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If I had one wish, it would be a server without zoom for *any* players, but a marker that pops on an aircraft at a definable distance; say 1km or less that indicates friend or foe without telling you what model it is. As a real-world pilot, I can ID any aircraft within 1SM.... so having a friend or foe indicator will allow me to simulate what would happen in real life without trying to simulate real-world spotting on monitors and HMD's.
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I agree that voice comms are best. But sometimes I find that only a minority are on voice comms and there is lots of activity on the in-game friendly chat about the battle that I'd like to contribute to. Being able to give enemy position reports in friendly chat seems like something I've observed others doing and I want to participate. This allows me to do that easily in VR. I mute my Discord when I send a chat message so the people on Discord don't have to hear me dictating.
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Hey all, I've recently jumped into the multiplayer server world and am, so far, really enjoying it... although identifying aircraft in VR without labels remains my biggest challenge. I found that most people are not using voice comms but communicate mainly in the in-game chat. Flying with a VR helmet on and, to be completely honest, being an old man who needs to see a keyboard to type, this has really lessened my enjoyment. VoiceAttack, of course, is an excellent resource for us VR flyers. I started trying to solve this problem using the built-in DICTATION functional
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Thanks a million Matt. Greatly appreciated. I've been trying to learn TARGET just to solve this problem. I even tried remapping the throttle slider to the Mouse Z axis but it didn't work: MapAxis(&Throttle, THR_FC, MOUSE_Z_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_FC, 0, 0, 0, 0, 0); Yeah. As much as I love this program, some of the stuff is a bit surprising; the keybinding section being one of my major complaints. It is one area that I find DCS far outpaces IL-2....
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Hey Matt, Thanks a ton for this. A few questions. The mouse button commands don't seem to be working. I assume that snippet of code is so if I am holding the rocker switch forward or aft, it is like holding down the mouse button so I can then move the map around. Unfortunately it does not have any effect. EDIT: One other question. When I try the mouse wheel button, it only scrolls in and out a tiny bit no matter what values I set. It only seems to work in combo with moving the CS button around but that makes the zoom go all over the place. Prob
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I decided to make the jump into multiplayer servers and, of course, most have the GPS map function disabled. Ok... so I figured this is a good excuse to work on my pilotage skills by pulling up the briefing map and using ground references to navigate. Problem is I don't have a mouse handy with a scroll wheel because I play in a 6DOF motion platform and the mouse would just get thrown around. So frustrating that there are no options in-game to change something as simple as map zoom. I'm running a Warthog HOTAS and am even open to T.A.R.G.E.T profi
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No Gunsight in Spitfire in BOBP - Help!
Wazoo-VR replied to Wazoo-VR's topic in Virtual Reality and VR Controllers
So.... for future reference, I did a complete re-install and that solved the problem. I had previously copied the directory from the C: drive to a new SSD without doing a full uninstall/reinstall as I read on the forums that works. Apparently, at least in my case, it did not. FYI..... -
Recent returnee to IL-2. Purchased BOBP to fly the Spit as I've been flying it in VR in DCS However... for the LIFE of me, I can't get the gunsight to appear in VR even though it is there in 2D I found only one other post on this topic which point to changing the prop_blur_max_rpm_for_vr in startup.cfg with no further explanation. I'm not sure what the prop_blur_max_rpm_for_vr does to solve this. I tried setting it to zero and the gunsight still does not appear. I'm at a complete loss here and really would appreciate some help, Thanks