Jump to content

=GEMINI=IngegnerTommy

Members
  • Content Count

    4
  • Joined

  • Last visited

Community Reputation

16 Good

About =GEMINI=IngegnerTommy

  • Rank
    Member

Recent Profile Visitors

452 profile views
  1. I believe a "middle ground" between the new system (pre-hotfix) and current status of things would make most users happy. Easier to spot that today's (and the last 3 years) but not as insane as the first two days of the week. Compromise is good :)
  2. Thanks to everybody who joined the fight and to the TAW admins, as usual it has been an extremely immersive campaign. GEMINI squadron flew allied on this one, mostly due to balance reason in the EU late evenining timezone; in fact if we would have picked Axis (as majority of us wanted) we would have been unable to join most of the night. Our hope is this unbalance will shift when new allied planes are introduced. Speaking of which... is it too early to talk about next TAW? 😀 i was wondering if there's a separate thread somewhere or this is the right place. Is there already some idea if the next TAW will feature the bodenplatte scenario (maps AND plane)? The upcoming new content surely offers the unique chance to combine the two front moving from 1941-43 russian one to 1944-1945 european one, i'd say. Is there already some plan? Ciao!
  3. Great DD and amazing looking, both the plane and the map
  4. Guys, TAW has brought my flight sim to a level of immersion never felt before, and I’m really grateful for what was created and looking forward to the next campaign. I do have however one big doubt that leads me to ask to the creators of this majestic campaigns: Why don’t you run each campaign 2 times? Seen from my perspective, this should bring lots of benefits to player and creators: - players can enjoy the same campaign, if they want, from both perspective (red and blue) - players would keep playing TAW while the dev team is working on the new campaign, keeping the enthusiasm of the “fan base” we’ll alive - dev team would have less stress to work on the new campaign, knowing players have something keeping them up for several weeks (it’s not a job, but I’m assuming the sense of having hundreds of people waiting for your news is somewhat present) - the coding efforts used to create a campaign would be exploited and enjoyed for a longer period, which is worth for the amount of work behind it. Of course I’m not suggesting to use the same campaign many times, just twice, because the sense of unique experience would be compromised otherwise. Moreover, one of the main limit of my question is that I DON’T know how much work is required to have the campaign running, even if it’s already coded; clearly If running it 2x times would require lots of efforts, hence postponing several weeks the next campaign, I would throw my idea into the trash bin. Unless of course there’s some way you would consider using extra help for the “campaign maintenance” while you focus on the next one (and fly yourself, I guess :) ... ) Thanks for your attention, just my 2 cents. Tommaso
×
×
  • Create New...