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About Izel

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  • Location
    Querétaro, México
  • Interests
    Programming, Flight Simulation, FIFA, Drumming, Guitar Playing

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  1. Thanks for the memories! My cousin had a "polar" version where you had to rescue a stranded man being blocked by ice cubes. You needed to remove all the cubes before you could rescue the man. To add a challenge, there was a timer in the form of a polar bear that was slowly but steadily approaching. Loved it!
  2. Definitely not normal. Is this behavior present in other titles or just in IL2?
  3. With my 1080Ti/Reverb combo, I experienced the same: heavy stuttering with the [HW accelerated GPU scheduling] setting enabled, in both multiplayer and single player scenarios. The strange thing is that I had the WMR reprojection status overlay displayed and it kept showing constant green (as if there were no bottlenecks in CPU or GPU rendering). Disabling it restored smooth gameplay. I guess it is as they say "your mileage may vary"...
  4. Hi dburne, If v. 2004 is not yet available via Windows Update in your region, you can download it from this link: https://www.microsoft.com/en-us/software-download/windows10 Cheers!
  5. Hi Paul! It's been a long time since I've seen you online, where are you flying these days? (Sergio from Mexico)
  6. LOL, picture those flurry jabs, but @ 40MPH Yes! it's been a while now since I started this thread, and I now experience what you describe. I find myself constantly correcting, tiny inputs, but my mind is now focused on scanning looking for contacts.
  7. I think the greatest difficulty in what you are asking (from a development standpoint) would mean that -to be realistic- each of these individual elements (handles, switches) would have to be modelled inside the simulation as separate interlinked subsystems. In other words, the simulation would have to consider the outcome of an improperly executed startup sequence, and/or the effect of operating some switch or lever mid-flight. Regarding the startup sequence, some combinations will simply refuse to start the engine, while others would start the engine in a sub-optimal or even a possibly dangerous state. An oversimplification (that would be very easy to code) would be refusing to accept carrying out a step deviating from the correct startup sequence, but that would not be very different from what we have today, the difference being that we would have to press more keys in sequence to achieve what we now have pressing 'E'). I agree that having such a degree of control would probably be greeted happily by many users like you , and who knows, maybe the developers are considering such a thing in the future (asking never hurts, especially if it is asked in such a polite way as you do) - I for one would like to see the limited development resources allocated to other areas of the simulation, such as AI or better multi-core parallelization. Cheers!
  8. I finally could grab the latest Windows update, and yes, the 60Hz distortion is gone! Quick question, is anyone experiencing blurry text? The graphics look quite good, it's just the text that I see a bit blurry (even large fonts). Unfortunately I kind of simultaneously applied the windows update + the latest IL2 patch, so I can't tell if it's because of the new WMR layer or the new IL2 patch.
  9. I tried Nvidia's fps limiter and it doesn't have any effect, at least on an HP Reverb (using WMR)
  10. Hi YoYo! Could you elaborate a bit on the Motion Reprojection setting? Setting it to Off produces ghosting?
  11. Don't you get strong headaches or ocular pain flying with the 60Hz distorted view? I do 😩
  12. Yes, Java gained the "security-threat" reputation due to some exploitable security holes discovered early; however that was from a time when it was pushed as a way to create a richer, app-like experience in the early days of the web. Browsers allowed you to run supposedly safe, sandboxed apps known as applets, and that's where the threat came from; you could browse a page and inadvertently run a hostile applet that could escape the sandbox and compromise your system. However that is not the case here. PWCG is an application running locally in your computer under the Java runtime, and unless it explicitly opens some kind of backdoor, which I STRONGLY doubt, running it should be perfectly safe.
  13. Hi ironk79, By any chance do you have a force-feedback joystick? There are (were?) known issues with force-feedback support inducing stuttering when you rotate your view.
  14. Interesting clip... The musical score is DEFINITELY inspired on The Hu's Wolf Totem song.
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