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About 77.CountZero

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  1. 77.CountZero

    Me 410 and Mosquito

    That 12% is Spit14s i guess and not 16s, So looks to me as first choice for allied fighter airplane for collectors , 777 3D devs should start work on it as sone they finish Tempest V 😄
  2. 77.CountZero

    Alternative for Pacific Theatre after Bodenplatte

    I dont expect to ever see P-47M in this game, as they were based in England and we will never have that big map that covers their home base and area they fight or flew at same time.
  3. 77.CountZero

    Any Chance At All Of A P-51 B/C?

    yes thats land based PTO to me, china, burma rst is naval ops and island hoping ops and that will probably be reserved for naval usaf or p47s and p-38s
  4. 77.CountZero

    Me 410 and Mosquito

    hehe 109K4, or 190D9 are less relavant then Spitfire MkXIV and still we have them as basic airlanes for BoBp not to mention K4 is with 1.98ata engines 😄 Also for BoBp Spit14 fits map area Mosquito not so mutch, and first option for collectable allied twin engine is B-25 as we will have it as AI so half job is done.
  5. 77.CountZero

    Alternative for Pacific Theatre after Bodenplatte

    For Berlin i would go with Yak-3 insted Yak-3P that was prototype basicly, also P-39Q insted P-63 that was officaly not alowed to be used in west , and Tu-2s that bombed berlin insted old Il-4. On axis i would add Fw-190A9, get rid of Do-217 I would add 2 options in Italy: for 1943 Gustav line battles: A-36A, Spitfire VIII, Seafire II, Beaufighter VI, P-38G vs MC205, Re.2002, Fw-190A4, SM.79, Ju88A17 Or for 1945 Ghotic line: P-39Q, P47D22(or P-51C10), Spitfire VIII, B-26, Mosquito MKXIX vs G.55, MC.205, Bf-19G10, Me-410, Ar-234 And Normandy but i strugle to see what would fit for axis there from what we already dont have in game: P-51C-10, P-47D-22, Typhoon Ib, B-26, Mosquito VI vs Fw-190A6, Bf-109G6/AS, Do-217K, Me-410, ???
  6. 77.CountZero

    Any Chance At All Of A P-51 B/C?

    If they go for Normandy, you get P-51B/C, if they go for any land based PTO there is big chance you get P-51B/C, if they go for Italy you get P-51B/C, only if they go for East front you dont get P-51B/C or some naval PTO, so i would say there is big chance that next future DLC could have it in its planset, so why make it collectable after ppl already have better airplane in P-51D-15 in BoBp, not many would buy same P-51 with less firepower and with bad rear view, dosent look like good idea to have it as collectable, its better fit with some DLC 10 airplanes pack, same i would say for Typhoon, if they go for non vvs collector fighter airplane after BoBp it should be something thats better performing then airplanes we have, like they did with yak1b, la5fn and 109g6, they were good options as they give better performance then what you got with previous DLC airplanes before they were anounced so more ppl will se reason to buy them as extra airplanes.
  7. 77.CountZero

    Alternative for Pacific Theatre after Bodenplatte

    Only Berlin loks something i would buy out of offered, planset needs to be more historical then whats proposed
  8. 77.CountZero

    High Altitude Bombing above +5k

    they should think about adding some area that you can select in mission builder to be target, so your not restricted with short range of visibility of objects. Mission maker just selects area on map that counts how many bombs or kg is dropt inside of it and when limit he select is reached that target/objective is complited. That would be good for high alt bombing. No need to then bomb precisly every single house or hangar or things like ammo boxes...what you can realy bomb corectly ony from low alt.
  9. 77.CountZero

    Any Chance At All Of A P-51 B/C?

    Better leve razaeback 51s or 47s for some early west front DLC or even some land based PTO, i would like that collectors fighter airplane for BoBp be something that you can get mostly on that area and doent fit other earlyer fronts, and best one is Spitfire Mk.XIV, same is for axis fighter, why eliminate it from some other dlcs when there is still good airplanes that only fit this bobp map and targeted campaign that are missing.
  10. 77.CountZero

    For how long we will tolerate this?

    simple solution of limiting both sides to only 42 players (or 45 like taw did) make unbalance problem less and it still alowes players to chose side they wont, as your atleast alow side that has less ppl to get back up, this could be implemented by devs in game as option for servers
  11. 77.CountZero

    Will there ever be a manual engine startup?

    dont need it, even waiting for automatic switches fliping that we have now is to mutch after few times, in clod i could start engines faster as i would just need to press 2-3 keys (clicability is waist of time there), il-2 1946 had it best, no bs just one key and you can go
  12. 77.CountZero

    Wonder if this will be possible with the Me 262?

    i got oposite expiriance, in il-2 1946 and clod i would shoot from shorter ranges, while in bos i usealy shoot from 500+ ranges, its easyer to aim here then in previous il2s for me.
  13. 77.CountZero

    For how long we will tolerate this?

    Even better, who needs thouse players they can always play on other server all alone vs no reds, atleast sides will be more balanced. TAW implemented solution to it after for years ppl saying nothing can be done, other servers can do the same but they dont wont to. BoBp show its gona be the same, and with recenr D9 and 262 coming and reds having nothing like what they should have, more ppl will just play easy axis airplanes like they do now. No it dosent make more sence for fighter player to play on side that is outnumbered, you have to have fast airplane to not get gangbanged all the time ( and thats on most missions axis and they are outnumbered every leap year at best) you can start fight and there is great chance as your outnumbered that enemy airlane will see fight and come there then any of your side airplane, so speed will save you then. And who enjoys geting on enemy 6 and geting rdy to shoot him but then get shoot down by other enemy, no one, or having to fight 3-4 enemys as you cant run from them you have to fight it out. And if your on side that has advantage in numbers same thnking goes for fighter as you say for bombers, its more safer and comftable to play on it as you know if your in truble there is big chance your side will come to help, and you can just push enemy to their base like it usealy happends and just camp close to them betwen rotes to targets. If you have fast fighters so you can run away from 3-4 enemys you can play on outnumbered side, but when you have slow airplanes its not same. Also Vaal stats have on botom of each player thing call Ratio, if its below 1 player plays mostly on side with more players, if its abow 1 player plays mostly on side with less players, that way its easy to see who enjoys number advantages most of time
  14. 77.CountZero

    Shooting %.

    also hope thy finaly add that with all this recent gui changes
  15. 77.CountZero

    IL-2 Battle of Italy (43-44)

    I would like Italy but they probably cant make whole italy front map as it would be 1000+kmx700+km, it would have to be focused on some battle or area (like they do for BoBp) and that would then dictate planset for what they can do in SP with it. Dont know why ppl place Typhoon, this is 3rd or 4th italy suggestion that have them and they were never used there as far i know. There is big overlap of airplanes already in game on axis and allied side, so they could have ritch campaign for it.