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Ehret

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About Ehret

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  1. Ehret

    What, if anything, is 'energy retention'?

    Yes - the Thunderspit - in the sim Thunderbolt with 30-60% flaps and WEP which can out-turn everything. When you increase flaps to 100% then it becomes a helicopter...
  2. Ehret

    What, if anything, is 'energy retention'?

    That's my fear... we already have the "Thunderspit" and if would get "Zerostang" next then... no, please, no!
  3. Ehret

    What, if anything, is 'energy retention'?

    My other "practical" interpretation is: if we assume that there are two planes and they are in a fairly step dive and once they level (at the same altitude and velocity) then the one which is decelerating slower has a better energy retention. In the Thunderbolt you should be able to out-loop the Spitfire after initiating a similar maneuver; is it case in the sim? In the Mustang the radiator gains efficiency with velocity; the faster you go the lower the cooling drag should be; will we get it?
  4. Ehret

    Online DMs since 3.008

    In the P-40 continuous burst of all six 0.50"s generates close to 3000 (kg*m)/s thus decelerating the plane by about 1m/(s*s). Four 151/20 with HET rounds are close to 4000 (kg*m)/s. Four 108 should be exactly 6666 (kg*m)/s. Momentum counted using tables from here. The deceleration from guns is there but of course isn't going to change much in most situations. However, if you had guns mounted in wings then asymmetrical jams would make aiming harder. If you check canopies in the sim the P-40/P-47 you will find in-board/out-board gun pair on/off switches which would be useful in such failures.
  5. Ehret

    Initial thoughts about VR vs 2D

    No - instead you tell us why implementing a smart-way of doing LoD would be stupid and unworkable? We already have head-tracking just add eye tracking and it can and will be done; it's a hardly a new thing; a good article here. In the sim there already some similar (per part of screen-view) optimizations like lowered LoD for mirrors and delayed loading of higher resolution models once they are going into the view. Eye tracking and resulting optimizations will be (if not already) done for VR for more realistic experience, anyway. BTW multi-res rendering is one of the features touted by the nVidia.
  6. Ehret

    Initial thoughts about VR vs 2D

    But our eyes do - we have only a small cone of sharp vision with our eyes thanks to the macula. It's not apparent normally because the eyeballs are moving constantly and the brain is doing very good job interpreting/filtering signals. However, physically we have only about 6 degrees of full resolution view thus LoD based on it would be a smart thing to do. It's already done for things like mirror and objects which are to be introduced in the view have lower LoD for a split second.
  7. Ehret

    Online DMs since 3.008

    From my very limited experience with DCS TF-51 model I can say that it reacts "sharper" and readily ends in accelerated stalls. The BoK's P-39L is much tamer; you can still do something stupid but you must insist to get into a real trouble. I had problems with the BoK Airacobra initially but not to the same degree I have now with the TF-51. Make no mistake - overall the sensation of flight is very similar; it just... an ephemeral feeling that the 51 in DCS wants to crash you.
  8. Ehret

    Online DMs since 3.008

    The same happens when LW fighters are hit by 37mm M4 cannon in the P-39 and the M54 shell is considered slightly (according to 64 vs 58 power units) more dangerous. Quite often even two hits aren't enough to cripple 109s/190s and neutralize them as a threat and it's much worse for P-39 pilot because the M4 cannon has 1/3 cycling rate of the 108. Yet, the 108 pictures are posted repeatedly and there is no end to LW complaints... sometimes it feels like a trolling, really. Just don't tell us that P-39 is "not important obscure something" thus no worth the trouble - several of Russian aces would disagree and they were best scoring Allied pilots by far.
  9. Ehret

    Online DMs since 3.008

    I guess that the perceived "problem" is due to KS... If your team (usual for the LW side) has significant numerical advantage you really want to obliterate the target at once. Otherwise, a fatally damaged but still airborne target is going to be attacked by your teammates thus denying you a score.
  10. From pilots encounters reports a pure maneuvering kill - that's when the e/a just crashed and you didn't expend a single bullets, counted as a claim. They aren't easy to program I guess but that's a pity the m-kills aren't counted.
  11. Ehret

    When the P51 will be available?

    We don't have the 150 octane and it means -6" of MP and is ahistoric. Thanks to the artificial timer in the P-47D you have to set MP -6" just to get full 15m of ADI in one go thus the Jug has a combined handicap of -12" MP! There are pilots debriefs where they stated prolonged times running at WEP well beyond the "in the manual 5m". Why we can not in "the sim"?! The Russians considered P-40/P-39 duds on "in the manual" settings thus they ignored them completely. They just replaced engines as needed as often as one per few sorties. Again - why, assuming "the sim" is about historic realities, we can not do the same? We will see if the 262 will get realistic things like compressor stalls. The P-47D didn't get turbo failures thus it's doubtful... For the history "class" that's funny because the Bodenplatte was a catastrophe for the LW after which it stopped being a cohesive air-force for good. What we have in the BOBP MP is a borderline alternative history fantasy.
  12. Ehret

    When the P51 will be available?

    Do you like matches where one team has +3x numerical advantage? 2x is quite common now; after incoming releases +3x could become a standard. Perhaps, some are masochists or like racing with several teammates to few remaining targets... Perhaps, many more are not.
  13. Ehret

    When the P51 will be available?

    From the in the sim experience with the P-39L and the P-47D.
  14. Ehret

    When the P51 will be available?

    The Mustang will have the same 5m timer for highest boost as the Jug and no 150 octane fuel. The 5m is not really that long for BOBP style engagements even when at lower altitudes. Velocities are higher, accelerate/climb are higher (even the P-47D climbs 3500ft/m from SL if at 100% WEP but the timer...), planes tend to have higher wing loading and G-loads are higher, too. As the result maneuvers are stretched and 5m isn't really that long especially that it's going to be for 5m for whole sortie because the emergency depletes the combat power too and it takes 25m (!!!!) to reset both timers. Once forced to the nominal you can commit bail-out instead when against "whole sortie on the boost K4s, D9s and even 262 jets". If the current timer system for Allied planes stay then expect lots of question and angry P-51 (Tempest' probably as well) pilots.
  15. Ehret

    When the P51 will be available?

    What "meta or balance" you are talking about? In the "BOBP" servers it's a fiction already after the K4 was made available. Only bearable if you are very good or flying extremely conservatively like keeping 23K ft altitude in the Jug and hoping that a stray target will appear once in ten sorties. The thing is... it's boring... too boring. With the 262 you will get vulching within 5m of the match start and no counter-measures. And for limitations? Everybody will want to check the new planes thus there will be no limitations.
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