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13Nrv

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Everything posted by 13Nrv

  1. Great to watch , great to fly ! Nice work Bex as usual , and this one is particularly great ! Can' t stand to fly the next episode 😉
  2. Yes to both question . No question . No problem to pay for it .
  3. j adorerai que trumpette nous rejoignes sur team speak ... t en dis quoi trumpette ?
  4. supprimer ce post serait une bonne idee .... ca obligerait l autre comique de trumpette à ouvrir le sien ...
  5. trumpette ....ouvres ton topic de non partage d experienceS en vol , de non partage d informationS avec des nouveaux venus et....de non partage de skins '....
  6. Et puis quand on vole en groupe, on decide de l emport bombes en commun , en fonction des cibles ....et de la charge de carburant commune en fonction de chaque mission... comme toujours on partage l experience et on fait au mieux pour s inspirer de ce qui a marche et ne surtout pas reproduire ce qui devait etre ameliore... ... le online en groupe apporte clairement une dimension toute autre ...
  7. Thank you Tip and the Dbs , and let me tell you that beside the interest of the eventin itself , i ve met in it so much interesting and great people from all over the world and yes that was great ... yep participation make it happened and it was GREAT ! 😉
  8. Can' t take part of this one , but i for sure will not miss the last one ! Even if the end of Fnbf make me sad , i will just remember it is one of the most exciting and interesting online gaming event i ve ever met ;) See you all on the last one 13
  9. This mission was a blast , we were something like 15 pilots if i remember it well , 9 Normandie Niemen pilots in Yaks , and 6 CCG pilots in IL2 ... what s cannot be seen in the vid , is that we have prepared the attack of the base in a total different way, every single Il2 was supposed to attack a particular parking ...6 IL2 6 targets BUT approaching the objective it appears that the stationnary ennemy planes were all at the same place and not as intended on different locations , so Habu our lead decide to reorganize the way we were going to attack may be only 30 seconds before we reach the airfield ...and from a "each il2 one target" scenario it become "every il2 on the same" !!! and exit on left turn ... it was a good run and as usual a nice time flying together .
  10. agghhh it s me again Considering my awfull skills on the P47 i d better take a A20 ... much more my glass of wine (sorry was expecting sturmovik as ground attacker)
  11. yup thank you coco for all the countless hours of pleasure me and my mates have spent on coco expert AND upon all for YOUR time dedicated to the community ; it was GREAT ! Thank you . 13
  12. ooooohh seems i ve missunderstood something , not understand i can fly both mission , so , still a fast (of course) Po2 on first mission AND an allied ground attacker on the second ... Thank you sir !!
  13. Thks Hagar , Awesome document , very informative ! . Cherry on the cake those "from the past" real documents always shake something in me , they re kinda special to my heart , thanks a lot ! And Thks Gielow too for this informative vid on the jumo !
  14. Private joke mode on : Usb de 🤬 Palonnier de 👿 Private joke mode off : jolis screenshots 😎
  15. In : Il2 41 plz . Ohhhhh yeahhhhh Thx 13
  16. Yep same here And as already said , make sure it is connected to a USB2 rather than USB3 .... But even with this ...you ll face it ... happens sometimes , sometimes not ... Weird i agree , and as the others , i ve got 2 MsFFB2 , 2 "greenlight" , both o them act the same ... When it s working , i never Alt +Tab , i never Ctrl+Alt+Sup , i never go in the menu , NEVER ! When it s not working as kisslas said Yep it s weird , but i cant fly without FFB....
  17. I second what J2 steve F on that Zoom on track ir , is not a great idea , at least to my opinion ...it s waaaay more efficient and /natural to use , to set zoom where ever you want on your throttle or joystick , and on an axis : hat/ rotary /slider depending of what you own and of your liking , than trying to make it work through track ir .... ....i ve tried this years ago , and even if you finally find a good speed and range , it is nothing natural to use ... at least for me ...keep this Z axis for "leaning" , and set your zoom elsewhere right under your fingers ... 13
  18. Hello all Very nice to see you all back and Fnbf back on track . Will not be able to make it on next friday so have fun guys ! 13
  19. Superb ! As usual ...should i say it ...thks Pat !
  20. I' ve reinstalled my game ... at least on the Il2 , i ve no more problems with sounds , and no more with the T34 ...tested offline on Qmb , and online only on one server ... i' ve played 1h45/2h00 ... will tell here if i still encounter problems on other planes /server/maps etc etc ... tested only on prokhorovka map online and kuban offline ...
  21. +1 , i' m playing with a 5.0 value in the update frequency line , and till this line was introduced in the Start up CFG , i' ve been able to reduce the smoothing of the camera to 80 % instead of the 100 % i was running before to get rid of the stuttering . To tell the truth , if 80 % smooth is better than 100 % , the view is by far not as free , as fast and as "natural" that it is with 0% smoothing , especially in fast movements ... so it 's still a walkaround ...
  22. Yup , i do ... loads of strange things with sounds . Some exemples : A20 sound is sometimes cutting off when i open the bomb bay door ..and sometimes it's coming back when i close it ...or not . Sound of engines still there when i cut them off , the sound is "on iddle" ; restarting the engines and the sound will remain "on iddle" even if i push the throttle forward ... killng engines by overreving both of them and .... "The sound remains the same " earing engines on iddle . Must be kinda "Led Zep bug" 😄 With the Il2 sound can stay on iddle ...no matter what i do ...not everytime , sometimes only and i really dont know why , sometimes as in the A20 sounds remains on iddle even if i shut the engine off ...and even funnier , if i press escape going back to the game menu the engine sound is still there ...^^... In tank , only tested with the T34 though , firing a shell can make the sound disappear or not , firing an other one can make it reappear ...or not ; firing with the mg is doing the same ... I ve experienced those bugs online on at least two different servers , and offline in qmb ... Other guys of my team also encountering those type of bugs . I ve totally reinstalled my game yesterday evening , will test this evening to see if it changes something ...or not ... I' m sure it will be addressed in an upcoming hotfix , i think devs knows the problem and are working to adress it asap . So ..."You are not alone " ... in this ...musical bug ...
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