There are two things at play when you’re IDing, I think:
- apparent size of aircraft ( in degrees measured from your eye). In VR this is fixed. On a monitor it depends on monitor size and how far away you are away from the screen (and how much you’re leaning in to squint at it!). And also on FOV setting if this is something you can adjust.
- amount of information available (in pixels across the object). This depends on resolution, which is currently the limiting factor in VR.
Zooming with either technology will increase both the apparent size and the number of pixels in the object. Increasing the apparent size is nice, but beyond a certain point it won’t help much unless (like me) you have poor eyesight to begin with. Increasing the number of pixels in the object is what really makes IDing easier when you zoom in, as you can start to see differences in wing shape, colouring etc. at a greater distance. Current VR is pretty limited on resolution. If the VR zoom is then limited to 2x instead of the 5x that monitors get then you compound the disadvantage much further.
It is basically impossible to make things really ‘fair’ in a competitive sense if everyone is using different hardware. However, one thing that could be done to help is to set a maximum number of pixels across an object that would be fixed for everyone and set based on the typical resolving power of a pilot’s eyeball. You could then allow everybody to zoom in as much as they like, but beyond a certain zoom level the object would become more blurred or pixelated. This way you could zoom further to make it look bigger (eg if your eyesight is poor) but could not get more info on the contact by doing so. This would be good from a sim point of view as well as a competitive one, as it would limit your abilities to a realistic level.
...I can see this being unpopular with people who have splashed out on a fancy 4K monitor purely to increase their competitive edge though!
Re 3DMigoto, I have only recently discovered it and have only played SP so far. 5x is a huge help and means I can ID aircraft before they are actively making a pass at me! 10x is not particularly useful for IDing as the view gets a bit too wobbly on distant objects (a bit like looking through high zoom binoculars without steadying your arms on something). It is quite nice for getting a good look at your wingman’s aircraft while flying in formation with them though.
(edit - punctuation)
... and to really up the realism the virtual pilot’s resolving power could be dependent on the wavelength and the dilation of their pupil!