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Everything posted by US103_Larner

  1. Issue No. 2 of the Aviator's Chronicle - Hot off the Presses! (2 Revisions have been made to this edition) If any Squadrons want to advertise that they're recruiting, or if anyone has any interesting stories that they might want to share in the 'Paper', etc, feel free to shoot me a PM! It might not be the most popular 'media' on the forum, but you never know who's reading
  2. Talby and I flew earlier - we found ourselves wondering what the sun was doing on the other side of the lines, and wondering where all the clouds had gone ๐Ÿ˜‚ Looking forwards to getting into some dust-ups with the Bosche on the new maps!
  3. I think Spad's have a tendency to do that if they nose over while oiled....I also don't think the big number 13 on the wing helped any
  4. Guessing engine being oiled or fuel leak has something to do with it...only plane I remember blowing up like that on landing was RoFโ€™s N11
  5. Nope. I even had one occasion where a D.VII F started overtaking me as I tried to dive away. Something's not right with this picture...
  6. ...So close, and yet so far...! Trying to get one for yourself really gives you an appreciation of how much of a feat it is
  7. Bit of a tough one for me, I didn't get involved in the action very much and I lost a streak I was trying to cultivate. But, that's just me. The silver lining is I saw some AMAZING scenes as the server filled up...at one point I counted what must have been at least 30-35 aircraft on my screen at once, all seen from a distance...20+ were involved in a huge layered furball stretching from 2000m right down to ground level. Simply amazing to see.
  8. And well-deserved it is, too. 18 Victories on Camels and 15 on Fokker Triplanes. Here's to the Rotary Devil of FC.
  9. I used to wing up a lot with J2_Adam when I was still with J2, I've heard the stories of the 'Glory Days' and the Aces of old!
  10. I more or less agree with this, although I'll say that I'm more afraid of AI gunners than human ones as it currently stands. I think in regard to J5 Flugpark's Pour le Merite, including AI planes in a streak doesn't bother me. That medal serves a good function to give players a reason to keep coming back to the server, and including AI in the required 25 victory tally means that players won't get put off when nobody else is on, meaning in turn that they'll go on and potentially seed the server. In US103, however, and I'm sure in the other squadrons, AI aren't counted towards "medals". And you're right. When I got my hands on the Legion d'Honneur in US103 I was definitely proud to show it off - it might not have felt quite so special if half of the required victories were over AI. Either way, first time seeing Server medals and I think it's a very neat idea. I think including AI in the streak is also a good idea, and if players want a bit of an added challenge, sign up with a Squadron and start gunning for their 'big' medals.
  11. Awesome turnout last night, thanks to all who came along! I didn't stay for the full thing but I did manage to get into some great scraps, including the big D.VII F / Spad XIII clash that Baer mentioned. Hope to see you all again next week!
  12. Welcome to the skies of WW1! Like Sturm says, streamers were historically for flight leader identification - in-game, pilots use them for varying reasons. In US103 we have 3 separate flights, 1st (or 'Red'), 2nd ('White) and 3rd ('Blue'). As well as flight markings on our squadron skins, our flight leaders wear a corresponding coloured streamer for identification.
  13. Crossing the lines on the deck in 1918 was a fool's errand. Hell, crossing the lines on the deck at any point in the war was bold as brass. What better entertainment for thousands of bored, miserable, static soldiers than to shoot at low-flying planes? I remember Arthur Gould Lee mentioning in one of his books that he would have a nightmare about diving into a hail of tracer fire after No. 46 was put on ground attack duty... In RoF that was simulated by the infamous 'flak fence', which would tear anything at low alt to shreds over the mud. I wonder what the IL2 equivalent will be? MGs, I imagine... by any means, I do think the fighting should go upstairs a little. If I wanted to fight at ground-level I'd have bought Tank Crew. Bleak times for the Spad boys! And the S.E's...! I almost wish both could turn just a little better...they definitely sound a little more 'dogfighty' in the pilot accounts I've read! Although, as US103_Hunter points out, pilots might not have been quite as inclined to push their planes to the absolute envelope of their turning ability when poorly-made wings were flying off of planes left, right and centre, so the 'bolder' Spad / S.E pilots may have gotten the turn on less brave Germans. That being said, I've always regarded both the Spad and S.E as 'squadron' planes and not lone-wolfers...
