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SCG_FeuerFliegen

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Everything posted by SCG_FeuerFliegen

  1. Some radiators, such as on a Yak, LaGG, Spitfire, Bf110, Bf109 E-7, and maybe a few others, when open, are angled diagonally in the same way a control tab would be, or flaps. I've always wondered.... not considering the negative aspects of drag, would there be any benefits as far as extra lift? in a place such as the Bf110 it looks as if it would give similar effect to flaps, although obviously not to the same degree.
  2. What about the Hs129? Is it realistic that you can only fire the Mk103/101 at the same time as the 7.92mm MGs?
  3. I just took a transport Ju52 with cargo to Maloyaroslavec. Landed, ended mission, and my stats say +1 CM. Mission ends, and on the next mission, it says Maloyaroslavec Attacked: No Defense: Good Damage: 0% Supply: 4%. (it was 4% last mission too) Under "Last mission events," nothing is listed about Maloyaroslavec. Why did this have no effect? Shouldn't it be at 11% supply?
  4. Why does VVS have Pe-2 Ser.87? It's map #2 and it's not supposed to come until map #3 I thought maybe it was just transport, but I saw that none of the bomb/turret modifications were blocked out?
  5. Same here. I was in a Stuka, and flak got me when I was hiding from a fighter in the thickest part of the clouds. Now I have a 20 hour time penalty. This 3 life thing can sometimes equal the epitome of frustration. I understand the need to sway people from suicidal attacks, but I think 3 lives is too low. On top of it I play late night/early morning when there are only 10-25 people playing, so it's not like full servers are an issue. And it's not the overcast weather alone that is frustrating... it's the simple fact that the AI ignores the clouds and ca
  6. What if it was at 3500? Would it be better to chose the 2km altitude? or the 5km altitude? and at 10km it would be the same as 5km? Thanks.
  7. Question about level bombing using bombsight... This has to do with the fact that at different altitudes, the wind direction and speed changes. I was talking to someone I fly with about how you have to kinda guess what the average wind speed and angle is, as it changes at different altitudes; he said that you just have to input the one at the altitude you're at, and you don't need to worry about the others, as if it just gives you an average from that altitude. Also that if you're above 5km, or at 3km (which isn't stated on weather report), you just go to the nearest o
  8. Do we have to re-register each campaign? I tried to log in and it said my info was not recognized
  9. Me 410 Ju 188 Ar 234 Do 17 / 217 He 177 Fw 200 He 219 Yes I broke some of OP's rules... but those would be some of my top choices. Although, I would even be willing to sacrifice a plane, or even two of what we could get in the next few years, to instead, use some of that development time to implement more of the possible modifications of existing planes. I've heard that the reason why certain planes don't have certain mods is because that plane did not use those modifications in that battle (Bf110
  10. I'd definitely rather give you guys all the money anyway! This is the one game/sim I've played in life that I've felt best about supporting! You should; I'm not sure why you don't. Maybe it takes some time. It's only for pre-order if it's gold... the bronze means that you simply purchased it after it was out. I'm not sure why you don't have Stalingrad under your details... BTW though, what does silver mean? I see your Battle of Moscow badge is in silver.
  11. The only reason I asked that question is because it sounded like you were saying it was ineffective for bombers when tanks are in a straight line, which didn't make sense to me... otherwise I completely understand.
  12. I'd definitely be interested in Burning Steppe! BTW, the last few times I tried to log into the server "Co-op Fight for Velikiye Luki Leon Babe Edition" (in the past 4-5 days), I click on "join server" and after about 10 seconds it send me right back to the first multiplayer screen where I select between Cooperative and Dogfight. I have a friend who plays too, and he has reported the same problem. Are you aware of this issue?
  13. I am able to play "Scripted Campaign" offline, simply not "Career" mode Can you tell us approximately what time this typically would be?
  14. Is there a specific reason that career mode isn't available when playing offline?
  15. What exactly do you mean? Why do tanks placed in a row along a road make it ineffective for a bomb run? What other type of placement would make it easier? One quick question to the creators and developers- Any chance that you'll ever allow the Axis the ability to carry their 1800+ kg bombs? Is there any particular reason that you don't allow this? As well as the 1000kg for the Bf110 E-2. From what I see these bombs appear to be the only modification that is completely blocked throughout the campaign. Another suggestion I'd like to make towards t
  16. Personally I would love to see ai tank battles going on between both sides on the ground, and then both sides would have a target/defense point at the same place, creating a very intense battle! If you've ever done the single player mission for Battle of Kuban, Hs-129 where you attack the soviet tanks as they are in a battle with our tanks, something like that would be ideal. I suspect the only problem might be CPU usage for this much to be going on at once... but if it's possible, it would be amazing! Edit: In addition to AI tank battles, it would be great t
  17. I also wonder the same thing... why only hidden AA batteries for Allies and not for Axis?
  18. I'm not on steam and my offline works fine. On it right now.
  19. I just noticed this server in the "dogfight" category under multiplayer. Is there a reason why it's listed there, instead of under the cooperative category? I'm hoping it's still up over the next few days, as I didn't get a chance to play it tonight, but I did enter it real quick just to check it out, and it looked fun! I've always been disappointed at the fact that there's never any servers available under cooperative, so I was definitely happy to see this up.
  20. If open to suggestions, I would like to suggest to have some option of getting lives back other ways besides the current system of simply a new map, or getting 1 life whenever you lose all lives and get 24 hours ban. Maybe get one life back every 24 hours regardless of what happens (without going over 3)? Also it would be way better if it was slightly less than 24 hours, like 12 would be much better, because of an example like this - Say I were to play from 9pm-1am each night. Let's say I lost my last life around 11pm- I'm banned and can't play the server anymore that
  21. I would also love more night missions. I love it when a mission starts early morning and we get around 45 minutes of darkness, or the last mission of each day where we get a little bit of time in the dark. I'm always so disappointed when it ends. I understand that some of these planes are not designed to be night fighters, but there are a few that are, even with night camo to go along with it. Would a possible compromise be to have missions that start a little earlier in the day/end a little later into the night? I'd love it if we could get at least a full hour of da
  22. I noticed what appears to be a discrepancy between the plane set chart and what is actually available in the game, regarding the MC.202. In the chart, there are two versions of the plane. The only difference is that one excludes 20mm gunpods. It says that the one excluding the gunpods is available for the first map only, and then the one that doesn't exclude them is available for maps 2, 3, and 4. In the game it is the opposite. I had the option of using 20mm gunpods on the first map, and they were not available on maps 2, 3, and 4. It seems like the chart would b
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