Type of improvement: Key Mapping
Explanation of proposal: Make "Wheel brakes" binding independent of "Left wheel brakes" and "Right wheel brakes."
Benefits: Control column brake levers ("Wheel brakes") are modeled to mimic gradations of force/movement. If bound to a button this becomes simply "on" or "off". If bound to one pedal on my CH Pro Pedals, I have the full range of movement/force. I have no other controller options that give me a zero-to-100% gradual range with a spring-loaded return. So the pedal is my only option if I want to have the full range of movement/force. However, if I bind "Wheel brakes" to (for example) my right pedal and fly an aircraft with toe brakes, the "Wheel brakes" binding overrides my "Left wheel brakes" and "Right wheel brakes" pedal bindings: The left pedal operates the left toe brake as expected, but the right pedal applies both brakes equally.
If the "Wheel brakes" binding did not override the "Left wheel brakes" and "Right wheel brakes" binding, one could fly both types of aircraft using pedal brakes and experience the game as modeled without having to change key bindings.
Thank you for considering my suggestion!