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SmokinHole

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About SmokinHole

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  1. Sorry for your loss, Lucas. Rest in peace, Rahon.
  2. Thanks. Based on the input here I think I’ve been doing it right. I will template the mission to different map and see if it works there. Old memories from Rise of Flight are flooding back
  3. Your group didn't work for me either, unfortunately. The only bit you had that I didn't was the Formation (move) MCU. If that is necessary then it is a new requirement since my old days. Regardless, I appreciate your help!
  4. This may well be due to my lack of recent experience with the Editor. 8 years ago I could make it dance. That was long ago. But even today I would think I should be able to get a train to move. My question is if this a known issue with Arras. Thanks. Mission Begin | 3Sec Timer | Trigger Activate --- (Obj linked to Train ((linked unit))) | 3Sec Timer | 1st MCU WPT --- (obj linked to train) | Target linked next MCU Wpt.
  5. Methinks you are correct. Embarrassingly I have made that mistake before. Thanks!
  6. If this “challenge” is up long enough I will see if I might talk Smokin’Hole-san to give it a go in VR. Currently she is in Japan and having such a great time that I fear she may not come back. If I mention this now I KNOW she won’t. Great idea Bender!
  7. Good. Glad it wasn't just me Lefuneste, thanks for the mod. It makes a world of difference!
  8. That's odd. Because in the 190 I am free to move my head wherever I like. I can lean right through the canopy and out over the wing.
  9. I'll second this revival of an old thread. The limit bothers me a little. The noise is simply stupid and nagging as hell.
  10. I figure it out. Erased the Spitfire snapview file. The default view is just fine. (Mods may erase this thread if you wish). Thanks
  11. Hello, I find that my virtual pilot's body is way too far back when using the Oculus. I have tried using F10 to save a prefered position but that only works when I am able to pause the view--and I haven't found that to be possible. I tried rebooting the sim in 2D mode and saving my prefered view there. It worked!...for TrackIR. But when using VR it returns to that way-back position. Any help appreciated.
  12. Just asking, I am not sure of the answer myself but... I do not find the VVS planes to be the classic turn fighters that they were in IL2: Original. The 1C performance sheet posted elsewhere on this forum says as much. The LaGG-3 and Yak-3 are the best and yet still compare unfavorably to all of the 109 variants. So is it really all that unrealistic for the German AI to get into a circle fight, unless they are 190's?
  13. It could be that the campaign has always gotten more difficult for the Soviet side at the beginning of winter and has nothing to do with the update. I do know that they took away my deathray. Gunnery has never been a strong suit for me.
  14. I had to quit the campaign with 2.009. Prior to the update we on the Russian side could hold our own. But now every Yak is out of commission within the first 5 minutes (Expert) and I am nowhere near good enough to protect IL2s from four 109s on my own. I was really enjoying myself too. Maybe switch to German? EDIT: Switching sides worked. Reasonable chance of success now.
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