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ATAG_kiwiflieger

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About ATAG_kiwiflieger

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    NZ
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    Planes

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  1. I think the conf.ini file in Cliffs still has the settings for this right at the bottom of it even though the feature no longer exists. Crazy
  2. Some useful knowledge has also been collected in this thread in the ATAG forums for flying the 110 as a fighter, this is for the Bf110 C variant in Cliffs of Dover so not everything may apply. I've found the Bf110 E-2 in BoX to be a considerably more stable gun platform and better in the turn but worse at roll, speed and climb than the CloD C models. Also from my experience: - Fly high (at very least 3K, 4-5K is better) and strike quickly and cleanly with boom-and-zoom attacks. If you can sneak up on a fighter and get a good few one or two second bursts in from low 6 or similar, they are as good as dead since the 110's armament is not particularly merciful. Keep your speed high if down low so you don't get caught out. - Fly with a buddy or ten if you can. Sure you can lone wolf in the 110 and be successful if you are careful but having someone to cover your six and you theirs make it more fun, increases the situations you can afford to engage a particular aircraft if he has friends and make it more likely to come back home in one piece. The number of VVS planes that I've seen that will climb directly after your plane vertically also make attractive targets for a wingman just as they stall out at the top. Also mixing up the planes you wing up with makes things interesting, 109s can act as 'escort' if you do need a hand, or bait to get an enemy plane target-fixated while the 110 drops in behind, unseen. That part never gets old for me Hope this helps
  3. This is the IL-2 Cliffs of Dover section, but check this thread out: I deleted the entire \IL-2 Sturmovik Battle of Stalingrad\updates folder which fixed it for me, but others are reporting success with the download utility that the devs provided in another thread (not sure where, you may be able to find it by searching). Hope this helps
  4. Got to admit it's news to me that it was an ATAG-only feature, anyone can use it (and could previously) provided they have an ATAG Forum account and they request access in the forum thread here: https://theairtacticalassaultgroup.com/forum/showthread.php?t=1782&page=46 The track editor itself is located here: https://theairtacticalassaultgroup.com/tracks/cgi-bin/enableexternals.php Have fun movie makers EDIT: Thought you may have meant only ATAG members could use it, not that it was limited to the ATAG server, which was the case previously That's what I get for late-night posting...
  5. Could be a realism settings thing, make sure that in Options > Realism you have everything under "Aircraft Switching" turned OFF. These settings are better used for some multiplayer servers and have little relevance in singleplayer.
  6. How is this relevant? TFS already have people working on those things alongside their day-jobs and personal lives. If you've got the spare time to post about it and the urge to see CloD improve then I'd encourage you to join.
  7. Wow, 262 is looking great Can't wait for it, keep up the good work 1C
  8. Provided you can shoot straight and stick to mostly boom and zoom tactics it's great and it only takes a short burst for them to make like grandmother's shortbread in your mouth. Naturally I forget that they do come with a weight/aerodynamics penalty and try to turnfight with them and get my rear end handed to me They make a nice dual role escort/ secondary ground attacker when combined with 110s or 88s too.
  9. Dead-On Awesome - damn right
  10. Yep, the Spitfire and Hurricane approach speed is about 100-110 mph on final, slowing to 80-90 with full flaps down as you are touching down. The 109 at 110 are even faster than that due to the higher wingloading, their approach speeds are more like 200 km/h (125 mph). Also when recovering from a spin I find pushing the stick forward a bit to get the nose down quicker assists getting back to normal flight. This link is for the Team Fusion wiki flight manuals, these list a number of useful figures and procedures for flying each aircraft: https://www.theairtacticalassaultgroup.com/wiki/doku.php?id=flight_manuals
  11. Hi ladlon, Are you unplugging the controller at all in between flight sessions? Sometimes this will cause the joystick ID to reset in the config files. Also make sure that in the Device manager properties for the stick that the 'Allow Windows to turn off device to save power' option in the Power Management tab is off. It might take a little bit of searching to find the stick, mine was under Human Interface Devices.
  12. Hi ladlon, here's a few quick answers: 1 - Check in your realism settings that "Allow Takeoff and Landing" is ticked, this will make you start on the ground in most missions (not all, some are airspawns like the free flight ones). 2 - Check this thread out - https://theairtacticalassaultgroup.com/forum/showthread.php?t=20987 You will also need to unbind the key conflict between 'Fire Current Weapon' in General keybindings and 'Hold to Offset Camera' in Camera keybindings to make sure you can move the gun while firing. 3 - Currently there is no way to give a random spawn radius to enemy units or aircraft - you're not the only one to request it though so it's a possibility it might happen. 4 - AFAIK there is no way to do this, although you can use the FMB to place lights on runways. 5 - The FMB is best for livening up airports with more objects and it is relatively easy (especially if you have experience in the 1946 FMB, they have similarities). You can't make any permanent changes to the base map though, these have to be saved as a mission. 6 - Don't think there is a way of centering the map on your aircraft automatically. It's true that starting out on multiplayer is a significant challenge, but there are people willing to give up time to help new guys out with getting up and running without going straight into combat. If you're comfortable with using Teamspeak then feel free to PM me about it - please don't feel any pressure to do so if you're not interested. Salute
  13. Looks like a US mail plane... Northrop Delta?
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