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  1. https://www.youtube.com/watch?v=tw6CUVk4mn0 The people behind Elder Scrolls Arena and Daggerfall (Julian Lefay, Ted Peterson, Vijay Lakshman) are making a new RPG. The Story Engine that the studio is teasing us with is smart enough to act as your human DM. It would track the repercussions of your actions across the open-world game, it would have NPCs react and respond to your character in an evolving way. Here is what they said in the video about it: "Julian and I have worked in multiple situations where we had to design story telling apps that would build a story around your actions. Nobody in the RPG industry as far as I know have spent the time that we have spent inside the educational industry trying to do this and we have spent a lot of time modifying prototyping and building a story engine that we think will change how an RPG is done. We want to do what it felt like when a DM would sit across from you and react to what you did. It started in infancy at Arena and was very primitive, Daggerfall was more involved and then every once in a while, years after, it was obvious that a story engine would be needed, and it would get more advanced every time I was on educational products. At this point i've been tinkering with it on and off for a few decades. It's gotten pretty good at this point. We hope it will be able to drive stories that would simulate a real person, Dungeon Master specifically, and continually keep the player with some decent stories but also make sure that there is continuation to these stories that would affect the world in a meaningfull way and in a persistant way so there is meaning in the short term to the quests and meaning after the quest is completed. That's the idea and it looks like after all that time, the technology will be able to do something like that." If you like dynamic campaigns in flight sims, you will love this.
  2. Bill Stealey is the original founder of MicroProse from 1982, he was the president of MicroProse from 1982-1993, and he is in the 'new' MicroProse.
  3. While true, he single handledly built Titanim and real life military forces around the world are using it https://www.youtube.com/watch?v=RvR1HU1IHcY https://www.youtube.com/watch?v=SLduhu5wclM
  4. I found a real life 109 emil cockpit...... and it has the bulge outside, and the instruments are like in the picture for the most, it can be a different version from the linked pictured so some instruments are different, but for the most part, it is accurate, so it's some version of emil they created cockpit. https://www.flightjournal.com/luftwaffes-bf-109e-emil/
  5. I'll wait for more info.
  6. They are old screenshots, this is newest one, the game will be on quality of that 109 cockpit.
  7. Newest update, starting to look great !
  8. If I will want to play with all planes I will get a sub, If early planes will be enough for me, I won't pay anything, and no it's not a 'trial', because trial ends and you cannot play, here you can play forever. But i won't be talking about this anymore because I see you have made up your mind even before the game is released and we don't know at this moment if the game will be good or crap, I will wait for the game first.
  9. mobile is a different version..... they already have a mobile version of current game, the new one is releasing a year after the PC version, so they are working on it separately. As for payment.... people are paying for 'World of Warcraft Classic' which is the same game that was 15 years ago.
  10. 262 is limited even for paying players, a 262 is very rare. In racing you cannot attack other cars by climbing down on them from 2km higher that gives you total advantage even in a spit 1 over any aircraft, so it cannot be compared to cars... flying is different. Pay to win? I wouldn't call it that...... a good pilot in a early war plane that knows how to fly a plane will still have an advantage over a so-so pilot with subscription. Flying is specific....it all depends on the situation, if you are in spit 1, 2km higher than a 190d..... he cannot outclimb you, because you will dive on him ;). And early war planes have an advantage in turn fights over late war planes. Great ! I'm loving this, i'm playing to have fun and not grind and unlock stuff.
  11. 1) War thunder is not a mmo, it is 32 vs 32 match room 2) This is a real mmo, 500+ players in a persistent 24/7 war 3) Grinding is not fun, I stopped playing war thunder because of the grind, here you don't have any grind because there is 'rolling plane set' and planes get unlocked according to history 1939-1945 Yes -real- mmos still keep it, and this game is also a -real- mmo. Don't forget when you are flying spit 1, there is someone else who is also flying a spit 1 or 109 e, so it's not like you will be only facing late war planes at end of the war. It's understandable because it's on old engine from 20 years ago....... the 2020 will be a 'new game' because it's being remade on unreal 4. They don't have to pay anything if they will be flying early war planes Because they are not MMOs and do not offer persistant 24/7 war like Warbirds, they only game that does this is WW2ol but its different. So your question should be, why I should be playing this and not WW2ol? Because this one is being remade on a new engine, and if you are a flight sim fan, this one is much more for flight simmers than ww2ol (also ww2ol have no f2p elements anymore) You are sure it will fail? ok, but I am sure it will be a success.
  12. f2p + subscription, you can play for free with early war planes ( spit 1, 109e, etc), subscription can be purchased for 1 day, 1 week or 1 month. no lootboxes or paid unlocks, its a simulator and not arcade, so even in a spit 1 or 109 e you can bring down a late war plane, and you don't pay anything. I think that not paying anything and playing the game is a great deal.....
  13. Well I can't wait to see it now.....
  14. Well can you show it to us? lol
  15. However, those are early screenshots.
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