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Jaegermeister

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Everything posted by Jaegermeister

  1. Historical skin of Leutnant Walter Nowotny, Staffelkapitan of 1/JG54 in the early spring of 1943, central Eastern front. Actually an A4 model, painted for the spring thaw. Downolad link for skin with no Hakenkruz; http://www.mediafire.com/download/1wpa22u35a29rxt/FW190a3_Nowi_Spring_noHK.dds Download historical skin; http://www.mediafire.com/download/l5daq27k19lu7q7/FW190a3_Nowi_Spring.dds As suggested in the original developers thread for historical skins, here is the aircraft of Unteroffizier Oskar Romm of JG51. This FW190/A3 was flown from Nikolskoye, Soviet Union in September and October 1942 where he achieved limited success on his way to winning the Ritterkreuz. Don't ask how I got this shot... I'm pretty sure it will never happen again.... I would give this one a 9.75... Download link for skin file with no Hakenkruz; http://www.mediafire.com/download/93o98uqef3h2b4b/FW190a3_JG51_White9_noHK.dds Historical skin download; http://www.mediafire.com/download/zm72yrxfbxz0nq5/FW190a3_JG51_White9.dds
  2. As suggested in the original developers thread for historical skins, here is the aircraft of Unteroffizier Oskar Romm of JG51. This FW190/A3 was flown from Nikolskoye, Soviet Union in September and October 1942 where he achieved limited success on his way to winning the Ritterkreuz. Don't ask how I got this shot... I'm pretty sure it will never happen again.... I would give this one a 9.75... Download link for skin files is in the skin download thread.
  3. Also if you duplicate a layer that already has "chipping" over a base metal layer, you can use the magic wand selection tool and then the fill bucket tool with the new color. It will fill around the existing chips. Then you can go back and clean up the feathered edges.
  4. In my opinion, ithout the ability to create user made missions and offline campaigns, this sim will not continue to hold interest for a large number of virtual pilots.
  5. Ok by me, but you may have a challenge keeping up with updating the file......
  6. Skin of Leutnant Walter Nowotny, Staffelkapitan of 1/JG54 in early Spring 1943, central Eastern front. It was of course an FW 190 A4, but I think it is interesting... I will post download links in the skins section later if anyone is interested. I have refined a few things from the previous skins I posted and I will probably update a few of the others.
  7. The RAF changed it's day fighter camo scheme from dark earth to ocean grey in 1941. Considering Faber gifted his FW 190 in 1942, it was almost certainly green and grey. Most sources say that the german camo was green not grey however on Fabers plane. It seems that Hans Hahn used bomber paint for his Stabschwarm for some unknown reason. I don't think there are any color photographsof most of these so it is all speculation, written descriptions and what you can guess from black & white.
  8. or you could just look at the other side of the plane..... I don't see any script, but it could be a trick of the light. The 2 guys on top of the plane with Gickeule on it appear to be german flight mechanics, not Tommys. It could be any plane in the Stabschwarm with the Cockerel head
  9. Historical skin of Gruppencommander Walter Nowotny at the time of his 250th victory in October 1943 flying from Vitebsk Download here... Historical skin; http://www.mediafire.com/download/f9kb3trdbfafnld/FW190a3_Nowotny.dds No Hakenkruz; http://www.mediafire.com/download/6dxdec8kttg4dkh/FW190a3_Nowotny_noHK.dds
  10. Here ya go... That's a very interesting skin, thanks for suggesting it. It would appear that Hans Hahn and the Gruppenstab of III JG/2 painted the upper surface camo of their FW190 A3s with RLM 71 which was supposed to go on the bombers. Oberstleutnant Arnim Faber's gift to the RAF... Download link: http://www.mediafire.com/download/3g35et99v9ob89p/FW190a3_JG2_Faber_noHK.dds Politically incorrect version... http://www.mediafire.com/download/a2h88lm5utnu98v/FW190a3_JG2_Faber.dds
  11. That can be arranged. Same skins without the verboten hakenkruz are linked below. http://www.mediafire.com/download/vc5tgldbi4zg4e7/FW190a3_JG54_Winter_noHK.dds http://www.mediafire.com/download/yz2569it7w39ewi/FW190a3_JG54_Spring_noHK.dds
  12. After figuring out the alpha layer in my old Elements 1.0 program, I have modified the stock template and done a few historical JG 54 generic skins with no numbering. Politically incorrect insignia is on for historical accuracy. http://www.mediafire.com/download/v59o9vn57lslln6/FW190a3_JG54_Winter.dds http://www.mediafire.com/download/0bkwt3xxr5x9a42/FW190a3_JG54_Spring.dds
  13. I had the same problem. I found it here... http://www.instructables.com/file/F32PNWBF11S8SYA/ I believe this is the same file just in case.... http://www.deadbored.net/qt3/DDS%20Plugin/
  14. Thanks for the comments, I am very happy with how it turned out. I am continuing to work on it but the basics are there. The clock is a Braun alarm clock from Bed Bath and Beyond. I cut a frame for it out of 1/4 " plywood and it basically press fit in. I caulked around it and painted the frame. I can unscrew it and remove it to replace the battery. http://www.bedbathandbeyond.com/store/product/braun-reg-alarm-clock/3247856?Keyword=Braun+dlock
