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SP1969

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About SP1969

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    England, not far from a computer screen
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    Many, varied and occasionally sordid.

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  1. Stopped playing until they do.
  2. Assuming I can figure out a way of making the SE5a handle as it should, I'd be interested. Been avoiding FC altogether.
  3. Agreed and accepted. The 'emptiness' of the front is often mentioned in contemporary trench writing.
  4. March to August 1918 around Arras was not a quiet time. It wasn't static trench warfare, either, to be honest.
  5. I find the ground generally does that, trenches or not, Al.
  6. Said someone called 'Gamecock'. ( G) lost a gamecock?
  7. Maybe, Zooropa, maybe. Every other BoX module has an SP campaign. FC doesn't. I know Pat will do his magical thing, and that will make a difference when we have a map. But I didn't pay Pat $69. And the lack of ability to 'rig' is really annoying me. WW1 aeroplanes need curves to replicate the rigging. I know we all have a 'wishlist' - be it a specific aeroplane, or a map of a specific area, and that it isn't fair or realistic to hope everything one wishes for will magically arrive, but I did hope that FC would at LEAST equal RoF in playability and realism. It doesn't come close. Not even close. It looks prettier. That's it. It is a WW1 paint job on a WW2 sim.
  8. I was going to comment and then realised I have nothing to say that I haven't said before. FC has been an exercise in utter disappointment, so far, for me. I don't feel ripped off, just like I have made a fool of myself for hoping it would be a modern RoF. At my age, I ought to have known better.
  9. If we don't, the SE5a is ruined. A rigger's job involved exactly this. IL2 is all about the mostly metal Second World War aeroplanes. RoF was about World War One aroplanes. The former could be rigged, the latter not. Deal breaker.
  10. Scarff ring. Enjoy. https://www.facebook.com/mashtabekb/videos/vb.1115693688452833/1826816067340588/?type=2&theater
  11. Sorry about dropping out tonight - my Edtracker is playing up in the vertical for some reason. I may give up on this for a bit, see if they sort the map out and maybe invest in VR, but simply not worth the outlay for now. Have fun guys.
  12. I'm hoping so, otherwise it is not going to hold my attention for much longer. I can be a bit grumpy about all this. The trouble is RoF has been largely ruined for me by the FC visual effects - it looks horribly dated to me now, even with dozens of mods, but FC isn't a WW1 sim in the way RoF was / is. Also, the SE5a's wings stay on and the engine isn't glass, but the pitch up is ridiculous - for a B&Z aeroplane you need to be able to aim accurately in a dive, which is nigh on impossible when the nose keeps lifting. Granted, I'm a terrible shot, but without curves ( or rigging in RL terms ) it spoils what was always the 'honey ship' of team cockade.
  13. Quite the point - in FC all you have is low level MP furballs. The sort of mission based engagements that the real aeroplanes flew do not exist. For the SE driver, there are no high flying DH4s to protect, no stragglers to pick off, no DFWs to interrupt in their mission. So one can float above the 100ft furball dogfight in an SE or a Spad and watch, or go into engagements where you cannot use the advantages of the aeroplane. In this highly artificial environment, the Albatros makes as much sense as any other, except maybe the DVIIF, in my opinion. When the Bristol gets here, we know very well that all you'll have to do is fly low and blast everything else out the sky. It is one of the reasons why I am finding FC quite frustrating at this time and why the lack of any PWCG type campaign in SP is such a glaring fault in the way FC has been marketed.
  14. To be fair, an Albatros can quite easily out turn an SE, or a SPAD in a furball. It absorbs a LOT of bullets if the radiator doesn't get hit. It is a good all rounder. The B&Z aeroplanes do one thing, well. The turn fighters another. An Albatros does most things well enough to survive. As FC stands, it is mostly low level furballs and an Albatros is quite capable of doing those. The Camel and the DR1 rule dogfights at low level. The DVIIF outspeeds a Camel and out turns and SE or SPAD - and if HG is used can stop them getting away. Unless one gets a pilot kill or knocks out an engine in the first couple of bursts, a well flown Albatros is quite difficult to bring down, assuming a certain level of competency. A pair of Albatri is deadly. It doesn't fall out the sky or try and kill the pilot like a Camel - always a plus.
  15. Yes, yes, choose the alby! Dacka dacka dacka ( SE5a pilot )
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