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SYN_Requiem

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About SYN_Requiem

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    http://www.youtube.com/requiembos

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  1. Just adding this from the other thread which was locked as these videos with the graphing show sustained G in the P51 with a G suit. "Here are some examples of the current model next to a graph showing the G-forces in play in the P-51D (with G-suit). I flew these and sent the tracks to @Floppy_Sock who was kind enough to add his real-time graphing to the videos you'll see in the folder linked below. Floppy is working on similar Spitfire IX versions on at the moment (no G-suit). There is one of my 109 tests in there too I think. https://drive.google.com/drive/folders/1jmQO_dOuTkRjYBSJTTX-HLMs43SZMAxu P-51 5G sustained (about 90 secs) P-51 6G Sustained (about 70 secs) P-51 7G sustained (about 30 secs) P-51 Max G to blackout P-51 Max G to blackout but no loss of consciousness"
  2. I try and max how the game looks as I have a RTX 2070 (and I still get annoying aliasing making it hard to spot targets sometimes). People were just interested in what my settings were is all. By all means if you get low FPS make the adjustments as needed for your system. Same. Super smooth on my end even when streaming live gameplay. I might have lucked out with the settings I used to not get any stutters. ...and before I forget...
  3. I just wish we had an inbetween of these two visibility options and the devs can get the scaling right. I didn't like the fact targets blew up to such a large size at too long a range, but I really liked the fact that I didn't have to "zoom" around all over the place reducing my field of view trying to find targets. It felt more natural to me at my regular field of view in the cockpit to just look at a sector of the sky/ground and watch for relative movement instead of having to zoom in and then do that. With the alternate visibility it doesn't seem any different to before this patch for me.
  4. @DerSheriff You didn't say "Jehova" so no stoning for you today 😂 Here are some examples of the current model next to a graph showing the G-forces in play in the P-51D (with G-suit). I flew these and sent the tracks to @Floppy_Sock who was kind enough to add his real-time graphing to the videos you'll see in the folder linked below. Floppy is working on similar Spitfire IX versions on at the moment (no G-suit). https://drive.google.com/drive/folders/1jmQO_dOuTkRjYBSJTTX-HLMs43SZMAxu P-51 5G sustained (about 90 secs) P-51 6G Sustained (about 70 secs) P-51 7G sustained (about 30 secs) P-51 Max G to blackout P-51 Max G to blackout but no loss of consciousness
  5. FWIW here is the graph from my barrel roll video in the Bf109 (no blackout). Will be able to do some actual flying later today for some more data.
  6. Thanks very much. I'll PM you later today
  7. Thanks for making this. I followed your instructions and I replayed the recording of my barrel roll video with this app running and it showed a peak of 7.4G coming over the top in each roll (I'll have to try some maneuvering live and see what it says). I don't have a nice looking graph like in @Floppy_Sock's video though.
  8. Because TrueView is garbage. It plays havoc and seems to reverse where I want to look once I start looking behind me so I never want to use it
  9. Great video! :-) Now we just need first person bailouts again!
  10. Please perform your own tests as well instead of making a judgement based on the one video I posted as a comparison to the other rolling video. Perform level turns at high airspeed by entering the turn smoothly, gradually increasing back pressure and Angle of Bank, and see how much +G you can hold without losing consciousness.
  11. He may have tried to bail but was too wounded to get out?
  12. My Nvidia control panel is standard, no adjustments. Additionally, I have a Freesync monitor which is one that is compatible with G-Sync which helps with frame rate smoothness. Requiem Oct 2019.zip
  13. My demo isn't cherry picked. It's to provide a direct comparison with Achilleus' video because his was a fresh pilot as well as far as I was aware. You're absolutely right that the more you maneuver heavily the less tolerance you have, so it was important to show a video with the same initial pilot conditions. No comparison can be made otherwise. The G is the same regardless of the airspeed. I just started with a higher airspeed so I could maintain higher G for longer. If I started at 450km/hr or lower I probably wouldn't be able to maintain the higher G-load all the way around those two rolls.
  14. Tempest. When you hit something it stays hit.
  15. No worries. My goal was simply to see the physiological effects as soon as possible so I was harder with my maneuvering than I usually would be. You can easily perform continuous barrel rolls without ever experiencing the colour loss phase. I really don't know how accurate Tacview is in measuring all the different parameters so I can't say for certain the max I was pulling was +5.5 in the video (it would take some testing to try and verify if Tacview is accurate). In the K4 with some other flights I made (according to Tacview) I've reached 6G in a regular turn without blacking out and with better vision than in the demo above because I smoothly applied G without a relatively rapid onset. I don't disagree with you at all that nowadays pilot's can hold +6G no problem. I just think we need to look at it through a lens where we are simulating an average WWII pilot with this and not a modern day acrobatic pilot. If a change was added I think it should be how the tunnel vision through fading to black occurs, so it coincides with G-loc when peaking at max G. I think right now you can be what appears to be all black but not lose consciousness so I'm not sure if the two effects match up completely. As it stands now though I'm really enjoying this new aspect of Il-2. It's actually made the gyroscopic sights useful now for example, because before the patch quite often with the G people were pulling if you pulled for lead the sight would never be visible which rendered them pointless to take in my opinion. Now I'm finding myself actually getting to use the gyro sights as expected because people can't yank as hard as they could before without consequence.
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