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About dario

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  1. Just perfect thanks !!
  2. Hi there, is there some ressource on the web to have a tutorial for the FME ? Cheers,
  3. I think it's a clear resume, this is all I want, I do not understand why, in 2015, this game has not a great campaign...
  4. Zak, many thanks for this message, it is really clear, keep up up the good work !
  5. It's getting long, especially considering the amount of work needed in the game. The game is clearly out with a year in advance.
  6. From the homepage of BOS : Robust Single-Player Campaign that features a challenging and innovative AI system and includes an extensive in-game achievement system It's so a pity, because I am a fan of sp campaign and I've bought the game to play great campaign first, multiplayers on dedicated servers with my friends in second...
  7. Thanks for the dev diary, it's fair, and thx for the missions @veteran !! Keep up the good works !
  8. Keep up the good work devs qnd HB for BOS !!!
  9. Hi, the french (and great) magazine Canard PC has write his test. Just two pages. Final note is 6/10 with this conclusion : "l2 battle of Stalingrad has everything to become the new and undisputed reference for the simulation of air combat. This rough diamond may become the successor to the venerable il2 Sturmovik 2001, but first you'll have to prune: eliminating aberrations modeling and integrate basic features, such as the editor, private servers and modding who have specifically allowed to keep his ancestor so long form. That day, we'll talk. Meanwhile, it takes more of a demonstration of potential flanked by a forgettable solo content and a system of farming xp whose presence is about as relevant as a sex toy in a confessional." Cheers
  10. You are totally right Hawker, that's why I've created this thread, and I thank you for all your comments. Bos has a great core, I have no doubt it will become a reference as IL2, we just need to have more communication. More communication = more customers = more reviews. Cheers PS: Sorry for my awful english guys.
  11. Yeah, a roadmap should dispassionate the debates here, I think it is the only thing which is missing there. I hope they'll provide it later in December. Communication is the nerve of war.
  12. I read threads full of noise and disorder, I think, in fact, we all agree to say that BOS would be a great game if ... I think the devs should provide a little more to not cause much confusion, and tell us how they see the future, the subjects on which they are leaning, etc ... A sort of specification as it . Devs, do you think it is possible to communicate over there with several scales (short term, long term, etc.)? You and the community of BOS, do not you think all this noise and it displease him would disappear even if the devs communicate more? Thank you to all PS: Please excuse my poor english. Long Life For Bos !
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