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squidboi

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Everything posted by squidboi

  1. Still waiting for VR to come back on the competitive scene again. Hows the server population been holding up? Any other VR users in the same boat?
  2. Man, I really hope devs take a good, hard, look at the shit storm caused by mainly one angry moron troll, and give their heads a good shake. Just look how he reacts to you doing exactly what you wanted to do... he makes videos mocking the other side of the argument and fellating himself for being victorious. And at what gain... other than alienating and losing faith from your VR community???
  3. Would love to play but moving mud is only fun for so long, and would like to be able to see when people are coming at me before they're in near pilot sniping distance... and I can't request the features I want without the devs locking thread. I will say this server had me hooked right on the IL2 MP community scene as good as I could have been, that is, until my level competitive playing field was deemed to be "cheat" and against the license agreement ๐Ÿ™„ Glad to see the numbers in the server are still good though.
  4. Haven't tested it yet but the general consensus is the mod breaks every update, and now we don't have a forum to receive the new update so I'm thinking migoto is kaput?
  5. Native 5x VR zoom is the minimum required for older headsets to make positive visual contact with the current spotting/rendering situation. Without this, you can barely see dots passing below you, let alone hope to have a chance to identify them. Without this VR zoom, I won't be able to have an enjoyable experience on multiplayer servers that do not have enhanced spotting or aircraft labels enabled. I may as well be a flying target drone, that occasionally shoots his teammates.
  6. what would be even more helpful is if one of you posted how to do it for those who have no idea and are just coming across this, rather than pointing to a patch note i have to hunt down... ๐Ÿ™„ set vr zoom speed in startup.cfg to 1 !! seems to be the way she goes in these communities, all we want is the best features from both games to bleed into the other one and make excellent sims.. but often times even mentioning the competing simulator gets you a lashing. I think its a rule in Eagle Dynamics discord that you can't say any other simulator name without getting message deleted and warned.. probably same for their forums. You have to speak like you're talking about the "sim that shall not be named" or something like that
  7. Type of improvement: Quality of Life - Binding Explanation of proposals: Let us combine two buttons on the HOTAS to a single functionBenefits: Right now, the player only has the option to combing HOTAS button with a keyboard key, not another HOTAS button. This allows you to make combined binds like Left Shift + Button 1, but not the ability to have a "modifier" switch. My pinky switch on my joystick is used as a "modifier" for other simulators. I.E. if I am holding down the pinky switch, it allows me to effectively double the amount of buttons on my joystick by combining it with another button to make a new bind. Currently it is impossible to do this without a software to convert the modifier input to a keyboard input. I currently use Joy2Key to change my modifier button to "shift" key so I can have this desired effect. The benefit to having this behaviour out of the box would mean that users that are used to being able to use a modifier will have expected behaviour without having to search down a solution on the forum using third party software. This feature is already included in your competitors simulators and makes setting up controls a breeze. ------------------------------------------------------------------------------------ Type of improvement: Quality of Life - Binding Explanation of proposals: Let us have separate sets of bindings for each plane/type of plane. Benefits: Right now, the player only has the option to have one "set" of bindings. This creates complication when a user wants to switch to another type of plane that has more axis or different assignments for the buttons. The player is forced to go through the annoying process of creating a new set of bindings for a different plane. The benefit of this would mean players can get accustomed to more airframes with less time spent in the menus and more time spent flying. Once you have your preferred setup for each airframe, it would ideally never need to be edited unless a new hardware solution was found. For instance users that have a dual throttle, but if want to use it for 2-engine plane need to rebind each time. (because they use the second lever as a propeller pitch axis on RU&UK&US planes). Your competitor simulators already have this feature and makes for a more enjoyable experience when switching airframes "on the fly". I'm afraid that I fly the 109 almost exclusively because I can't be bothered to rebind my controls every time I want to try something new.
  8. Agreed... most of the grievances I see related to IL2 come down to the poor UI and quality of life for pilots in the menus. No "per plane" bindings, no combinations of buttons for a bind without 3rd party software... really really a pain in the butt.
  9. BUMP!!! I often avoid playing IL2 because of the lack of "Quality of life" such as modifiers and per plane bindings.. these are very simple to implement I'd imagine. Binding things in IL2 is a nightmare especially for VR when you aren't very well able to "hunt" down keys on the keyboard for a specific bind. Because of this I find myself stuck flying the BF109 only because it is the simplest plane to setup and I truly can't be bothered to completely reconfigure my joystick when I want to flip sides to allies or choose a different airframe. I'd like to be able to "hot swap" to another plane when I feel like it. DCS achieves this by having a separate binding dropdown for each plane. Why are we not able to have this? Il-2 beats out DCS in VR performance by a long shot, but the "quality of life" is extremely lacking and makes it annoying to fly sometimes
  10. i'd like to have a fix for this too, because I cant plug 3 monitors in my current setup (1 flat monitor + HMD), and it makes it a nuisance for my girlfriend to try and watch when I want to include her in the action
  11. Guys lets remember to keep it on topic and not drag this into a flame war of who has the "correct" style of approaching gameplay.
  12. A player on that server told me I am severely disadvantaging myself by not using the late war planes in that server. So my question is, is there a change to my tactics I can employ to help counter-act this? Or is it simply hopeless for me to try and fly against late war allied planes in say, a 109 G2 or 190 A-3? Should I wait until I get BoBp to even attempt this to avoid frustrations? Thanks ๐Ÿ˜„ Check #suggestions on the server discord. There is good discussion about spotting there.
  13. yes, if i saw this low hanging fruit in a new patch note it would make me quite happy. seems like a easy effort to reward thing to me.
  14. Bump. This is absolutely imperative to any flight simulator game. Especially when, if not using a head tracking device, you must bind at minimum one entire POV hat to moving your head around the cockpit, which essentially loses you 4 entire bindings without modifiers in place. Of course, you can use external software to fix this, like Joy2Key, but its quite annoying to be in the "zone" and then realize you forgot to boot up Joy2Key in the background.
  15. +1 for this suggestion. it's also a bit ridiculous that we have no way of binding a modifier key without downloading a separate software called joy2key. It should be included as a quality of life feature in the base game, as this is standard in just about every other flight simulator, even war thunder, to allow multiple joystick buttons to be pressed
  16. We stan the Velociraptor. Good luck everyone and thanks for giveaway. I don't have a specific prize I care to win, but I already have BOS.
  17. In steam VR settings, enable display mirror: this will display what you see on your HMD mirrored to your desktop in a windows separate from the native IL-2 Window which displays in two eyes.
  18. Speaking strictly theoretically, SS would help you for reading the gauges I think because it is super sampling the resoultion of the gauge textures. AA would just remove aliasing on edges, and I'm not sure it applies to textures. Of course, my knowledge is limited and I am not an expert. I keep SSAO and HDR off in game and use 2x AA.
  19. Hi lafuneste and thank you for the very helpful mod for VR. here are my zoom setting for ~66mm IPD with HTC VIVE. hopefully this can help someone. [Key1] ; high zoom Key = NO_MODIFIERS VK_DOWN type = toggle ; zoom increase w = 10.0 ; HTC VIVE Settings by squid y6 = 0.44 x7 = -0.0 y7 = -0.30 [Key2] ; medium zoom Key = NO_MODIFIERS VK_UP type = toggle ; zoom increase w = 5.0 ; HTC VIVE Settings by squid y6 = 0.22 x7 = 0.0 y7 = -0.15 thanks, and happy hunting.
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