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About No.54_Reddog

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  1. I've always thought a Spitfire would look sweet with a couple of Aim9's on the wing tips if we're talking about historically inaccurate aesthetics.
  2. Given the UK blackout came into effect on the 1st of September 1939 I sincerely hope not.
  3. The pw wasn't given out. I'm monitoring something without player interference hence the pw. If someone got on the they probably remembered the pw and I need to change it.
  4. Tried completely removing both 4.312 and Blitz from my machine and reinstalling Blitz only. No improvement. The SoW server took about 50-60 seconds enjoin the DD server so I think that eliminates my connection from the equation. Something on my pc alone is causing this. Will take a look at VPN but I think it's likely a red herring since the connection looks ok and pings to the ATAG server through command prompt return fine.
  5. So i did some tests this morning. With SoW running and in this order of connecting. Times not exact to seconds Connected to: ping on server list time to connect SoW 21 10 minutes ATAG 116 4 minutes DangerDogz 54 3 minutes With SoW NOT running DangerDogz 54 5 minutes 25 seconds. ATAG 117 Timeout. (Server may have been rotating mission?) ATAG 115 4 minutes 17 seconds. Clearly something is wrong at my end but I'm at a loss to know what.
  6. That's what I figure too. But 10mins seems....unexpected. It's also odd because the spawn selection screen is quite laggy, input taking a few seconds to update. But once in a plane its fine. I've reverified files last night through steam and will give that a go today. I will also benchmark if there's a difference joining another server with SOW running and not. My specs are: 4670k GTX 1070 16gb ram Installed on a SSD. SoW is running on an entirely different machine of course.
  7. Thanks. I had tried a manual load of a file via the console before I bother developing the SoW server software to automate it but got an error regarding a different file name almost as if it were asking for a default filename. banned.txt I think was the name. I renamed the file to that name and reran the command. This time I didn't get any sort of error or any sort of feedback the file was loaded. What I think I need to try is banning myself and see if it works. What sort of message does a banned player get?
  8. I don't recall it taking so long pre-blitz to load into a server. Is anyone else finding this or is it something to do with my setup?
  9. Hi. You do not need to register at the forum but you will play as an "OPEN" (public) player and will not have access to the campaign information. You'll only be able to spawn at bases marked (OPEN) - the other spawn bases will be for allocsted squadrons only. The server will appear in the server list when ready. For now it is up and down and has the name Storm of War 5 Test
  10. Many thanks. You've joined the dots together for me brilliantly. I think I'll be able to cope from here but if not I'll let you know.
  11. We are getting closer. I've had a new router delivered this morning which should help connectivity and stability. I've got some of the admin work behind the scenes done and am moving forward with my decision as to how the campaign will run. I'm erring toward leaving the server running 24/7 as before with specific event times within that schedule. However I will be implementing win/lose conditions from the beginning, which I hope will lead to a decline in the complaints in this regard but not a decline in the enjoyment or the participation. It is not my intention to create a super competitive server where "rolling the map" is all and I hope that the conditions will not lead to one side of other choosing to fly when the other aren't there! We shall see. More on this later when I've ironed out my thoughts. You will see the server up and down over this week as I make some changes and make sure stuff is working. Feel free to join and feedback if things don't work. (Best to give that feedback on our forum www.stormofwar.org/phpBB3/ )
  12. I wonder if anyone could tell me how the MP ban system works in CLOD and how I would go ahead and instigate a ban list for my server. Thanks.
  13. Thanks for all the interest and I appreciate the support. Good to see some familiar faces popping up. We will be reviewing the old code and doing some testing over the next few weeks. We need to make sure that the MP code is as good as we remember and that none of the updates have broken anything. We need to review the new aircraft marques and see if any should be included in the planeset. It will take a little time. @BlindAsABat I don't really know how to respond to that. I think it's fair to say that any one should gauge their participation in any forthcoming SoW campaign or event be it CLOD, DCS or A N Other sim on the basis that it may close at any point due to the fickle, irrational and entirely selfish whims of those running it. I'm sorry if that disappoints you or detracts from the experience or means that you feel you cannot participate.
  14. Thanks all. Please hold off with requesting airfields, command positions or any questions regarding the "rules" for the time being. I need to wipe the old squadron registrations and setup first and will make a post of the changes and campaign setup we will be running. We also have a slight problem with the website registration atm so bear with us.
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