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QB.Creep

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Everything posted by QB.Creep

  1. I want to share with all of you what @QB.Piranha shared with me that really made a difference with the stutters I get in VR: Increase supersampling in SteamVR. I have the Odyssey+, and I moved mine from 144% to 200%. Set "motionReprojectionMode" to "motionvector". This file should be located in "{steam installation directory}\steamapps\common\MixedRealityVRDriver\resources\settings\default.vrsettings" I do get some stutters still, but only on one of the maps in CombatBox. I don't know what the name of the map is but it's the one with two "Deurne" cities on it on opposite sides of the map.
  2. Thanks @RedKestrel. I am not sure that VSYNC settings have any bearing when using VR, but I will play around with it to see if I can get any benefit from changing it. Will also try the trick with the startup.cfg.
  3. To my knowledge, that does not work on Combat Box, Wings of Liberty, or Knights of the Air.
  4. This is probably way too much to ask, but it'd be interesting if it was configurable so that those hosting servers could play the scaling and distance ranges. I also wonder if they scaled it back for some other reason (bugs, performance, exploits, etc)?
  5. Yeah dude, I was prepared to fly that bird no matter what because I have always been fascinated with Kelly Johnson’s designs. I am thrilled at how well it performs in the sim. It is a dream to fly!
  6. Having superior fighters does not equate to winning maps as I am sure you know. I have found that most (not all) players that fly Axis exclusively are more interested in flying fighters, whereas more Allied players fly bombers.
  7. Could not agree more. I saw a guy lose his goddamn mind a night or so ago in CombatBox - "f*#& this" and "F!*@ THAT" and "F)(@! YOU BECAUSE I GOT SHOT WITH .50 CALS FROM A P-51!!!!!111eleven" I was smiling ear to ear.
  8. Just curious if any of the recommended settings from the first post have changed with the most recent release? I am seeing micro stutters in VR - i7 9700, 16GB 3400 RAM, 1080 Ti. Thanks!
  9. I made a donation as well - the game is nearly unplayable for me in VR without @lefuneste's mod. I can spot contacts very far away, but I cannot tell what they are until I am on top of them. I would encourage others that rely on this functionality to donate as well! https://www.patreon.com/lefuneste
  10. Ours is a squadron of like-minded virtual pilots that focus on teamwork, tactics, and training to achieve victory. If you are of the same mindset and are looking for wingmen, please reach out to me via PM. Links to our squad stats for the August and September tours on Wings of Liberty: Wings Of Liberty - Allied - August Wings of Liberty - Axis - September Link to our highlight video from the sorties we flew together in the month of September on Wings of Liberty: Quiet Birdmen Highlight Reel Origin of our name: Wikipedia article for Quiet Birdmen
  11. I didn't have a problem with the gunsight, but the zoom isn't working. I tried to flip back to the VR zoom and my god is it awful. When I zoom in, distant contacts get smaller lol. I am blind as a bat until an update comes hehe.
  12. Flight Chops! Love that guy. I signed up for the insider program, hoping to get an invite in October.
  13. Gunners can be deadly in this game. A few tips that help me: never saddle up on the six of a bomber (unless you are at shooting at VERY long range) make slashing attacks as close to a 90 degree angle as you can after the making a pass, keep the nose low and do not climb until you are out of gunner's effective range if at all possible, attack with a wingman in tandem coming in with slashing attacks from opposite sides Following these rules will avoid PKs entirely and will significantly limit damage taken (even against the mighty Pe-2). The only downside is that it takes much longer to kill a bomber in this way, which means situational awareness suffers and the target has more time to call for help.
  14. Quick question about flight recordings made while playing with VR. Is it possible to play them back in 2D and control the point of view using TrackIR? It seems like it is not possible. The camera moves the way it did while I was flying when in 1st person mode. I know that I can control the view if I play it back in VR, but that doesn't work if I want to use editing software on the playback.
  15. Didn’t check that... shipped off the card and waiting for it’s return now, will give that a try if it’s still an issue though. Nope, just IL2, Xplane11, and Elite Dangerous. None of those use DX12. Why do you ask?
  16. Yep I eliminated power as a culprit - purchased a 1000w EVGA gold rated PSU (and later returned it). No difference in stuttering between the 1000w PSU and my old 850w PSU. Surprisingly my old 980 Ti was drawing more power under load than the 2080 Super (monitored using GPU-Z) and not stuttering at all on either PSU. I made sure that I had separate rails for each power connection on both PSUs. Good thought, though!
  17. Thanks once again for sharing your experiences! I do have a NVME SSD, no stuttering with my old graphics card so I kinda doubt that is an issue. I haven’t tried 2d games on this card but benchmarks run well. I did get some stuttering in Elite Dangerous using SteamVR as well. I tried two more things, forcibly changing the clock speed on my RAM in the BIOS and I flashed the BIOS for my ASRock Z390 Extreme4 mb to the latest version which has “PCIe improvements”. I think it was better but still had a few flashes during flight. I will try enabling multi threading in the BIOS for one more test before i box it all back up and return the card to EVGA. So crazy that my old 980 Ti is better suited to this game lol. Thanks once again for sharing your experiences! I do have a NVME SSD, no stuttering with my old graphics card so I kinda doubt that is an issue. I haven’t tried 2d games on this card but benchmarks run well. I did get some stuttering in Elite Dangerous using SteamVR as well. I tried two more things, forcibly changing the clock speed on my RAM in the BIOS and I flashed the BIOS for my ASRock Z390 Extreme4 mb to the latest version which has “PCIe improvements”. I think it was better but still had a few flashes during flight. I will try enabling multi threading in the BIOS for one more test before i box it all back up and return the card to EVGA. So crazy that my old 980 Ti is better suited to this game lol.
  18. Thank you for taking the time to test this and report back! I am a little lost, had to google FFR and I assume you have a different headset than I do, not sure that matters though. For what it’s worth, I have very little stuttering in Quick Missions, it’s when I get online that it gets bad. Map still flashes to steam 3-4 seconds at a time, waaay longer than my 980 Ti. What did you see in the new Steam VR update? fyi I just got the rma approved for my card, fingers crossed. Not overly hopeful though because the benchmarks that I run come back looking very strong so more concerned that it’s an issue with SteamVR and this card as you suggested
  19. I have that disabled as well. I have this issue across all games, not just IL2. What video card do you have?
  20. Well that's all she wrote! I tried all the things! Just waiting on EVGA to get back to me so I can get the RMA process rolling. If anyone out there has a 2080 Super that works in IL2 with VR, I would love to hear from you. I need some hope!
  21. I have not yet and I should do that. Will try it tonight and let you know.
  22. Interesting idea.. May/April of this year? Why then? I am looking at the advanced driver search and not sure which ones I should try: https://www.nvidia.com/Download/Find.aspx
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