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About mincer

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  1. Well, maybe there were just not enough pilots on the server on the red side at that particular moment. Also, it is fine to not encounter opposition every time. I recently listened to an interview with a historian who specialize on Il-2, and he said that in late 1943 the pilots encountered fighters one out of 10 sorties or so.
  2. Maybe try attacking some targets yourself?
  3. Earlier in this map and for the most of the campaign the red side was routinely outnumbered 2:1 or 3:1. The only way for us to keep the campaign being competitive was to outorganize the opposing side. Sorry for making things boring.
  4. Mig's 20mm are basically useless. No tracers, so it is very hard to shoot from large distance, and even if you bite someone from up close, the damage is small. MGs are slightly better, but still require many hits to bring anyone down or even prevent them from fighting until they land and change the plane. Imbalance? Give me a break, 109 has every possible advantage imaginable, including numbers on the server for the most of the time.
  5. Is it possible to add U-2 to front-line airfields as a light attacker?
  6. We need a leader scoreboard for destroying partisan groups.
  7. MiG is fine, especially if you have buddies.
  8. I think the most interesting addition would be the ability of the players to direct tank attacks somehow instead of spawning them randomly.
  9. How can linking a squad at an airfield for the duration of the whole map prevent the opposite side with massive number advantage to stack the airfield from all possible directions with fighters?
  10. I don't get it. If you are routinely outnumbered 2:1 or even 3:1, skills don't matter that much anymore.
  11. People switch sides at the start of the mission to see who takes off from where on the opposite side.
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