account for some shattered skin and thats it. Moral of the story is, try hitting something valuable! Like the engine or the control surfaces or wingroots, radiators etc.
  15. The main problem is that people think that MG151/20 is some kind of magical wand that makes airplanes disapear. It was a fine weapon, but you cannot expect it to kill an airplane within 1-3 shots every time. You hit what you hit and thats it. Stop treating it as a wonderweapon. For reference watch some gun cams.
  16. USA! USA! USA!... Too soon? I realy hope it's something with P-51 in the roster ;3
  17. IRL, u can feel the weapon firing. In game that's impossible. And we need that audiovisual feedback. That is a part of every good game.
  18. I think they are better than they were but a bit too loud. But I much rather have too loud than too quiet. I agree that sound slider might be a good idea though.
  19. I just want to put it here: P-51A and P-51D.
  20. I've read some time ago, that Kozedlub attacked two unsuspecting P-51's over Berlin, not that he was attacked by them. Also, it is interesting to note that that one P-51 still had it's fuel tanks on, which would indicate that the airplane was caught by suprise or that the pilot forgot to detach them.
  21. When US started bombing campaign they had no fighters, when they added fighter protection to the bombers and it cut the losses a bit, but still Luftwaffe was sucessful. When US got a fighter airplane that can fly with the bombers anywhere and stay in the air for long time (P-51) and Gen. Doolittle came as the chief of the 8th AAF, he changed the idea. Before the The mission of the 8th's fighter groups is to bring bombers home. Doolittle changed it 8th's Fighter Groups mission is to destroy the Luftwaffe. They allowed for freedom for escort fighters and they broke the massed German assaults before they could asseble. Fighters were no longer staying with bombers but pursuing the German airplanes untill they were shot down. German escorts were successful at defending bombers during BoB, it was just the fuel state that didn't allow them to pursue the RAF planes to the ground. Later Goering told fighters to stay closer to the bombers and losses rose, luftwaffe was loosing BoB. So as you can see, it is not about staying close to the objective, it is to destroy the threat before it gets close enough to do any damage and destroy it as a whole.
  22. So I see you never had 5 stars in GTA
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