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About milktoast

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  1. I did not include the default skin nor winter variant as those are included in the skin pack created by VBF-12_Stick-95 default here: http://www.mediafire.com/file/10t1md31jh2uve2/4K_Default_Skin_Replacements_for_BoM-BoS-BoK.7z winter here: http://www.mediafire.com/file/eu5ldcjdfrdkwb8/4K_White_Skin_Replacements_for_BoM-BoS-BoK.7z
  2. I lied he111: https://www.mediafire.com/file/cjxszk0amjc1hn7/he111_h6_%26_h16_-_Historically_Accurate.zip/file bf110: https://www.mediafire.com/file/dg6bq66nmoqkeua/bf110_e2_%26_g2_-_Historically_Accurate.zip/file
  3. fixed, guess thats what i get for being lazy forgot about those, ill start on them in a day or two
  4. hey, one more fix. I forgot to include the base skin & I zipped it up so it will just be one download instead of having to dl them individually. updated link is in my original post
  5. G6 Late historically accurate default skins here: https://www.mediafire.com/file/4nbtntcgcbpu8zy/G6_Late_-_Historically_Accurate_%2528corrected_file_names%2529.zip/file My first time editing default skins lmk if I need to fix anything (should be JSGME ready)
  6. Im planning on building a box of my own and your video has been great help. I have some questions though, im planning on using quite a few potentiometers, would I have any trouble mapping controls? My joystick has a knob (that im guesing is a potentiometer based on your video) and im unable use it with controls that require switches like the trim on the hs129 and the h-stab trim on the fw.
  7. Bit of a strange bug so unknown if its PW or IL2 issue but it seems like trains are being spawned instead of ships. PWCG Ver 10.2.1 Update: base game quick mission gen no weird spawns. In PWCG trains are also spawning off track in fields, buildings etc, but very strange that trains are replacing boats Solo_Sea_Raider202007242307580.zip
  8. Log error, stopped recording events after reference pilot death. For 9.0.0, I know its 2 versions behind but may help with future updates. Murica202006122206594.zip
  9. Unable to create a new coop pilot. PWCGErrorLog.txt FUBARBUNDY202005261505583.zip
  10. Another logging bug, we've figured out that if a player dies, leaves server or finishes mission no futher events are logged. A few other weird bugs we've found are that players will be awarded kills for the wrong planes but they are all planes that were shot down during the mission and that my pilot isnt having any events other that amount of flights be logged. an ex from the second to last mission: player claimed a mig, lagg and a-20 kill but was awarded 3 kills for a-20s while his mig and lagg kill was awarded to someone else who had claimed an a-20 plus other aircraft while my pilot (chu
  11. Currently running into a problem with coop campaigns where events arent being recognized during the AAR. Around six player flew two missions back to back and during debrief only two events were recorded near the beginning of each flight. Previous flight AARs were recorded correctly, only thing changed between past flights and the two most recent were adding new players. Operation Clusterf--k202005082305160.zip
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