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Floppy_Sock

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  1. Unfortunately not sure which incendiary round is being fired in this video but you'll see plenty of impact flashes. Some that are surprisingly bug. Don't know what vehicle is being hit here and it's hard to tell exactly how big the flash is because of the smoke, but just to illustrate my point, one you can see reaching from the b pillar to the d pillar. I could be convinced the above video it's still just 50's. Especially because it seems like there's considerable convergence happening. 🤷‍♂️
  2. And again. On combat box. This is with a fresh windows install and a new headset (from valve index to reverb g2).
  3. There likely exists an optimum. High power settings, especially at low speeds almost always destabilizes the aircraft. This is not modeled in game. So in theory, there's a happy medium between the added lift due to the slipstream of the propeller and the reduction in longitudinal stability of the aircraft. See the US Navy's test pilot school's flight manual found here: http://www.usntpsalumni.com/Resources/Documents/USNTPS_FTM_103.pdf in section 4.2.1.9 from which I quote: DCS actually captures this quite well - it always makes me smile when people hop in the
  4. Depends on the publication. I am waiting for my university library to get me a few publications from the RAC from the late 30s on this subject specifically.
  5. Indeed. The reason I say how much is because it’s really hard to deduce how much the stall warning behavior designed into the spit wing effects clmax while turning. The claim in the report above is that the buffet specifically lowers Clmax. So this is possibly unique to the spitfire wing. I’ve spent a bit of time going through the literature on the impact of slipstream on Clmax. Unfortunately I’ve yet to find much which supports the report. Most I’ve found show a strict, considerable increase in Clmax with power on.
  6. Power setting has a considerable impact on Clmax, so it indeed does impact instantaneous performance to a degree. Question is how much?
  7. I'm not sure either. One must compare the p_0 curve for all airspeeds - not at a single point. It doesn't surprise me that the tempest has quite good sustained turning performance. At least down low. With 11 lb of boost, making 2400+ hp at sea level, gives it a pretty hefty .212 hp / lb. Compare that to: Spit mkIX - 0.235 hp / lb P51D - 0.187 hp / lb Bf109G6 - 0.2165 hp / lb These are "roughly" in line with the circles that @Barnacles posted. Of course, power/weight isn't the only factor. Total available lift, lift/drag ratio, prop efficiency
  8. To be honest, I just kinda found the sweet spot before putting the strap over my head and then just cranked down the velcro straps once I found it and it seemed really good. Definitely a bit reduced coming from the index but not detrimental by any means. That of course means I have it cranked down to my face quite tightly but because the unit is so light, it actually didn't really bother me much. Especially compared to the index, which also had improved clarity by being really close to the lenses. However the weight of the thing on your face made it pretty uncomfortable for longer sessions.
  9. [KEY = graphics] 3dhud = 0 adapter = 0 bloom_enable = 0 canopy_ref = 0 desktop_center = 1 detail_rt_res = 1024 draw_distance = 0.54500 far_blocks = 0 fps_counter = 0 fps_limit = 0 full_height = 1080 full_width = 1920 fullscreen = 1 gamma = 0.80000 grass_distance = 0.00000 hdr_enable = 0 land_anisotropy = 2 land_tex_lods = 1 max_cache_res = 1 max_clouds_quality = 1 mgpu_compatible = 0 mirrors = 2 msaa = 1 multisampling = 0 or_ca = 0.00431 or
  10. Pretty much. I came from the index. Obviously setting needed some tweaking - for some reason the default rez on steamvr is 3100x3100. Fired up il2 and saw my GPU absolutely in tears (2080ti). Dialed that back until it was happy again at 90hz and off I went with my jaw on the floor.
  11. I received mine Saturday (11/14) - California. Shipped Thursday (11/12). I ordered 5/29. It's worth the wait lads. For simmers it's a dream. The image quality is so so so good. It's light and comfortable. The audio quality is equivalent to the index - aka amazing.
  12. I’ll try this specifically. However, I have already specifically added a Bluetooth keyboard and mouse to rule out usb issues. The Bluetooth radio on my motherboard is connected via CNVio to the cpu and is independent of any USB power toggling. The game does not register inputs from those either.
  13. Just happened again on berloga. I let the game sit for a while - I was eventually disconnected with the following message. Notice the change in color of the CLOSE button. The game is still running and the close button highlights when I scroll over it (see the two pictures compared) but clicks / keyboard inputs do not register.
  14. It's not unreasonable but I urge you to try to find data which handles the effect on fatigue due to the above factors. The data sets AnP used for this current G model encompasses hundreds if not thousands of gloc episodes spanning all classes of individuals and exposure profiles. He has published models which take into account, seating position, g suit, positive pressure breathing, AGSM, amongst others. These are the basis of the current physiology model. To come in here and make claims based on your perception of how things should be with zero basis other than your opinion doesn't lend to y
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