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About vonrickenbecker

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  • Location
    Somewhere in the southern USA...
  • Interests
    Flying IRL (Mostly Cessnas and such)

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  1. Wow, that's amazing work! Well done good sir.
  2. Hey Delta, the answer really depends on whether you play on a monitor or use a VR headset. I run a Dell G5 gaming laptop (detailed specs in my signature), which was able to run BoX on a monitor with pretty much all settings maxed-out. If you plan on using a monitor then I would say a good gaming laptop would probably serve you well. That said, I got a Lenovo Explorer (Windows Mixed Reality) VR headset for Christmas and now there's no going back to flat screens 😀. VR is obviously a lot more demanding on your system, and I have only been able to run BoX with moderate graphics settings, and even with that framerates are sometimes an issue. It's totally worth it for the immersion though! knowing what I know now about VR requirements, if planning to fly in VR I would buy or build a higher-powered desktop gaming machine. Hope this helps!
  3. You're welcome! I think I tried every possible permutation of "KG13" before finding it (grabcad's search engine could definitely be improved). BTW, I wouldn't trust the model's dimensions 100%, as I 3d printed the grip and it felt awkward in my hand. I could also just have smaller hands than the average German pilot in ww2!
  4. I came across this Solidworks model of a KG13/KG12 type grip on Grabcad a while back. Not sure if the gentlemen who designed it was working from an original example or drawings, or if he just eyeballed it from photos. It's not totally complete, but a pretty nice job though! https://grabcad.com/library/kg-13-flight-control-grip-1
  5. Looks incredible Haddock! Loved your mod for ROF, can't wait to try out this one!
  6. I seem to remember seeing an IPD modifier setting in the graphics config file (data\graphics\startup.config), but I've not tried playing with it. I don't think there is an in-game adjustable setting.
  7. I have the Lenovo WMR headset, which I believe is almost identical, and I've been quite happy with it!
  8. I get the in-cockpit jaggy shadows as well, and also in ROF. I'm pretty sure I remember reading a comment from Jason somewhere saying that it is indeed a performance optimization feature. I was able to clean the shadows up by setting shadow quality to "Maximum", but it had too big an impact on my framerate. I've just learned to live with it, doesn't bother me too much.
  9. Nice to hear that about the Quadro cards, I believe they're pretty comparable to FirePro's. I just checked on amazon, and you're right, the price has come down quite a bit since I last checked. Thanks for the info!
  10. Quick question for all you CloD flyers out there: Has anyone had luck with using a graphics card that is not on the "supported" GPU list? I've thought about trying this sim out before, but the stories of poor performance on all but the best machines has kept me from buying it. I know that the team fusion mods have greatly improved the sim, so I'm wondering if they've expanded the supported graphics chips as well. I run ROF and BOS on a laptop with an AMD FirePro M5950 GPU. Even though the FirePro was designed as a workstation graphics chip, I've been able to run ROF and BOS on decently high settings with good results (can't run with super-sampling, but almost everything else is maxed out). Thanks!
  11. While most airfoils are designed to give more lift in one orientation than another, it is mostly the angle of attack that dictates how much lift is generated (and in what direction). Flying inverted is certainly possible, it's just not quite as efficient as flying right-side up. Actually, I remember reading once that the P-51 had a symmetrical airfoil wing (top and bottom surfaces identical), which is part of what gave it it's high speed capability.
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