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Murleen

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Everything posted by Murleen

  1. Murleen

    PWCG 5.1.3 Released - Bodenplatte Campaign!

    In my experience, while the mission in the list will still be labeled e.g. "GROUND ATTACK", if you fly it after regenerating, you should actually get the new mission.
  2. Murleen

    PWCG 5.1.3 Released - Bodenplatte Campaign!

    I think the USSR did get some MkIX's, but I don't think at the same time the RAF got them - I think the RAF was converting to MkIXs and sending the replaced MkVs to Russia under lend-lease. The random web pages I've found suggest that when MkIX's were given to them under lend-lease, they were deployed to PVO regiments near Moscow, not to the front lines.
  3. Murleen

    Autopilot and AI

    Brief description: AI taxis some planes too fast, and will crash into planes ahead of them on the taxiway Detailed description, conditions: Some planes, such as the Spitfire MkV, the AI will taxi at quite high speed, such that if you are taxiing at a more sedate speed, your wingman will zoom into the back of your plane. I've also seen that the Yak 1b is taxied by the AI quite a lot faster than the Yak 1 s69, such that a flight of mixed Yaks with a 1b behind a 1s69 can have the AI 1b crashing into the back of the AI 1s69. Additional assets (videos, screenshots, logs): Mission file attached, track demonstrating AI crashing into back of player when flying this mission is at https://drive.google.com/file/d/18tjrIzSTSkRByQDhv-N45lhwlrFNSWbC/view?usp=sharing Your PC config data (OS, drivers, specific software): Version 3.010 Spitfire 1943-06-17.zip
  4. Murleen

    PWCG Bug Reports

    Ah, OK, I understand. I'll take a look.
  5. Murleen

    PWCG Bug Reports

    Your airfield has the front line running through it?
  6. Murleen

    PWCG Bug Reports

    What do you mean by enemy side?
  7. Murleen

    American and British Voice "Actors" Needed ASAP!!

    I'm about halfway through (British), but have lost access to my PC for the next couple of days, so will finish up at the end of the week
  8. Murleen

    American and British Voice "Actors" Needed ASAP!!

    One thing which just occurred to me... the British and American scripts have different callsigns (which makes sense, as the USAAF and RAF used different callsigns), but will this cause problems if British and American units end up talking to each other? e.g. if an RAF plane requests landing clearance at a USAAF airfield, will we end up with something like "Waterbury, this is Gannic, requesting landing clearance" and then "Elwood, affirmative, cleared to land"? Should we have the US callsigns recorded in a British accent as well and vice versa?
  9. Murleen

    American and British Voice "Actors" Needed ASAP!!

    https://en.wikipedia.org/wiki/List_of_Battle_of_Britain_squadrons seems to list "mitor" as the callsign for No 41 Squadron during the Battle of Britain...
  10. Murleen

    American and British Voice "Actors" Needed ASAP!!

    Hi Jason, I have a couple of questions on the pronunciation of the callsigns: - I assume "Javeline" should be "Javelin", like the pointy thing you throw at the Olympics? - Should "Harrignton" be "Harrington"? - Should "Belligham" be "Bellingham"? - Is "Mitor" pronounced my-tor or me-tor? Thanks!
  11. Murleen

    American and British Voice "Actors" Needed ASAP!!

    British by the way.
  12. Murleen

    American and British Voice "Actors" Needed ASAP!!

    I'll get started.
  13. I think PWCG has a little more variety, and certainly had some night missions for the ju52... I remember one mission getting caught by searching and trying to make it home with one engine out and another on fire...
  14. Murleen

    BoX GUI mod for PWGG

    I don't need to restart BoX, I just alt-tab between the game and PWCG
  15. Murleen

    I can't install PWCG

    The "PWCGCampaign" directory should be placed in the same directory as the game "bin" and "data" directories
  16. Murleen

    PWCG Bug Reports

    From a few logs I've looked at, I think there are two aspects: - Since around 3.006, the game more often records kill events in the log as unattributed (e.g. if you shoot a plane, it catches fire and the pilot bails out, I guess the log considers the bailout the reason for the kill, not the fire you started) - An earlier change I submitted for PWCG which increased the amount of info the game dumped into the log ended up breaking part of the fuzzy kill detection - previously if a plane was damaged by the player and then went down, the player could claim it. With the extra log info, this tracking got confused and generally didn't identify for unattributed kills that the player caused the damage. I think PR 25 (https://github.com/PWCGDeveloper/PWCGCampaign/pull/25) ought to fix this - certainly I don't seem to have seen this issue in my missions running with this patch.
  17. Bagerovo is in grid 0507 on the Kuban map
  18. Murleen

    Test mission from BOS Editor ?

    You don't need to exit, as long as you start the game first you can have both running at the same time and alt-tab between
  19. Murleen

    Velikie Luki Map in PWCG

    Perhaps some of the existing units could take a little vacation over to vluki for the battle there?
  20. Murleen

    PWCG Bug Reports

    OK, I figured out what your issue is - when you created the campaign you accidentally put a space on the end of your pilot name, which means it never matches in the log parser, so the game assumes you're a ground unit. PWCG should probably prevent this, but you can fix your campaign by editing PWCGCampaign\Campaigns\Kampftrupff\Personnel\20112052.json and removing the trailing space in "Sire "
  21. Murleen

    PWCG Bug Reports

    Yep, that's what I was looking for, thanks!
  22. Murleen

    P40E questions

    There isn't a light for the landing gear - the gauge on the left with a plane picture on indicates gear and flaps up/down. There is a warning light I think if you idle the engine with the gear up, as well as a buzzer. Left/right brakes work for me on the p40.
  23. Murleen

    PWCG Bug Reports

    Sorry, I meant zip up your PWCGCampaign/Campaigns/kampftrupff directory
  24. Murleen

    PWCG Bug Reports

    Looking at the issue, Yeikov's problem isn't on taxiing, but an issue with the airfield taxi paths for Davydovskiy - the planes start on the runway, but think they need to taxi, so request taxi permission, which is denied because they're blocking the runway. I'll try and update the chart for this airfield. Unfortunately the zip file is corrupt, so I can't test in PWCG - could you zip up your campaign directory? Looking at the log file, the kill is uncredited. I think this has been happening more in 3.006, when e.g. you set a plane on fire and then the pilot bails out - the cause of the kill is listed as bailout rather than the damage you caused. PWCG has some heuristics to spot this kind of case and still award the kill, but one of my earlier updates has caused it to stop working. I have a patch in testing, I'll try to get this finished off and submitted.
  25. Hi all, Here's a little mod which allows you to enter the navigator/bombadier's position in the nose of the A-20B. You can't really do anything except look out of the windows, but the view is nice The interior is quite low detail, as the model wasn't designed to have a player inside it. Grab it here: https://github.com/Murleen/NavigatorMod/archive/v0.1.zip, JSGME compatible
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