  15. Apparently not happening by the end of the year after all.....
  16. So I just basically completed rebuilding my simpit. I developed a list of things I wanted to accomplish and started by building the cabinet for the computer case. The rest of it sort of came together based on the following list of needs; * A center mounted control stick. * Adjustable seating position. * Computer enclosed within the console cabinet. * No visible wiring. * Analog clock so I know when it is time to go pick up kids, go to work or go to bed before I get yelled at. * Mechanical flight controls like trim, flaps, mixture and prop pitch to eliminate the iPad instrument panel I was using. * Quick access from the right side so that I can exit quickly when the dogs start barking, I smell smoke, or I didn't read the analog clock. * Patterned vaguely after a WWII prop fighter, but with emphasis on ergonomics and practicality. * Ability to remove joystick and let kids use the computer for keyboard & mouse games. It took some experimenting to match the paint color to RLM 66 Black Gray, but I think I got fairly close. The wife wasn't extremely happy over the last couple of weekends, but it's all set up now so..... The only thing I still need is to upgrade the rudder pedals. The CH pedals are spaced very close together and they have no toe brakes either. I will probably get a set of Saitek pedals sometime soon.
  17. It is not cheating and was actually done in reality, but it was against regulations. There is a good description in Norbert Hannig's book about how he wrecked a plane doing that because a new ground director waved his hands trying to get him to stop and did not know yet it was the signal to keep coming ahead. He should have crossed his fists over his head. His flight leader Walter Heck was famous for doing it all the time. Try just keeping the tailwheel locked all the time and run the engine up to 15 - 20% throttle and tap the right or left brake to turn.
  18. The FW190 is by far my favorite plane in the sim. You can fly it as a fighter-bomber for ground attack or an interceptor. The ground handling has been improved to the point that it is manageable. When it was new it was very difficult, but with use of brakes it is fairly stable now The armament, even without unlocks, is very good and with 2 additional 20mm cannons, it is devastating whenever you get a shot. It can out dive most planes given relatively equal energy. You just have to be careful not to get too fast or you cannot pull out. It out rolls everything meaning you can change direction faster. If you pull back on the stick and kick left rudder at speed, you can snap stall and lose just about any pursuer(if you have altitude) this is realistic and a documented tactic. You will be going down and reversing almost instantly. It does not climb well, so you need to fly it as an energy fighter like the Bf 109 and avoid turn fights. It is faster than any VVS fighter below 2000 meters and does well above 4000. Be careful between 2000 and 4000 meters or you will be overtaken and wonder why the Russian fighters are faster than you. Yes, it's definitely worth the upgrade in my opinion.
  19. This is the one I was looking for....
  20. There are some other statements to this effect as well, with more detail, I would just have to find them. Edit.... And yes, by "he" I meant Pat Wilson, not Jason or the devs. They support the idea and seem happy to cooperate where possible.
  21. Jason has said that a program similar to Pat Wilson's is possible to develop, but he is not interested in adapting his program to this sim. If someone is interested in doing that work, they could. It is possible.
  22. I know this is a little OT, but I just turn the sound down on my headphones until I hit Start.......
  23. Well, I seem to have kicked over a hornet's nest, so let me explain my comments..... Excuse me for being blunt. I could have said the same thing in a more politically correct and positive way, but I chose not to. Saying that it will be released in good time is nice and all, but sometimes the squeaky wheel gets the oil. At least we all know a little more about when we will see the Mission Editor than we did yesterday so you are welcome. I am not calling anyone "stupid". I just said the devs don't think we are "smart enough" to use the FMB without them getting a lot of negative feedback and this has been plainly stated in Jason's quote that vonPilsner was kind enough to locate and post. There is a big difference between being stupid and being able to use a non-intuitive and not user friendly piece of software. I do that at work all the time just like the people working on this sim. There is a mission builder and it is being withheld because the devs do not want to deal with all the negative comments about it. That is their decision and I am OK with it, but there is a ME, we just can't use it (yet). That means Jason will get the occassional comment from someone like me instead of getting hundreds of them from the people who are not willing or able to use it. Maybe they made the right choice there, but I can still say what I think. That's what a "forum" is for. Being frustrated would be an easy excuse for my comment, but I am not. I have built hundreds of missions in various flight sims, and I am a very patient person in general. Slightly aggravated would be a better description, because there have been some times I would like more variety than the campaign mission generator can or does generate. It gets kind of monotonous dive bombing the same 4 artillery pieces with 2 fighters overhead, intercepting 4 PE2s trying to land with 2 Laggs in tow or intercepting 4 IL2s with 2 Yaks covering them. I am sure you all know what I am talking about. Jason, I am very pleased to hear that there are plans for releasing these tools in whatever form. I appreciate the update. I have sent you a PM on this subject, but never got a reply. I took your silence to indicate that you were busy with other things, and I get it. I work 60 or 70 hours a week and don't have time to answer every e-mail I get either. Maybe your co-workers are right and I won't produce anything for the community because I don't have the time or motivation. The point is that I would appreciate the option to use it if and when I can. We have already discussed in another thread that putting out a user's manual is probably not necessary because the community will publish information on how to use it just like they did for ROF and IL2 FB. If you guys do make a more user friendly ME, that's great. If you don't have the resources, that's OK too and I am sure we could get by with what is there now. I personally would rather see the effort put into modeling a JU52 that is painfully absent from the "Air Bridge" campaign. That would be way more useful at this point. Thanks again for the update and the best flight sim there is right now or in the forseeable future.
  24. I could go back and find the quote where it was stated that they do not want to release the mission builder because it is too difficult to work with if you like. How do you interpret that? Lots of people can make missions in ROF and I downloaded it just to see how hard it actually is. It is not as easy as some others, but certainly not impossible either. Apparently the single player missions are stored on the online server anyway so I am guessing that there will have to be some format changes made before user made offline missions can be distributed anyway.
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