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Goffik

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  1. Goffik

    [MOD] Icons

    But hasn't the g-meter been in since before the latest patch? I'm not sure since there have been at least a couple of patches since I last played. Thing is, I've unpacked everything except the Maps/Planes/Skins/Vehicles GTP files and still haven't found it. I suppose it could be in one of those files... I might unpack them when I have the time, but that's a hell of a space.
  2. Goffik

    [MOD] Icons

    That's a real possibility. Every GTP file I unpack ends with an error message saying "unknown type encountered" in the console window. Maybe it's unpacking up to the point where something has been added with a patch, and then stops.
  3. I usually back up my controls, career, tweaked views (for VR) and general game config. I also back up my JSGME mod folder. Game config: IL-2 Sturmovik Battle of Stalingrad\data\startup.cfg Controls: IL-2 Sturmovik Battle of Stalingrad\data\input\current.actions Views: IL-2 Sturmovik Battle of Stalingrad\data\LuaScripts\snapviews (Folder) Career: IL-2 Sturmovik Battle of Stalingrad\data\swf\il2\usersave\ (Folder) & IL-2 Sturmovik Battle of Stalingrad\data\Career\cp.db
  4. I don't know what your issue is, but it's nothing to do with licensing. I have BoS and the other expansions via Steam and I can run the game with OpenComposite with no issues whatsoever. I have collector planes via the 1C store too, and they show up just fine. So yeah, no issues with Steam + OpenComposite here.
  5. or_height/width is the resolution of each eye on your Rift. Probably set automatically based on your SS settings in SteamVR or Oculus. No idea what the others do... found this thread searching for or_sipdc since I was curious myself. I'm thinking this one might be your in-game IPD offset, since the main IPD setting seems to be read automatically from SVR/Oculus. Yes, though in VR it changes the res of the monitor mirror view.
  6. Goffik

    [MOD] Icons

    I've unpacked most of the files but I can't find any reference to the damn thing at all. The compass is removed by editing swf\il2\gauges\id.txt but there's no reference to the G-meter in there. I've also found graphics for the compass but nothing for the G-meter there either. Not sure where else to look, to be honest.
  7. Goffik

    [MOD] Icons

    Does anyone know how to remove the G-Force indicator from the HUD? This mod was made well before that was in the game, so it's the only gauge not removed by it.
  8. They're doing a truly fantastic job with this sim, I can't compliment their efforts enough! Unfortunately money is tight due to being self-employed during this worldwide crisis, so I can only invest in games/sims I'm definitely going to use. For flight sims that means VR support is required. I know it's supposed to be coming at some point, but with no indication of when that is or even if it's 100% definite, I can't drop money on this one right now. I wish the team all the best though, and I hope this expansion is a great success. ๐Ÿ‘
  9. As opposed to offering some kind of explanation as to why, or offering an alternative method of achieving the same aim. Or offering anything remotely constructive whatsoever, rather than a useless, negative, one-line comment. The fact is that while you seem like a talented person who knows their stuff, your attitude when responding in other people's mod threads is very often just negative, unconstructive and ultimately useless. Sometimes even condescending, as if everyone should understand exactly what you mean without any explanation, as if we should all be "experts" like you. It's just plain lame, quite frankly. If you actually bothered to spend a little extra time educating people with polite and informative posts then it would help the entire modding scene. I know a great deal about modding numerous games, but what of it? My level of ability has nothing to do with my comment or this issue, and your level of ability does not excuse your generally piss-poor attitude.
  10. Another valuable contribution. ๐Ÿ™„
  11. I do yes, the only way to fly in my opinion! ๐Ÿ˜‰ With v9.1 I hover at around 40fps which means ASW is active on my Rift S. That's fine by me as it's smooth, and continues running fine with other planes in the air. With the latest v11 it varies between 20-25fps when I'm alone in heavy cloud, which means lots of stuttering and jitter. No good in a dog fight and I have no chance of enjoying those new weather fronts! So it looks like v9.1 is the pinnacle of cloud modification for mid-rangers like me. For reference, I'm on a GTX 1060 6GB. Fantastic, thanks a lot Rowdy! It's very good of you to support "dumbed down" versions of your mods so that more people can enjoy them. Most modders don't, so it is very much appreciated. Downloading now! ๐Ÿ‘ Can't you change which side gets the blue and red icons? I thought I saw that option somewhere, though perhaps I'm thinking of something else.
  12. Unfortunately the latest version is totally unplayable for me. I get framerates of just 20-25, and that's flying totally alone with no ground units and only heavy cloud. I didn't bother trying overcast. I suppose most graphics mods eventually leave us mid-rangers behind in favour of the high-enders, which is a shame as this one has been a staple for me since release. Since the later versions have lighting improvements that don't kill framerates, is it possible to drop these improvements into v9.1 by transferring files or not?
  13. Pretty sure VR controls and interactive cockpits are not part of the plan. Even as a VR user myself, I can't say I blame them to be honest. VR is still niche in a genre that is itself niche, so it would be a lot of work which few would end up using. Also, while holding virtual sticks in VR is kind of cool, it's nowhere near as versatile and precise as a physical HOTAS. In a dogfight it isn't long before your real hand is miles away from the virtual hand holding the cockpit controls, and having to look down for orientation isn't very practical.
  14. They should probably change the technochat to display degrees really, to prevent this kind of confusion. Most flight guides I've read express flap position in degrees too so % is not very helpful for beginners either.
  15. In all honesty, I think the OP should be free to ask the question without having to explain him/her self, and get an simple answer without people trying to tell him/her how to play their game.
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