  14. Agreed. I came up against a couple F pilots yesterday...it was disturbing to say the least. Those things are practically invincible with an experienced pilot at the controls.
  15. I'm finding it tricky to spot anything other than level. Especially tricky to spot stuff high, which is a pain when you have D.VII Fs climbing up to 4k all the time...but C'est la Guerre!
  16. Don't know how I managed to miss this before - spectacular stuff, sir! As for a future Thursday Night Q&A, good idea! Just say when! As Baer and Talbot mentioned, I have been working on a little E-Book that talks about the history of the Thursday Night Fly-In from US103's perspective. There are some pretty cool quotes in there taken from our after-action reports! I'm currently going through the motions of editing what I've got and will eventually post it for whoever can be bothered to read it
  17. And, may I say, salute to the brave (and dearly departed) Albatros pilot that decided he wanted to take on seven Ententes by himself!
  18. Not me, sir! I was actually watching that fight from above - from my vantage point I just saw two Camels giving an Alb hell...if I knew you were in trouble I would have come down, but it all looked rather one-sided from where I was sitting ๐Ÿ˜„
  19. Definitely a lot more intense without AV. Had a much more difficult time spotting (obviously!) but still spotted a couple guys from pretty extreme range. Will take a little time to readjust now that planes aren't obviously visible, but liking it a lot so far.
  20. THE AVIATOR'S CHRONICLE: Your One-Stop-Shop for news regarding Events, V-Lives, Community Awards, and more, all wrapped into one bundle. Evening, Gents! I thought I'd start this little project to bundle together some of the happenings in the community into one place where it can all be briefly checked at once, in order to save from having to sift through the many threads on the forum. 'Articles' contain information on upcoming community events, squadrons that are currently recruiting, interesting info from the various servers, and news about the top V-Life Aces on the J5 Flugpark Server. I'll do my best to release one new 'edition' per week!
  21. If I recall correctly, 'Yanking the cord' has an effect on a pilot's 'Fairplay Index', which will determine the number of points awarded for EVERY sortie. A pilot with 100% FairPlay will be awarded 100 points at the end of a sortie. Every disconnect bumps that down by 10% - so someone with 70% FairPlay will only get 70 additional points, etc. The FairPlay index can increase back to 100% over time if the pilot stops disconnecting. I realised this after some mid-air disconnects when the server was empty ๐Ÿ˜… The bigger penalty, I suppose, is the community opinion - we don't like Disconnecters although, pilots that deliberately do it probably don't care what people think anyway. But hey, if the server gives you the kill then more bullets saved! I've started flying a little more 'seriously' now that the stats page is up and the server's developing nicely. At the moment I'm obsessed with getting my accuracy % up, and building a modest streak, of course
  22. Congrats, Sizzlorr! Your secret's safe with me ; )
  23. Yeah, Jasta 5 Flugpark is the place to be. 11PM here and still activity over the front. Been seeing it all day. Hats off to Matthias, FC has it's first regular server!
  24. You sneaky Bosches and your clouds I've heard it's a long-standing issue with IL2 (both FC and WW2) that planes become 'glitchy' against clouds, sometimes vanishing completely, and I've been noticing it a lot with the heavy cloud layer on the server - although I've also heard that there's apparently going to be some kind of 'Cloud Update' (?) coming up, which MAY remedy the issue. Fingers crossed!
  25. Noticed another parser bug - on the following sortie I attacked Gamecock and we ended up colliding: http://stats.jasta5.org:8000/en/sortie/2344/?tour=5 Parser says I fired 800 rounds (The SPAD's entire ammo capacity). I absolutely didn't fire off 800 rounds - I don't think I even fired 100 rounds!!! I did jump from the wrecked plane after the smash but decided to ride it all the way to the ground like a true Entente...not sure if that would have affected anything! Not the worst bug in the world, and definitely not game-changing in any way, but I was a little disappointed at the recorded 1% accuracy for the flight as I've been trying to get my accuracy as high as I can and it took a big chunk out of my overall % ๐Ÿ˜… And a thought for the server: What do you think of reducing the clouds a little? The only reason I mention it is because of the buggy graphics when planes fly against the clouds
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