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Pringliano

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About Pringliano

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  1. There are many posts on this subject, and an excellent tutorial by Requiem here , or here by another guy , but to summarize it please just make sure: 1) You touch down in 3 points, at a speed preferably not in excess of 170km/h 2) After you touch down, avoid using brakes, but instead use brisk but effective rudder inputs to stay aligned during rollout - be proactive! 3) Add some power near the end of the landing run to get some effectiveness from your rudder, and apply brakes ONLY with NO RUDDER INPUT - rudder centered ! 4) Only bellow 40 km/h can you start using brakes mixed with rudde
  2. Yesterday I had a great time dogfighting at the "DED Freshmeet" MP server, above all because although the aircraft were apparently in NORMAL mode, there was something different in their feel ???? I want to believe I'm completely wrong, but the F4 felt lighter on the controls ? Now, there was absolutely no game update, so... I've been thinking about possible reasons for that, and one that came to my mind was the possibility of the Server having the OAT set to much higher values than usual - 23 ºC i.e. I didn't check it, and I also do not know I could have done it... but, do any
  3. Yesterday night I spent a good deal of time flying online at both DCS and il2-BoS MP Servers, and it was, again, a great time in both sims :-) Finally found a server with a mod that allows me to glimpse other aircraft in DCS like I generally can't, but... sorry for starting with DCS comments, this is not the point of this thread... The point is, how much more realistic / believable / plausible / immersive the overall view perspective is, specially during dogfights, in BoS than in DCS !!! It's tremendously different, for better, in BoS. In DCS I have a strange feeling that the aircr
  4. Strange tittle, I know Well, what happens is that each time I re-install il-2 BoS, to give it a new try, I find more reasons for not being fool and uninstalling it again, but I know, from years of knowing my intricate mind, that sooner or latter I'll be falling in the same mistake - examining the week points of a sim, as some way to making me not like it and stick to the alternative, and then, feeling it doesn't match my expectations and... hitting that awful UNINSTALL button Well, the wobbling and overall flight feel of the aircraft, particularly the Axis fighters, has been one of m
  5. I intend to restart using il-2 BoS sooner than later ... I will probably try to dedicate more time to the Campaign missions, and I have a question: - When we start a Campaign mission we are given various options ( Short / Long and Normal / Expert ). 1) I guess "Long" mode includes all phases of the flight, startup, taxi, takeoff, climb to cruise and enroute to mission point... RTB, landing, taxiing to parking lot and engine shutdown... Is this it ? 2) So, if we have a successful mission, will flying a "Long" mission give us more points than using the "Shortcuts" :-) ? What ab
  6. This is a Poll for finding out if this type of aircraft / scenery would be a viable investment for the il-2 platform. It would bring, I believe, more simmers not only interested in ww2 air combat, and allow them to profit from the superior flight dynamics provided by this platform.
  7. I've really started to give good use to RoF. On many occasions, and flying some of those beautifully represented ww1 warbirds, I really had to be careful with managing my engine(s) mixture(s) and it was remarkably evident. In il.2 I am yet to be able to tell the difference, on aircraft that I think should be sensible to mixture adjustments like the LagG3, il-2 and Pe-2 ?
  8. Under some circumstances, particularly with the type of weather the SYN server was set to during this weekend, we can experience in il-2 BoS the most AMAZING cloud formations I have seen represented in any of the flight simulators I ever used, reminding me about the same situations when found flying gliders IRL... Cloud Streets, where cumulus clouds merge together along huge distances, forming a sort of streets of cumulus in the sky, with the patterns repeating side by side. The only aspect not agreeing with the meteo effect behind it is the wind I found under such situations, but no big d
  9. I recently learned from DCS's Bf109 K4 that I couldn't fly inverted for much more than 10'' without having my engine starting to work strangely and eventually quit... This is due ( as per the Manual of the K4 ) to the oil and not the fuel system. In il-2 BoS I can fly for a whole session inverted on either the F4 or the G2... Were there any diferences in the oil systems in these models, or is it just not ( yet ) modeled?
  10. So... enjoying as I am this new, SUPERB, flight Dynamics, I couldn't resist starting a few sessions at the EXPERT servers yesterady. Spent practically all the 25th and 26th, when PC slot's available ( a lot of them are reserved for Facebook sessions by the rest of the family :-/ ) playing my two preferred flightsims EVER - il-2 BoS as of the latest two patches and DCS World ( RoF too, but didn't have the time to give it a turn... ) And, since I was up to EXPERT stuff, I went DED and SYN :-) In il-2 I can at least glimpse other aircraft, start approaching them and identifying if fr
  11. As much as I was critic about the aspects of the FDM I wasn't satisfied with, namely some strange damping in yaw and pitch, I have to acclaim the results achieved with the latest patches - il-2 BoS feels "right there" for me now :-) I spent this morning flying Axis and VVs fighters, SP and MP in Expert and Normal modes and I am really very satisfied with the overall behaviour of all aircraft, regarding prop effects, picth, yaw and roll stability, and even ground handling although I'm convinced that has more to do with my training :-) Big THANK YOU to the Dev Team!!!
  12. Today I earned Level 3!!! Got a few additional skins, and a 250kg bomb too :-) Slowly getting there ;-)
  13. Hmmm, ok, no data that I can provide you with, other than rather simple tests I have run myself, and those included simple phugoid tests with the A3 in il2-bos I did run a few months ago... I was surprised to find out it shows pitch instability, both "positive and negative". Tests were run starting from 3000m, 100% fuel, aircraft trimmed ( as much as possible ) for level flight. Divergence was quite pronnounced. Yet, neutral pitch stability of the Fw190 is mentioned across various sources over the Interenet, such as: http://www.mnstarfire.com/ww2/history/air/fw190/fw190info.html
  14. JtD, do you mean, for the Fw190, or the concepts as described i.e.: http://history.nasa.gov/SP-367/chapt9.htm http://www.dept.aoe.vt.edu/~lutze/AOE3134/Vehicleproperties.pdf ?
  15. I don't know, but I always set VSync OFF on my sims, and FPS at 30. I'm running on a 60Hz LED Monitor, at a resolution of 1920 X 1080. It works :-)
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