Jump to content

P40eWarhawk

Members
  • Content Count

    22
  • Joined

  • Last visited

Community Reputation

10 Good

About P40eWarhawk

  • Rank
    Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. well thats some thourough testing thx alot mate!
  2. i had a hunch but im a bit confused because firstly the 109f4 followed me and the calculater i found set it at 440mph which is too fast haha is it modeled correctly in the game? yes i did forgot to mention so it does model it but not with most detail? i pulled up a online calcultor but the results of that would be way too good (over 440..) well ok in this case i used conversion improperly then can you educate me because that would be about the speed i achieved (a hunch faster with 75 percent mixture and with the bubbletup though also stripped of all weight) its still weird that the f4 followed me so long
  3. P40eWarhawk

    slow p47

    so i think the p 47 comes off really badly in this sim... its really a flying brick and the 50 cals seem to do not as much dmg as they could. (but 20mm are just better and its not like they are peashooters like smaller calibers so i think this is fine). what bothers me the most is the slow speeds at high altitudes at 9000m i only get at 250 mph max of the promised over 300 true airspeed i varied prop rpm fuelloads and even stripped off machineguns to get more speed. am i doing something wrong or is this sim just kicking the p 47??
  4. thx very much thats actually quite cool i will try more high g maneuvres then... i tend to avoid them because the pilots go to sleep so fast and its burns energy like crazy but in this context i could be worth it
  5. ant even stay away from bf 110s there... even with low fuelloads now thats something i did not know they have g suits?
  6. lol i actually like the p 40 in the game... i dunno why though.. yeah i know that but with the turning... it just doesnt ?? i also take low fuel loads and sometimes even remove machineguns(but then why fly a thunderbolt if you cant do the 8 machinegun stream of doom) i havent yet met a plane i can even keep at distance (not flee from it) when climbing.. i tried it in il2 shturmovik and in wings of prey and i loved it so much yeah it still doesnt turn but it had grunt in the engine and was a way better platform in these games and in warthunder they also seem to claim its op... it just handles like a tank.. worse then the strike aircraft
  7. is the thunderbolt really as shit IRL as in the game? because if yes those poor pilots that had to fly these things... or is just because you are in simulation and not do proper teamtactics?
  8. yeah i get that but there were still 9ts left... aslo it seems illogical taking the plane from a pilot that hasnt screwed up his? I havent had a scratch in mine im im just not flying it anymore
  9. i started i yak 9 career got to fly it once and now the game only gives me the yak 7 to fly... which yeah ok maybe the squadron doesnt have alot of them but whats the point of doing that career then?
  10. Can somebody pls make the 50 cals work in that game? especially the mc 202 ones the damagemodel is off. no plane can take sustained fire of 50 caliber machine guns especially not on the unarmoured tailsection. theres a reason those guns they wee used so much in world war 2 by most nations. but being a small annoyance surely is not the reason the mc 202 is unplayable in this game and also not represented as it should be, its like this thing is only equipped with peashooters (which i can se for the 7,7) but the 50cal is clearly under performing by a huge margin. I have shot those guns, they don't care care about engine blocks or small amoured plates they gonna wreck both
  11. mate i dont now where that "accurate modeling" comes from i shot mg irl also 50s... they go through that engine block no problem what so ever and one shot lets an engine die i dont dont know where the "accurate" modeling was there also i shot a il2 in the tail all my ammo... if you shoot a tail in the plane with two 50cals not matter how weak they are that tail is absolutley shredded and unuseable... not after wone shot like with a 30 mm but after 100drs?? that think is going down... and yeah i know how to aim thanks very much i also dont spray and pray those shots hit you see how they hitits just absolute nonesense that the whole ammoload that hits a plane wouldnt bring it down and yeah i thx i red the dev blog and i was ecited that 50 cals finally would work (you know how they did IRL) but know... apparently not. and yea the ub has a very high rate of fire but if they make it realistically it should jam every second time you pull the trigger haha i tried ... in the campain .. apparently i hit the gunners so closed i to pointplank range and pumped it full but yeah ... didnt seem too bothered not in the engines nor in the tail .....wheres the forum then?
  12. on mulitple occasions now i shot all my ammo in a mig 3 and it do jackshit to it... i saw debris flying of but it just didnt do anything they just fly in cericles until you out of ammo.. are those 50 cals modeled as confetti blasters or what? ... or maybe just russian bias... this happened multiple times now. also i was on a tail of of an il2 pumpin all the the ammo perfectly in the teil section... but all the surfaces are still and while theyhave holes in them they arent absolutley fucking shredded as they should be ... wtf is going on with this plane... 7. Comments containing profanity, personal insults, accusations of cheating, excessive rudeness, vulgarity, drug propaganda, political and religious discussion and propaganda, all manifestations of Nazism and racist statements, calls to overthrow governments by force, inciting ethnic hatred, humiliation of persons of a particular gender, sexual orientation or religion are not allowed and will result in a ban. First offense - 3 days ban on entry
  13. i cant onload cargo despite following the instructions (on the ground). when cargo drop the cargo drops though the wall instead of the door.
  14. Hello guys i have a problem when aiming the gun of the tank i go to gunners position look through the scope and take control of the gun then it moves a bit and stops and i cant move it at all... when press t again to take control of the gun again it moves randomly for a bit and freezes again? i think its a setup mistake of mine but i cant figure out what im doing wrong
  15. cant wait for tempest lightning and mustang i gonna have to cancel work when they come out
×
×
  • Create New...