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photog95661

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About photog95661

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  • Gender
    Male
  • Location
    Northern California
  • Interests
    IL-2 gaming and photography.

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  1. Jason, My hat is off to you. I only read the forum and have no skin in the game (such as you do.) I have tried to accustom myself to the continuous complaining, ranting and negativity that I see across the forum's spectrum. You, however, seem to be grounded. Please keep up the good work. It is appreciated by myself and, I am confident, by others. Thank you for being yourself. Tom
  2. Thank you for these. I have already added them to my preview folder. Thank you once again.
  3. A vote for supporting the creators of this sim would also be appropriate. I trust the folks that run the sim to decide when to release Normandy. Nobody will ever please everyone. Sit back, consume an adult beverage and wait. What we get will be usable and functional.
  4. New mission added; "Hold the High Ground." The mission is available to download at the beginning of this topic. Be aware that this mission contains a few twists. Mission success requires the destruction of the Soviet commander. The commander can be killed by yourself or other members of your command. You may even need to venture onto the battlefield to destroy him. This all depends on how the mission evolves as there are several random events in it. Second, keep a wary eye on the circling IL-2s. They are armed with bombs, rockets and guns They quite capable of destroying you. If you suspect you are being targeted, engage in evasive maneuvers. Above all, enjoy!
  5. It would be a darned shame if TC was curtailed. Seems like "throttling the baby in the bathwater" to me. I came for the planes, but stayed mainly for the tanks. From what I have observed over the past years of using IL-2, the issues with TC can be overcome. (They certainly have on the aviation side of the coin.) It will just take some commitment by the folks that run IL-2. I have a lot of respect for the devs but if they cannot correct issues mentioned herein it might be time to find some who can. Just fix the problems and get on with it!
  6. Outstanding! I certainly hope everyone appreciates how much easier you have made everyone's life. A million thanks.
  7. New mission added. Available at the beginning of this topic. Enjoy!
  8. Great observation. I have modified the mission to leave the dead tanks in place. Thanks for your input.
  9. New mission added, "Village Defense." Can be downloaded from the post which started this topic. Enjoy!
  10. I am sorry to say that I understand - a major bummer! I guess I will just have to come up with another mission idea that does not involve the sea shore. Thank you for your input. I was hoping it was just something I had missed.
  11. No joy! I deleted the "msnbin" file, verified the Season Prefix="su" was correct and saved the file. I also opened and saved the mission in the mission editor. The port facilities are still above the ground level. Thank you for your assistance.
  12. I am having the same issue in the Kuban Summer map. I have performed an integrity check - integrity check passed - and am not running the mission editor and game simultaneously. It would appear the port facilities are at a height higher than the surrounding land. Also, I suspect it is related to the same issue, one encounters a "quicksand bog" when driving around the port wall and approaching the sea. Anyone know how to correct the height problem? As far as I know, I have set this map up correctly, i.e. GUI map, season, Terrain Presets and importing all four terrain templates. I have the same problem at the seaside ports in the Kuban map I have sampled.
  13. New mission added, "River Crossing Bridgehead." Can be downloaded from first post.
  14. You cannot not turn it off in the mission editor. The performance is hard coded by the developers.
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