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CountZero

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About CountZero

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  1. I didnt noticed anything like that since i played with free tanks, and also Mytzu tested it before free tanks were added, so to me it looks like it was fixed when we played it
  2. I played alot with t-34 and ugenst it in pziii when i was working on tank stats and i never had situation that i was not able to destroy it or that i was getting hit when in it and was invincable so i dont knw what bug there is i didnt noticed it in many h spend shooting at t-34 or playing with it. Are you sure you used correct ammo ? There is planty ppl who dont own TC and i think having free tanks is good to try to give them feel how it is
  3. Yes your right, good forbid devs inform their players how they made engines work in game, or fix bugs that would help them know when to stop using power settings. This is prime example why techchat messages informing player when emergancy is out is neccesary to work corectly, how in heck can player know why his engine blow up when spec for it say it can use it 10min , if bugged techchat messages work corectly in game this would be obvious, but we need to have messages that tell us that canopy is open (something that even blined person can tell by the sound of wind when you open it) but no working messages for engine timers that are more important by the way devs decided to use them in game and are most dangerous for your airplane if you screw them up by counting min wrong in heat of battle, something that real pilots didnt have to worry about.
  4. Devs still didnt fix messages that are in game to inform player that he should stop using emergancy combat power setting, or when its recharged. So you cant know when game wonts you to stop using it , real pilots didnt have to worry that their engine will blow up if they go over recomended times so there was no timers needed but in game when Devs decided for this to be so stricked they have to fix messages that are in game (they are buged and only work when instrument panel is on, not like all other techmessages that work all time no mather of settings in realisam options). So until they fix this your basicly have airplanes with random failures as there is no way for you to know that game wonts you to stop using emergancy or combat or more importantly that its fantasy recharged like in mario games. Stick to airplanes without emergancy timers is your best bet. On g14 and K4 emergancy is 10min last time i check, but again if they dont fix buged tech chat messages regarding this players will always be confused and not be able to use airplanes like they are ment to be used, they will either avoid random failur airplanes or not use power settings to max alowed because of fear of braking engines what is totaly unrealistic as thouse timers were recomendations and real pilots didnt care if they stic to them... when we have them in game because its game then players deserve to be properly informed when to stop or get recharg for it like all other 42069 tech chat mesages that work.
  5. Performance of it is not mutch better then late props we have in game, so nothing can balance 262 online its airplane you should not even have online as even 1 is to big advantage to axis when you dont have numbers and situations they had to encounter in ww2 so in MP its pure cheat to use it. Meteor would be interesting novalty for game mostly usefule in SP.
  6. I hope they see the reason of having it as next colectable airplane now when it could be used on BoN map to unt V1s and also with Bobp map for SP.
  7. Manchuria is to one sided, to big map necesary as front was moving fast, hard to get data for Japan airplanes. So you have option to do easy DLC in late war poland and germany with late war vvs airplanes not in game, and few missing late war axis airplanes also not in game, map area is not to big, only if they are crazy they would go for something like Manchuria. Also Kurland and Hungary dont have neccesary axis airplanes to fill in 5x5 , most are already in game so if its anything in east front it will probably be in poland.
  8. The way it looks they dont have to worry about it for long time, BoN early acces time , then they can easy fined 5x5 for late east front, then Italy in 1943 can have 5x5, and thats 5-6 years from now where you run out of options for 5x5 ww2 without going to PTO or KTO. If only they went for i-153 insted u-2, but exept 2 biplanes you can get rest with late east front and italy dlc in future
  9. Ping is number showing you speed of net to that server, smaller is better. Before you join server youll see that number listed , and color green yellow or red, you can have it ok when your joining but if your net is bad or there is to mutch stuff happening on server it will go up and if it gets higher then alowed you get kicked by server so other players dont get impacted by it. They would see you jumping all around or having late hits to it and so on... you would be laging or warping for them or you would see them doing that making it imposible to know whats realy happening in DF.
  10. Server can kick you because of to high ping, or you selected airplane that is not alowed to be used, or you sit on runway to long and so on... without knowing what server it was who knows what hapend, each server has its own rules and setup. airstart server you were able to play on is probably berloga, with not many rules that can kick you from it. also if you dont own airplane you cant even select it in MP so that was not problem
  11. Its not same problem everytime, they already fix invisable airplane bugs 2 times i remenber, situation where airplane is not visable to some players up to point he open fire i saw only 2 times in +1000s sorties online where all woks fine, so its not easy problem to fix or see what is cousing it. And what is more offten happening now is airplanes getting invisbale at low alt at certen distances, and this is new problem started when they incresed visability ranges just few months ago... so its not problem that is not fixed for years, and they said they are looking into that problem already.
  12. It is slowest, and its because you can fly spit9 on combat for all the time you have fuel in airplane, and p-47 you have to fly on continuous because of how engine limitations work in this game, you spend combat and you cant even recharge it for 45min, and on top of that you dont even get working message in techchat so you cant risk flying on anything els or your engine explods as game dosent inform you when their fantasy timers run out like it should as real pilots didnt risk blowing their engine if they used more then 5min of max power so its important if game is forcing this on player to inform him about it properly. This is speed of spit9 m66 at combat (left blue line), and P-47 on continuous (left red line) : This is speed of spit9 m70 at combat (left blue line), and P-47 on continuous (left red line) :
  13. Dont expect anything to change while we have fantasy engine limitations. Its great airplane for up to 5min DF on Berloga for anything els its pointles to take when you have flying P-51 that is good for DF on any alt, have 150 oct fuel and is great for GA as its not build from glass like 47 or 38. Only good thing that happend to this airplane in this game is that it come few months before P-51 so players were forced to play with it for that time 😄
  14. Store dosent alow you to buy stff you already have, you only get gift option, even in case of P-38 when you have bobp premium. So you can click on all kined of stuff and add to chart and youll see if your able to get it or not if your not sure. maybe you miss this one from the look of your badges, there is new thing available to buy, Battle of Normandy
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